Ragna wasn't in GGXX#R :p
Sol and Baiken could do Dustloops in #R and Zappa had an infinite with the Dog Summon.
Yeah, I'm an idiot. And I thought Baiken could only do like, 3 or 4 dusts or maybe 5 with a couple FRCs in there.
And yeah, Zappa's j.HS/dog 5D infinite was badass as hell.
Magnetomaniac: TEACH THIS GUY HOW TO PLAY CHUN AND RUFUS RESPECTIVELY
Tarnish: OS is like the Coke Zero of strategy
Abominablek: CvS1's menu theme was so gay I expected the Queer Eye guys to bust into my house and give me a makeover
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First off, thanks a ton for this thread. I have it bookmarked and it's almost always open on a tab in my browser while I'm reading SRK. Seriously, it rocks. Just wanted to make a quick correction:
GGPO: An emulator/netplay tool developed by Ponder, used by many players for classic games such as 3S and A2/3. http://www.ggpo.net/
The link is broken. I think the 'www' shouldn't be there. I'm not sure if it's browser specific or not (I'm on Firefox) but http://ggpo.net/ works for me.
Great thread! Thanks a lot...reading some of the slang on here is like learning a new language lol.
I have a quick question though...does every character (in this case Super Street Fighter IV) have the ability to buffer. I saw that Akuma can c.MK and then use his Ultra to lower his hit-box and avoid a j.HK. I've been working with Juri and I wanted to know if she had capabilities like this.
"Making no mistakes is what establishes the certainty of victory, for it means conquering an enemy that is already defeated." -- Sun Tzu
Yeah Shenanigans tend to be high risk-high reward type things that rely on your opponent not expecting it or just not knowing the matchup, and are easily punished if your opponent sees it coming.
For example, level 3 focus in SF4 is a shenanigan. You see it land in matches because people are expecting a level 2 followed by mixup, and if they are already on the defensive they just wait for it and get hit. But, it's not a real tactic that you can use to start a combo - most of the time you try it, you'll just get punished really hard.
What do people mean when they use the term Respect? I haven't seen it used too much, so I can't really figure out what they are referring to. I've tried searching the SRK Wiki Glossary, Eventhubs' Terminology, general search engines, and the SRK Forums--which have threads that don't relate to my search with thousands of replies, which I'm not sorting through, sorry.
deadfrogPlease enter a value using 50 characters or fewer.Joined: Posts: 6,408✭
^ There's no real secret, nothing exclusive to fighting games beyond the normal meaning of the word. They're just applying the term to fighting games.
Outside of a match, usually it means that you acknowledge and appreciate another player as being smart/strong: they possess a level of skill sufficient enough that they are to be taken seriously or are worth taking seriously. Alternately, it can indicate that they have attained a body of knowledge and a depth of understanding such that their opinions on how the game "is meant to be played" (ie. what is most effective in high level competition) are worthy of consideration.
Inside of a match, sometimes it's used in a less overarching or all-encompassing sense to indicate that a player has taken the threat/possibility of something specific an opponent has presented into account to such a degree that they are forming or changing their current course of action or whole gameplan around it. Most commonly this threat/possibility is the ability (assumed, just demonstrated, or already known) to effectively, properly use a particular option or set of options on reaction or at will or with a very high degree of consistency. Essentially you've decided that they've significantly tilted the risk/reward away from you for that thing, and you are adjusting accordingly. You could call it a... caution adaptation.
"I'm not going to use [move, tactic] against him [excessively, very much, right now at this moment, for the entire duration of this situation, at all for the rest of the match] because I'm very sure that he will [stuff it, punish it, bait it, avoid it, etc.]."
DoctorWho3kGot the tools of survivalJoined: Posts: 315
I'm pretty sure I already know but I would like an official definition of salty.
AKA Remy, if you see me on live and want to play just shoot me an invite.
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Marvel:Nova,Frank,Wesker (attempting vergil, zero) SF4:Gief, Bison MK: Jax SCV:Pyrrah SFXT: Bison,HUUUUGO
DoctorWho3kGot the tools of survivalJoined: Posts: 315
Any idea about the origin? I just think it's a really funny insult and have never heard it used outside of fighting games.
