Emil, post: 4115254 wrote:
Then you haven't been playing against any good players.
Guard cancel front step is probably better than a parry, since you can apply it after a simple block, to punish practicall anything.
Chuvylicious, post: 4115263 wrote:
So true. Also, I have to disagree with claw being ass. My buddy was pretty good with him and had a good mix up game
Tech Romancer, post: 4115258 wrote:
No, you're misunderstanding Rougeyoshi and Emil. And they're right. They're saying that basically when you have the meter for GCFS pretty much everything outside of air-air, light/very quick recovery attacks and projectiles from 3/4's screen or more become massively unsafe and risky.
Like I said, you can bait them but its more dash length dependent and what options your characters has that can be buffered in blockstrings. And of course, these affect which characters on the tier list besides the usual criteria for fighting games.
The only thing I disagree with is the GCFS XX throw that RY said, and that's because throw is ass in this game, not to mention whiffing makes you lose meter. I wouldn't waste a GCFS on a throw attempt; I'd attack.
Return of Shiki, post: 4115266 wrote:
How in the world are you going to confirm GCFS as being better than parry, and then claim Claw as being pretty good?
GCFS is [precisely the reason why Claw is so ass. You can't even play him the way he's supposed to be played because absolutely everything he has can be punished.
Chuvylicious, post: 4115268 wrote:
i never said GCFS was better than parry and agreed with emil stating that you haven't played good players. You obviously don't have the skill to play claw or haven't played a good claw player to consider him ass. one of my buddies youtube profile i posted, mejia, played claw on kb and did a pretty good job using an ass character.
4neqs, post: 4115259 wrote:
Some people do use GCFS throw if they're close enough. I guess it's done because it's lazier/easier. GCFS-command throw is pretty good in this game IMO, one of the reasons why Tessa is high tier.
Found old grainy camphone stuff of a few casuals here. Still talking to old/new KOF local yokels on Facebook with regards to some old tourney footage.
You know it's from the Philippines because there's karaoke in the background. Best watch on mute.
lunaslave, post: 4115277 wrote:
and one feature of the game, the intro quotes for each fight, i'd like to see implemented elsewhere.
*Above Omnipotence, post: 4115274 wrote:
LOL Vega is definitely not bottom tier. His poke game almost rivals Guile's.
orochizoolander, post: 4115279 wrote:
I used to play svc on xbl all the damn time, it's brokenness is what made it so hilarious and fun. I wonder if I'm still ranked #1 on xbl or if I'm in the top10 anywhere, I remember being one of the very few players within the top100 who didn't use shin akuma...unlimited supers oh man what were they thinking
Haven't played it since 360 launched but I see it at evo11 I'd be down to MM anyone excluding a few of the most broken guys especially red arremer
I was pretty damn good with violent ken I still have 30 or so replays on my og xbox I'll have to watch them again someday.
Emperor Paine, post: 4115281 wrote:
Shit son I think I've played against you a couple times. Got my ass handed to me in a serious manner. lol I was/still am very scuby at this game. I for one enjoyed the game though. Got some matches recorded. I believe I even have a match with me using Mai beating one of those ass-hole Shin Akuma's.
I'll be happy to upload some of my professional beatings by people who i thought were skilled. I still have the game so I could actually play a few rounds with anyone. (don't expect much though) I stopped playing the game as soon as KoF 2k2 came out. I actually made top 50's on that game lol. (which doesn't mean much)
Kersey, post: 4115282 wrote:
SvC side tourny at the next Palomino Nights. Get ignited.
black_7, post: 4115288 wrote:
Love the game. Willing to play it competively, despite its faults. Just don't take it too serioulsy.
Definitely the better game in the vs. series between Capcom and SNK.
Dark Geist, post: 4115293 wrote:
Even though this game had some broken shit in it, I still had a blast with it.
People where saying they had problems with charging in this game....maybe my arcade at the time had the updated board (someone earlier mentioned this) because noone had these problems when we were playing it.
King-Sun, post: 4115294 wrote:
lol and I thought it was just me phucking up