I run a rather unusual Strider Doom Team for kicks and it has started to become oddly effective as of late as its not based on the usual team setup. It is Iceman Proj/Strider Variety/ Doom Anti Air. I am putting it up here to see if I anyone else can add idea wise to the team I have here WITHOUT changing the actual team members. I like this team a lot for some reason
Here is how I try to use them.
OK I am gonna try and explain this weird team, please bear with me
First off the name of the game is Chip! I don't care if you block you are gonna lose 10% life for every icebeam doom rock combo hit.
What this team lacks in Infinites Anti Air and DHC damage it makes up for in my opinion with frustrating the other opponent into playing into your gameplan of baiting them to open themselves up because they are tired of the massive chip their taking.
-I start off using Iceman as a battery chipping the shit out of the enemy in conjunction with doom rocks bear in mind I ALWAYS PLAY SAFE and NEVER open iceman up. This doesnt mean turtle, I just don't throw out any move I can't recover cleanly from. I never use Iceman's Arctic Blast super unless it will kill their character I only use it to DHC in. I abuse Iceman's No Chip defense to build up meter for Strider Doom. Iceman stays in until either he's dead or I get 4 bars of meter. Once that happens I then run up Arctic Blast their character(Preferably right in front of their character trapping them in a corner so I can make a seamless transfer to Strider orbs) trapping and DHC to a Orbs. From here on out its a Strider Doom Trap which you can read all of the Strider threads to see how deadly it can be. Also of note I still play Strider very defensively I only go on the offensive if doom rocks have them trapped.
What Iceman adds to Striders trap game is QUICK chip from a distance with his Icebeam assist. Also if Doom gets snapped in, you can operate a ghetto Strider trap with Iceman provided they are in a corner. And in some rare cases you can Ice beam assist then close the distance quick and call orbs and run the doom traps.
Of any team I play this one causes the most rage quits by far and especially against newer players you can see their frustration build and most times I hear it as well
Normally people match my team with low tiers but after one match I catch all god tiers after that.
And to save people time pointing this out lol yes this team has no god like anti air so you have to be able to block/ play defense good and be patient. Also the natural enemy team for this is Storm Proj or Variety/Sent Drones/Ken Anti Air(It busts up gaps in your trap the best). It makes my Iceman have to be offensive. But on the plus side this team wrecks Cable
Well Let me know any ideas you might have to do some damage with this team. Also let the criticisms rain down as well (like I can stop em lol). Try the team, it's pretty fun to play as