AKA Remy, if you see me on live and want to play just shoot me an invite.
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Marvel:Nova,Frank,Wesker (attempting vergil, zero) SF4:Gief, Bison MK: Jax SCV:Pyrrah SFXT: Bison,HUUUUGO
Hit-confirming is the act of giving your mind enough time to react to a situation.
Instead of going for an unsafe combo and hoping it'll connect, ideally you would leave "mental padding" in the form of quick normal attacks that can be linked together, which will give the mind the time to process whether your attacks are connecting or being blocked.
If the attacks land, you can then go into a damaging combo, and if the attacks are blocked, you aren't forced to guess with a highly punishable maneuver.
Either I'm blind, or whiffing and stuffing didn't get mentioned at all in this thread. Seeing how this glossary is intended for new players, I can see why it should be included, considering how often it is being used, and how infrequently people use those words on a daily basis in general conversation.
They do seem like words that can be deduced easily when using context clues, but I feel that I can see ambiguous responses from new player to new player too. Example: One might assume stuffing requires a specific situation, like Ken countering with a dp because of frame advantage.
I would provide 'em, but I'm a new player myself, so my definition will probably be not be the best if it came from 'impression' and not 'fact'.
DDT is a wrestling move. Google DDT Jake the Snake
infamy is right. Maybe Hakan's move was given the nickname DDT based upon the old wrestling move.
SG: Parasoul/Cerebella SFXT: Chun/Marduk, Rolento/Raven KOF XIII: Kula/Mai/Mr.KarateSFIV: Cody, Oni, Dudley, DeeJay SF3: Alex, Dudley MvC3: Nova/Cap/Sent **If you want practice against my characters in any game just PM me!!**
I heard a phrase I hadn't heard in awhile but "magic series" is something most people might not know but is a very popular terms with older games. I'm not really sure how to define this, like I know what it is I just suck at explaining things.
-DJ-
Just like that.
"...but when he gets there, at the end of the day, it's just corn flakes." - Christopher Walken
Battle at the Border Tournament Director
I got a question and might have missed it but what does hk.ST, cr.mk and cst.hp mean??
is it Hard Kick standing, crouching med kick, crouch stand hard punch??
Thanks
People have different notations for stuff, but those mean standing HK, crouching MK, and I assume close standing HP. Things start to get wonky with close/far standing, I think the standard is c for close, f for far, cr for crouching. You shouldn't have to say cst since there aren't any characters with close/far versions of their crouching attacks as far as I know.
Magnetomaniac: TEACH THIS GUY HOW TO PLAY CHUN AND RUFUS RESPECTIVELY
Tarnish: OS is like the Coke Zero of strategy
Abominablek: CvS1's menu theme was so gay I expected the Queer Eye guys to bust into my house and give me a makeover
Found a better explanation of plinking from the same guy as in the video you linked to
Thanks Iduno, I knew Loltima had a better explanation for plinking in one of his videos, couldn't remember which. Also edited with a video with examples of Option Selects.
Found a better explanation of plinking from the same guy as in the video you linked to
Thanks Iduno, I knew Loltima had a better explanation for plinking in one of his videos, couldn't remember which. Also edited with a video with examples of Option Selects.
Probably "close, standing". Sounds like a SF4 Ken combo.
Still, when someone writes "c." for "close," they don't need to put anything for standing, as it's implied; attacks are assumed to be done standing unless "cr." is there, indicating a crouched attack..but like HBRD already said, some people have different notations.
People have different notations for stuff, but those mean standing HK, crouching MK, and I assume close standing HP. Things start to get wonky with close/far standing, I think the standard is c for close, f for far, cr for crouching. You shouldn't have to say cst since there aren't any characters with close/far versions of their crouching attacks as far as I know.
Just a small request: Could the definition of "whiffing" be added to the OPs? Granted, I did find it on the fourth page, but I think the info would be useful all together up there.
Is it still a Link, if the hits don't add to a higher combo number? For example, Ryu's link: [Forward+HP] to [Shin Shoryuken.] The HP hit does 2 and the Super does 4. So sometimes I get the message "Super Art 6 Hits." Thats definitely a link. But what if it says 2 hit Combo first (from the forward HP), then almost immediately goes into Shin Shoryuken, but the numbers dont add to a 6 Hit Combo message?
