Yatagarasu Donjon Game

NocturnalNocturnal SNK SupporterJoined: Posts: 2,972 mod
edited November 2014 in Fighting Game Discussion
I did a search on this game and got nothing here so I figured I would let everyone know about it. Looks pretty interesting and the animations are pretty nice.

Website:

http://yatagarasuinfo.web.fc2.com/

Dev Blogs:

http://styleos.blog.shinobi.jp/
http://umzn2.blog41.fc2.com/
http://hotapen.blog111.fc2.com/

AtTheGates did a write up of game engine and characters from the demo here:

http://forums.shoryuken.com/showpost.php?p=7780499&postcount=30 (Thank you for the info)

Newest demo download link (Thanks to Zero3K):

http://www.mediafire.com/?2z2wz1jmguz

-Game is officially out now. Purchase your copy now.

Updated 01/05/11:

-Netplay patch is out along with some changes. Check the main site for download link.

-Character Chains List (Thanks to Spooty Whiteboy):
http://shoryuken.com/forum/index.php?threads/yatagarasu-donjon-game.85682/page-6#post-5790409

-Video clips:
Spoiler:


I'll continue to update this post as more info/updates come.

11/11/14: I've been really behind on this thread and do apologize. I will see if I can update this post with all the current information that has been posted recently. Keep an eye out for the game as it gets closer for release on Steam.
Post edited by Nocturnal on
youtube channel = jaimedl
twitch channel = jaimedl
twitter = NocturnalSRK
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Comments

  • MOB712MOB712 Joined: Posts: 809 ✭✭✭
    I look at this and for some reason think 3rd Strike or Garou
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  • 09er09er Banned Joined: Posts: 103
    I'll keep my eyes on this.

    Hanzo looks like Angel from KOF.

    :china:
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  • pootnanniespootnannies hypocrite Joined: Posts: 2,533 ✭✭✭
    looks interesting...
    visit the HD Sprite Thread- http://shoryuken.com/forum/index.php?threads/hi-def-sprite-thread-first-post-updated-1-9.32449/

    “... keep an open mind, but not so open your brains fall out.”

    xbl: pootnannies
    ggpo: whodat?
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  • IdunoIduno ...what to put here Joined: Posts: 3,009 ✭✭✭✭✭
    Looks like a game worth keeping an eye on.
    “It's now very common to hear people say, 'I'm rather offended by that.' As if that gives them certain rights. It's actually nothing more... than a whine. 'I find that offensive.' It has no meaning; it has no purpose; it has no reason to be respected as a phrase. 'I am offended by that.' Well, so ****ing what."

    -Stephen Fry
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  • Black ShroudBlack Shroud Spirits Society Joined: Posts: 1,167
    No, Hanzo looks like Rasetsu Shiki without a braid and with scarf
    [ Samurai Shodown Spirits Society ] at [ http://spirits.kaillera.ru ]
    [ Ten Chi Kai Byaku ] at [ http://spirits.kaillera.ru/tckb/ ]
    ·
  • CPhameCPhame 二次元の世界へ Joined: Posts: 1,033
    Whoa :wow:

    Aw, only four characters so far (from the youtube demo on the website). Will keep an eye on now, thanks sir!
    digitalpugilist.com
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  • GravelneedGravelneed God, Why does SFxT exist? - Luisa Ferre Joined: Posts: 974
    I really like the animation on this. I definitely like what I see. It has alotta of potential.
    ....but the Arcana Heart 2 stick smells like sweet bubblegum and crisp rainbows and early sunshine and happy smiles and fresh tulips and oohh- deadfrog
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  • LaneLane down for 3rd strikue frinedlies Joined: Posts: 3,326
    Looks good, I'd like to see more of the game mechanics.
    btw 3s didn't die. The old guys that run evo and all the other tournaments forced it into retirement because it couldn't turn up a nice enough profit for their mcribs and abercrombie jackets.
    -dander
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  • XiiiXiii Joined: Posts: 1,020
    Interested.
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  • Atb_555Atb_555 www.neoempire.com Joined: Posts: 1,514
    I hope it has a good netplay code. Looks very interesting!

