I've been using mainly Cr. Jab, St. MP xx Sonic Boom
... Cr. MK, St. RH and it's works most of the time.
FSgamer, post: 1336099 wrote:
I'm guessing you're talking about block strings.
I use that too. You can even do 2 c.LPs depending on the range. You can follow the Sonic Boom with c.MK/f+HP/far s.HK depending on the situation.
c.LP, c.MP x SB works well two.
I wouldn't recommend relying on c.MK, far s.HK too much because there's a huge gap between the two moves. There are a number of characters that can roll/RC/super/etc between those two moves and kill you. Mix it up.
I only use c.MK if I'm out of c.MP range. If I'm within c.LP/c.MP range I'd rather use one of those two moves since they both come out faster than c.MK and they're both cancelable into SB.
Do you use NE to link the c.MP to the SB? I don't but I hear the success rate is much better.