Basically is it still a Link, if the hit numbers don't add together?
then it didn't combo - if you have the other player block after getting hit by F+HP, they'll block the super. a link is a type of combo, so if they can break out of it, it's not a combo, or specifically, a link combo
Comments
And yeah, Zappa's j.HS/dog 5D infinite was badass as hell.
Tarnish: OS is like the Coke Zero of strategy
Abominablek: CvS1's menu theme was so gay I expected the Queer Eye guys to bust into my house and give me a makeover
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0 • Off Topic Disagree Agree Likewww.zstar.hk
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0 • Off Topic Disagree Agree LikeThe link is broken. I think the 'www' shouldn't be there. I'm not sure if it's browser specific or not (I'm on Firefox) but http://ggpo.net/ works for me.
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0 • Off Topic Disagree Agree LikeI have a quick question though...does every character (in this case Super Street Fighter IV) have the ability to buffer. I saw that Akuma can c.MK and then use his Ultra to lower his hit-box and avoid a j.HK. I've been working with Juri and I wanted to know if she had capabilities like this.
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0 • Off Topic Disagree Agree LikeC.LK -> C.LP -> SC.LP -> S.LP -> S.FP
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0 • Off Topic Disagree Agree LikeYou know, like tricky stuff.
Like, "Yo man, that Ken FADC was bullshit!"
Standing Close.
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0 • Off Topic Disagree Agree LikeSo, it's referring to a way of playing, rather than a specific move(s)?
Thanks
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0 • Off Topic Disagree Agree LikeFor example, level 3 focus in SF4 is a shenanigan. You see it land in matches because people are expecting a level 2 followed by mixup, and if they are already on the defensive they just wait for it and get hit. But, it's not a real tactic that you can use to start a combo - most of the time you try it, you'll just get punished really hard.
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0 • Off Topic Disagree Agree LikeIs a chain ">" and a link "~"?
thanks
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0 • Off Topic Disagree Agree LikeThanks in advance.
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0 • Off Topic Disagree Agree LikeOutside of a match, usually it means that you acknowledge and appreciate another player as being smart/strong: they possess a level of skill sufficient enough that they are to be taken seriously or are worth taking seriously. Alternately, it can indicate that they have attained a body of knowledge and a depth of understanding such that their opinions on how the game "is meant to be played" (ie. what is most effective in high level competition) are worthy of consideration.
Inside of a match, sometimes it's used in a less overarching or all-encompassing sense to indicate that a player has taken the threat/possibility of something specific an opponent has presented into account to such a degree that they are forming or changing their current course of action or whole gameplan around it. Most commonly this threat/possibility is the ability (assumed, just demonstrated, or already known) to effectively, properly use a particular option or set of options on reaction or at will or with a very high degree of consistency. Essentially you've decided that they've significantly tilted the risk/reward away from you for that thing, and you are adjusting accordingly. You could call it a... caution adaptation.
"I'm not going to use [move, tactic] against him [excessively, very much, right now at this moment, for the entire duration of this situation, at all for the rest of the match] because I'm very sure that he will [stuff it, punish it, bait it, avoid it, etc.]."
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0 • Off Topic Disagree Agree LikeMains
Marvel:Nova,Frank,Wesker (attempting vergil, zero) SF4:Gief, Bison MK: Jax SCV:Pyrrah SFXT: Bison,HUUUUGO
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0 • Off Topic Disagree Agree LikeMains
Marvel:Nova,Frank,Wesker (attempting vergil, zero) SF4:Gief, Bison MK: Jax SCV:Pyrrah SFXT: Bison,HUUUUGO
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0 • Off Topic Disagree Agree Likethanks.
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0 • Off Topic Disagree Agree LikeHope that helps.
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0 • Off Topic Disagree Agree LikeThey do seem like words that can be deduced easily when using context clues, but I feel that I can see ambiguous responses from new player to new player too. Example: One might assume stuffing requires a specific situation, like Ken countering with a dp because of frame advantage.
I would provide 'em, but I'm a new player myself, so my definition will probably be not be the best if it came from 'impression' and not 'fact'.