    EDIT: wait a minute looking at the dev blog links, was Styleos a dude who designed K' in KoF?
    Nose picking is one of life's greatest treasures...
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  • furixfurix Joined: Posts: 1,524
    Looks awrite
    Arcana Heart 3~
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  • HenakiHenaki Joined: Posts: 2,661
    wow this game looks really good, near professional.
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  • AionAion Is a Pre-Madonna Joined: Posts: 1,021 ✭✭
    Looks great. Only complaint is that the moves are too damn generic. If that's worked on it could turn out real good.
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  • Ghost CobraGhost Cobra The Unknown OG Joined: Posts: 289
    nice thx for heads up on this!
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  • frustratedsquirrelfrustratedsquirrel Masky stripey man! Wtf is a raccoon? Joined: Posts: 3,761
    Looks really solid. I like the characters and the art. Music is pretty cool too. My only complaint is that it seems a bit slow and floaty from the looks of things.
    From team Sp00ky's TvC stream:
    "Alex? He will put his mitts all over you dude. Like he's so grimy, he shows up to the party and is like 'RAAAGH' and rips his shirt off"
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  • Hayama AkitoHayama Akito Shiaaaa!!! Joined: Posts: 1,125 ✭✭
    Damn! and im at work now... i will check it out soon, but im somewhat hyped.

    EDIT: Im almost very sure that the illustrator is, indeed, the same illustrator of KOF99/00 and Daraku Tenshi.
    Currently playing: Vanguard Princess, Vampire Savior, Arcana Heart.
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  • ReXXXSopranoReXXXSoprano Triple Da God Joined: Posts: 1,507
    This looks too good. I'm definitely keeping an eye on this.
    Cherryl Shavers-Woods: Gone But Never Forgotten!!!! November 4, 1960 - July 2, 2008 RIP!!!
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  • clue2025clue2025 Brazilian Jiu-jitsu player Joined: Posts: 2,805
    Wow I like. Any idea how many buttons, how mechanics work, any of that? Sorry I didn't read the rest.
    Sorry I am standing so far away...I don't want any of your game rubbing off on me
    I once gave up pool, it was the most terrifying weekend of my life
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  • Dandy JDandy J now you face a super saiyan shaolin Joined: Posts: 2,790
    Damn! and im at work now... i will check it out soon, but im somewhat hyped.

    EDIT: Im almost very sure that the illustrator is, indeed, the same illustrator of KOF99/00 and Daraku Tenshi.
    it is
    "The challenge is, how can we create a mechanic where it makes your mistakes not matter and turns the game into a clown show? All these solutions are great but they don't take into account what X-Factor is supposed to do, which is turn the game into a joke."- O. Seth Killian
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  • krazykone123krazykone123 なにそれ Joined: Posts: 2,800 ✭✭✭✭✭
    I like what I see, thx for the heads up Noc...
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  • TiggyTiggy j.B loop > Skittles Joined: Posts: 2,060
    yay Dandy J already posted in here, I'll have someone to play new donjon with
    Kludge: i don't think it's fair to compare professionnal fighting games to doujins like sfxt

    <BiGgOvDoInThAnGs> thats the goal of ah3
    <BiGgOvDoInThAnGs> stay out of jail long enough to be the best
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  • HecatomHecatom Aka Black Gorilla (・Д・)ノ Joined: Posts: 15,321 ✭✭✭✭✭
    it looks interesting
    ( •_•) IT'S NOT RAPE,
    ( •_•)>⌐■-■
    IT'S SURPRISE SEX! (⌐■_■)
    YEAAAAAAAAAAHHH!!
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  • NegroNinjaNegroNinja N-Word Ninja Joined: Posts: 2,620
    I'm in and I'm maining Jyozumaru(?).
    AKA Hellpockets/Hotpockets/HaxMurderer/Darth Sharpton
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  • ZinacZinac Ocha shinai? Joined: Posts: 810
    I've been keeping up to date with the dev's blog. They sold a demo at Summer Comiket but i've never been able to find a copy.
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  • yourmotheryourmother 大五 運命腹 Joined: Posts: 1,528
    Looks like dude likes 3s. I see parries, and I'm pretty sure there's even a red parry at around 1:50 in this vid.

    TvC Brah
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  • BANSHIBANSHI Joined: Posts: 235
    i'd play it
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  • frustratedsquirrelfrustratedsquirrel Masky stripey man! Wtf is a raccoon? Joined: Posts: 3,761
    the combo counter/damage counter seems unusual. It gives two numbers per hit. Looks a bit cluttered but it leads me to think that it might have a deeper function.

