sportsdude, post: 3827065 wrote:
when referring to Hakan, what does DDT mean?
MaNiLa iCeD, post: 3827066 wrote:
What does Flowchart mean?
PatakaReada, post: 3827067 wrote:
Refers to his Oil Dive. Although I do not know why it is called DDT.
Usually refers to players who play Ken and just spam shoryuken with out thinking about it. Google flowchart Ken.
infamy, post: 3827068 wrote:
DDT is a wrestling move. Google DDT Jake the Snake
Aidonia, post: 3827072 wrote:
I got a question and might have missed it but what does hk.ST, cr.mk and cst.hp mean??
is it Hard Kick standing, crouching med kick, crouch stand hard punch??
Iduno, post: 3826960 wrote:
Found a better explanation of plinking from the same guy as in the video you linked to
HBRD, post: 3827073 wrote:
People have different notations for stuff, but those mean standing HK, crouching MK, and I assume close standing HP. Things start to get wonky with close/far standing, I think the standard is c for close, f for far, cr for crouching. You shouldn't have to say cst since there aren't any characters with close/far versions of their crouching attacks as far as I know.
DoctorWho3k, post: 3827058 wrote:
Any idea about the origin? I just think it's a really funny insult and have never heard it used outside of fighting games.
turks4mayor, post: 3827090 wrote:
has anyone mentioned kfc?
Overworld, post: 3827096 wrote:
It was more prominent in certain games. In 3rd Strike you got super meter for whiffing normals so many players would just stick a few whiffs in there to build meter.
In SFIV people will whiff specials (like Honda's Oicho throw) to build meter. You wouldn't want to whiff something that leaves you completely open like a shoryuken but it can help get free meter for some characters. You can also use moves to appear like other moves. For example you'll see at times Ryu whiffing an attack that hopefully makes his opponent think a fireball is coming (a lot of time a standing kick).
But what you'll mostly hear about it whiff punishing. It's a part of footsies. This can be achieved a bunch of ways, sometimes it's just knowing the spacing so that when your opponent attacks they miss and you can hit the limb they extended and other times it's baiting a move to whiff by moving in and out of a characters effective range.
Guilty, post: 3827097 wrote:
I'm going to try and learn more about whiff punishing with Makoto, since I've been having a hard time with that lately. I keep missing when the opponent whiffs and I end up getting punished in the process instead, so I need to research better punishers with her.
Jesse, post: 3827098 wrote:
So if you if you do a special no matter if it hits, is blocked, or whiffs it still builds meter? Wow I never knew that
Soplox, post: 5430883 wrote:
Is too many concepts I'll never learn any of this Damn!