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0 • Off Topic Disagree Agree LikeWhat does the > stand for?
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0 • Off Topic Disagree Agree LikeYipes preaching the word of the lord: http://www.youtube.com/watch?v=A6ga9Jvdw9U
"The Lord giveth, and the Lord taketh away. But not Hip-Hop yo"
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0 • Off Topic Disagree Agree LikeRefers to his Oil Dive. Although I do not know why it is called DDT.
Usually refers to players who play Ken and just spam shoryuken with out thinking about it. Google flowchart Ken.
Yipes preaching the word of the lord: http://www.youtube.com/watch?v=A6ga9Jvdw9U
"The Lord giveth, and the Lord taketh away. But not Hip-Hop yo"
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0 • Off Topic Disagree Agree LikeDDT is a wrestling move. Google DDT Jake the Snake
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0 • Off Topic Disagree Agree Likeinfamy is right. Maybe Hakan's move was given the nickname DDT based upon the old wrestling move.
SF3: Alex, Dudley MvC3: Nova/Cap/Sent **If you want practice against my characters in any game just PM me!!**
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0 • Off Topic Disagree Agree LikeP4A: Mitsuru
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0 • Off Topic Disagree Agree Like-DJ-
"...but when he gets there, at the end of the day, it's just corn flakes." - Christopher Walken
Battle at the Border Tournament Director
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0 • Off Topic Disagree Agree Likeis it Hard Kick standing, crouching med kick, crouch stand hard punch??
Thanks
Alt: Boxer/Guy
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0 • Off Topic Disagree Agree LikeTarnish: OS is like the Coke Zero of strategy
Abominablek: CvS1's menu theme was so gay I expected the Queer Eye guys to bust into my house and give me a makeover
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0 • Off Topic Disagree Agree LikeThanks Iduno, I knew Loltima had a better explanation for plinking in one of his videos, couldn't remember which. Also edited with a video with examples of Option Selects.
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0 • Off Topic Disagree Agree Likethanks for that!
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0 • Off Topic Disagree Agree LikeThanks Iduno, I knew Loltima had a better explanation for plinking in one of his videos, couldn't remember which. Also edited with a video with examples of Option Selects.
___________________
watch movies online
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0 • Off Topic Disagree Agree LikeCS. HK > L. SRK > EX SRK
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0 • Off Topic Disagree Agree LikeStill, when someone writes "c." for "close," they don't need to put anything for standing, as it's implied; attacks are assumed to be done standing unless "cr." is there, indicating a crouched attack..but like HBRD already said, some people have different notations.
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0 • Off Topic Disagree Agree LikeThanks
Alt: Boxer/Guy
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0 • Off Topic Disagree Agree Likestep 1
get in front of a mirror
step 2
insert a spoon full of salt into your mouth
step 3
watch yourself get salty and notice the similarities to when you mess up something in a match
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0 • Off Topic Disagree Agree LikeSFXT: Lili-Dudley
SSFIV: Juri/Dudley/C. Viper
MVC3: X-23-Chun Li-Deadpool
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0 • Off Topic Disagree Agree LikeWhats a chain?
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0 • Off Topic Disagree Agree LikeIs it still a Link, if the hits don't add to a higher combo number? For example, Ryu's link: [Forward+HP] to [Shin Shoryuken.] The HP hit does 2 and the Super does 4. So sometimes I get the message "Super Art 6 Hits." Thats definitely a link. But what if it says 2 hit Combo first (from the forward HP), then almost immediately goes into Shin Shoryuken, but the numbers dont add to a 6 Hit Combo message?
Basically is it still a Link, if the hit numbers don't add together?
Mai cheats on Ryu - "Shin Shoryuken!"
http://forums.shoryuken.com/showpost.php?p=7115525&postcount=252
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0 • Off Topic Disagree Agree LikeGotta practice my links
Mai cheats on Ryu - "Shin Shoryuken!"
http://forums.shoryuken.com/showpost.php?p=7115525&postcount=252
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0 • Off Topic Disagree Agree LikeNo..........because it's banned and it doesn't make any sense.
"Please do not use such strong words...........it makes you look weak."
-Traitor Aizen Souske
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