    And blagh this game is beautiful. I just wish it didn't look so basic in terms of character personality. Give us some flashy/unique attacks to further show off that gorgeous animation.
    From team Sp00ky's TvC stream:
    "Alex? He will put his mitts all over you dude. Like he's so grimy, he shows up to the party and is like 'RAAAGH' and rips his shirt off"
    ·
  • graupelgraupel Joined: Posts: 85
    Looks like dude likes 3s. I see parries, and I'm pretty sure there's even a red parry at around 1:50 in this vid.

    Yeah, plenty of parries on the second fight. I hope there are parry whiffs.

    Game seems slow, though.
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  • AtTheGatesAtTheGates combodrcker Joined: Posts: 436
    i did a write up for www.hardedge.org a while ago, here's what i got:

    - 6 buttons, 2 punches, 2 kicks, 2 parries (high and low).
    - parry has no whiff anim. pseudo option selects should be possible. mashing parry doesn't help ot seems.
    - EX moves, that often juggle or allow super juggles
    - there are super jumps
    - dashes are extremely slow and cannot be canceled at all.
    - there are chain combos, but only with light hits. didn't find any major links into heavy attacks so far.
    - throw is LP+LK
    - HP+HK is a slow unblockable.



    Hanzo:
    Normals:
    - 6LK = step kick. 6LK~LP for kara throw.
    - 3HK = sweep.
    - 2HK = "c.mk"
    - 6HK = kick with high range.
    - j.LK = crossup, but low hit stun.

    Moves:
    - 41236LP/HP/PP: command dash. EX version goes through enemy.
    - 214LK/HK/KK: a launcher. Juggling with a super is possible, but sucks, damage-wise.
    - [2].8+LP/HP/PP - Command Throw. because of the D,U charge, best used after command dash.
    - 23623K: Rush Super.

    combos:
    - heavy hits combo into everything
    - all light hits combo into LK launcher or super.

    - combos into super:
    - any heavy hit
    - 2LP, 2LP, 23623K
    - 5LP/2LP, 5LK, 23623K <- kann man einfach buffern: 2LP, 36LK, 23K.



    pseudo fei long:

    normals:
    - j.LK - crossup, only little hit-stun

    - 5A,5A - auto chain. the 2nd 5A has a different animation. special & super cancel.
    - 5B, 5B. auto chain. the 2nd 5B has a different animation. super cancel only.
    - 5C(f) - super cancel only
    - 5D(f) - no cancel, but good range
    - 3C - sweep
    - 2C - "c.mk"

    specials:
    236LP/HP/PP x 3: rekkas. EX-Rekkas have up to 5 Hits, have to be done fast. normal rekkas do NOT combo after light hits.
    623LK/HK/KK: dragonkick (anti air). Combos from light hits, eg. 5A,5A or 2B.
    23623K: 3-Hit Rush Super. juggles rather badly.

    Combos:
    - 2HK, LP or HP Rekkas
    - any close heavy hit into Super / Rekkas / dragonkick
    - any light hit into dragonkick

    - 2A,2B, EX Rekkas / Super
    -5A,5A, EX Rekkas / Super
    - 5B,5B, Super
    - LK, LP, LK-LK, Super
    - 5C(f), Super

    - anti air 623K, super. only 1 Hit of the super connects.



    Gou AKA Ryu/Ken chara no.1

    6HK - jumping kick, probably invulnerable to throws, can be canceled into specials during its recovery. less damage than HP/HK, therefore probably only good for traps or hit confirm.
    j.HK - good Crossup (!)


    236LP/HP/PP: projectile.
    214LK/HK/KK: Ken's Tatsumaki. EX-Version Knocks down & initiates Juggle State, but deals the same damage as the HK-Version. combos reliably from light hits.
    623LP/HP/PP: SRK.

    23623P: Shinku Hadoken

    Combos:
    - all heavy hits into Hado / tatsu / srk
    - 6HK, SRK or Super
    - crossup j.HK as a combo starter.

    - 236PP combos into Super
    example: j.HK, \/, 5HP(c), 236PP, link super

    - 214KK combos into super, but hardly worth the damage.

    - 2LK, 2LK is a chain (only goh and crow can chain 2LK into 2LK)
    2LK, 2LK, 214LK
    2LK, 2LK, super
    3x2LK, Super is also possible (without crossup). deals as much damage as 2HP into super.

    3x2LK, 623HP combos against crow (didn't test against other charas yet)

    - max range 2LK,Super combos.


    from dizlord:
    Crow:
    Normals:
    j.HK - Crossup
    2HK - ist auch hier "c.mk"
    3HK - Sweep
    6HK - Overhead, chained in 623P or 236236K

    Moves:
    236LP/HP/PP - projectile, LP is slower than HP, EX has juggle property
    623LP/HP/PP - SHORYUKEN!!
    214LK/HK/KK - LK seems to be the best verison, juggles and can be juggled after.
    236236K - Shoryureppa super

    Combos:
    6HK, 236236K
    2LKx2, 236236K
    j.HK, 5HP, 214LK, 214LK, 236236K
    any strong move in 214LK, 236PP, 236236K
    2LKx2, 2LP, 214PP, 236236K



    my tier list so far:
    slight edge: Gou & Crow
    normal: Hanzo & pseudo fei long

    gou & crow both have a heavy hit as a crossup (with a generous hitbox), can chain c.LK into itself and have strong combos from various ranges, including easy hit confirms.
    The morbid, muted body
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    ·
  • RaxerionRaxerion Sweepan games. Joined: Posts: 109
    The game looks nice to be honest, although it seems slow as graupel said before, the backgrounds are well done, the parries, Ex moves and super jumps are a nice touch too, I will an keep an eye on the website for any update, and thanks for the information AtTheGates.
    Cool story Bro
    ·
  • NocturnalNocturnal SNK Supporter Joined: Posts: 2,972 mod
    snip

    Thank you for the game info sir. I linked your post to the first post so people can get to it easier. Thanks.
    youtube channel = jaimedl
    twitch channel = jaimedl
    twitter = NocturnalSRK
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  • pootnanniespootnannies hypocrite Joined: Posts: 2,533 ✭✭✭
    snip

    how did you get to play this? is there a demo?

    and what's the point in have a button just for parries if there's no start up animation?
    visit the HD Sprite Thread- http://shoryuken.com/forum/index.php?threads/hi-def-sprite-thread-first-post-updated-1-9.32449/

    “... keep an open mind, but not so open your brains fall out.”

    xbl: pootnannies
    ggpo: whodat?
    ·
  • NocturnalNocturnal SNK Supporter Joined: Posts: 2,972 mod
    Looks like they added 2 new characters to the roster. Here is a pic:

    http://homepage3.nifty.com/shizapen/image/hinashimo.JPG

    They both will be able to used sword weapons according to the new creator's blog. I add the link the picture came from on the first post of this thread. Seems like they are going to announce when the new version demo will be out. I'll keep you guys posted soon as they post dates.
    youtube channel = jaimedl
    twitch channel = jaimedl
    twitter = NocturnalSRK
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  • PasqualPasqual Dethink to Survive Joined: Posts: 886
    Looks like they added 2 new characters to the roster. Here is a pic:

    http://blog-imgs-34.fc2.com/h/o/t/hotapen/hinashimo.jpg

    They both will be able to used sword weapons according to the new creator's blog. I add the link the picture came from on the first post of this thread. Seems like they are going to announce when the new version demo will be out. I'll keep you guys posted soon as they post dates.

    Denied link, go with http://homepage3.nifty.com/shizapen/image/hinashimo.JPG. Thanks for the heads up though, I'm interested in seeing what comes of this game.
    ·
  • NocturnalNocturnal SNK Supporter Joined: Posts: 2,972 mod
    Weird it works for me. I'll fix the post. Thx.
    youtube channel = jaimedl
    twitch channel = jaimedl
    twitter = NocturnalSRK
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  • AriaAria The Origination Joined: Posts: 3,513
    Yeah, this looks like it's got potential. Hopefully we'd get a playable demo of this to try soon enough. Good to see Styleos is still working in the genre; I liked his designs/spirtework for the KoF NESTS characters.
    YOMI TACTICS TEAM/KAGURA OFFENSE FORCE
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    ·
  • CPhameCPhame 二次元の世界へ Joined: Posts: 1,033
    Hell yeah, sword girls! :lovin:
    digitalpugilist.com
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  • NegroNinjaNegroNinja N-Word Ninja Joined: Posts: 2,620
    new chars lookin hot, hope they got a demo vid up soon..or maybe just a demo
    AKA Hellpockets/Hotpockets/HaxMurderer/Darth Sharpton
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  • ilitiritilitirit Joined: Posts: 5,364 ✭✭✭✭✭
    Looks like there's been lots of recent development.

    Anyone up for a translation?
    http://hotapen.blog111.fc2.com/

    What I got from Google Translate:
    Wide screen mode
    Commentary (announcer?)
    Persistent match statistics? (tracking wins/losses between sessions)
    Fixed a few input bugs
    Move recorder for training mode
    Adjustable input delay?
    PC crashed, but managed to restore from backup?
    Title: Yatagarasu Ver.2009/12/30
    Price: 1000 yen Release Date: 2009/12/30 (Komi winter day 2), Circle East X01b PDW
    Media: CD-R
    Consignment shops: at this stage yet
    ·
  • ShishiohShishioh Starbreaker Joined: Posts: 2,792 ✭✭
    Looked good till I saw a parry.....I'm out.
    Isaiah Bone: I played 4 steps ahead...
    When you burn bridges, burn the motherfuckers on it and the city that built it.
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    ·
  • frustratedsquirrelfrustratedsquirrel Masky stripey man! Wtf is a raccoon? Joined: Posts: 3,761
    That character art is actually really good. I wonder who the artist is? And if they're the same person doing the animations?
    From team Sp00ky's TvC stream:
    "Alex? He will put his mitts all over you dude. Like he's so grimy, he shows up to the party and is like 'RAAAGH' and rips his shirt off"
    ·
  • XiiiXiii Joined: Posts: 1,020
    I think having a parry button is bad for the game if it removes the risk of parrying. I'm still excited for the end of the month for this game, I still think the game should be a little bit faster though.
    ·
  • yourmotheryourmother 大五 運命腹 Joined: Posts: 1,528
    I think having a parry button is bad for the game if it removes the risk of parrying.

    This is silly. Having a button probably means that you can whiff parries, unlike SF3 where they basically had no risk since you could just jam forwards on the stick with no animation and then go back to blocking or w/e.
    TvC Brah
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  • XiiiXiii Joined: Posts: 1,020
    Well...
    - 6 buttons, 2 punches, 2 kicks, 2 parries (high and low).
    - parry has no whiff anim. pseudo option selects should be possible. mashing parry doesn't help ot seems.
    - EX moves, that often juggle or allow super juggles
    - there are super jumps
    - dashes are extremely slow and cannot be canceled at all.
    - there are chain combos, but only with light hits. didn't find any major links into heavy attacks so far.
    - throw is LP+LK
    - HP+HK is a slow unblockable.

    That and people often tap forward and down multiple times to bait out parries, but anytime you're not in back or db, you're vulnerable to getting hit. Parrying isn't as free as most people think it is in 3S.
    ·
  • pootnanniespootnannies hypocrite Joined: Posts: 2,533 ✭✭✭
    i'm probably going to be buying this for the animation alone. hopefully if there's anything broken gameplay-wise, they'll have patches for it.
    visit the HD Sprite Thread- http://shoryuken.com/forum/index.php?threads/hi-def-sprite-thread-first-post-updated-1-9.32449/

    “... keep an open mind, but not so open your brains fall out.”

    xbl: pootnannies
    ggpo: whodat?
    ·
  • graupelgraupel Joined: Posts: 85
    What's the point of having buttons just for parries if they can't be whiffed?
    ·
  • CronopioCronopio ST Joined: Posts: 1,270
    Yeah that sounds utterly retarded. Looks pretty though.
    ·
  • XiiiXiii Joined: Posts: 1,020
    I'm not even sure where you'd be able to buy this game at this point. Play-Asia maybe? The google translation makes it look like you can only get it from small shops that carry doujin-games.
    ·
  • ColinoColino Little Dancing Sandwich Guy Joined: Posts: 748
    I'm not even sure where you'd be able to buy this game at this point. Play-Asia maybe? The google translation makes it look like you can only get it from small shops that carry doujin-games.

    Maybe a very kind SRK member could sell it to us? :D

    I'm willing to pay more than the 1000 yen for it + shipping.
    3S: The Scum of the Earth: Denjin Ryu
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    ·
  • digimonemporerdigimonemporer Joined: Posts: 2,612
    13 days away :sad:
    No signature here. Nope...not one.
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