Best character to go solo with?

Raging GhostRaging Ghost Anarchic WitchkillerJoined: Posts: 165
The reason of why I bothered trying Skullgirls is mainly because of the possibility to play a solo character. That, and the commands are simplified, unlike the Street Fighter games and other tag-team games.

Anyway, who do you think would go solo great? It's mostly because I hesitate between Filia and Valentine (Filia because she's easy to pick up and Valentine because of the appeal).

P.S.: Don't ever suggest a team. We're here to discuss Solo characters.
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Comments

  • M3SS3NG3RM3SS3NG3R Joined: Posts: 165
    I think the choice really depends on what you're up against. In 1v1 I really like Cerebella. She has very good mind games, HUGE damage, decent ways to open up your opponent and excellent comeback potential. However when going against a team she can be shut out pretty bad. If your opponent properly zones and covers it's really hard to get in. In that case characters that can poke from long range or punish assists from anywhere might be a better choice (ie: Double's lv3 anyone?)
  • ParasoulParasoul Reporting for Duty! Joined: Posts: 275
    Me...er Parasoul.
  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 59,217 mod
    We already have a thread to discuss this...

    Ain't nothin, Capcom's ruthless still producin.  Cut em a check or find yoself toothless.  Keep it shill with no confusin.  Niggas say I'm shill...they ain't hard I can prove it YEEEAH


  • DiemmeDiemme LORD OF THE GLITCH. Joined: Posts: 301
    The answer is no one. The second best answer is no one. The third best answer is probably Filia.
  • Austin_QEDAustin_QED "It's Whoop-Ass Time!" Joined: Posts: 1,739
    DAT 'BERRA.

    Welcome to Medici Towers, nigga.
  • DiemmeDiemme LORD OF THE GLITCH. Joined: Posts: 301
    How to beat solo cere belle: Jump backwards. Laugh.
  • lookatthisjackasslookatthisjackass Call me "nap" Joined: Posts: 119
    Stop being lazy and learn more than one character.
  • DiemmeDiemme LORD OF THE GLITCH. Joined: Posts: 301
    This thread is fucking dumb. Not only has this mook picked two characters who win tournaments when on the same team (PLUG!), but he's talking about how this game is easy to play. And that filia is the easiest?

    WHY ISN'T THIS THREAD OBLITERATED?
  • lookatthisjackasslookatthisjackass Call me "nap" Joined: Posts: 119
    WHY ISN'T THIS THREAD OBLITERATED?

    Because people in this section still think Cerebella is overpowered
  • Raging GhostRaging Ghost Anarchic Witchkiller Joined: Posts: 165
    Sheesh. If you guys think that solo characters aren't viable, then what's the point of it? Why did you bothered posting here?
  • lookatthisjackasslookatthisjackass Call me "nap" Joined: Posts: 119
    Why did you bothered posting here?

    To help the community grow and learn. It's time to start straying from Day1 tactics.
  • M3SS3NG3RM3SS3NG3R Joined: Posts: 165
    I'm sorry but that screams the whole Rocket Racoon business all over again. Log trap was a day1 discovery, too. Unfortunately everyone said, "but he's a crappy character so let's not bother playing him." So Kusoru came in, got first place in a major with RR and people started crying foul. Don't get me wrong, I think team is the ultimate way to go as well. However Mike Z put solo in there. He spent a lot of time tweaking the ratio. The least we can do is to give him the benefit of the doubt and let people explore that aspect of the game.
  • lookatthisjackasslookatthisjackass Call me "nap" Joined: Posts: 119
    Kusoru caught everyone off guard with little known tech. Like, Tokido after his one win at a majors (CEO 2011, I believe), he never took another majors in the US. Kusoru just so happened to make Log Trap work for him is all, that doesn't make it a top tier assist.
    And Tokido and Kusoru will never accept a money match or a FT10 against people like Wong, FChamp, or PR_Rog because they're too scared that they'll figure out their play style/tricks/mixups.
  • M3SS3NG3RM3SS3NG3R Joined: Posts: 165
    Seriously, this mentality again? How does that change anything? If Valle revealed his unblockable setup immediately after he discovered it way back in the alpha 2 days I'm sure people would've caught on how to counter it, too (in fact, John Choi did). The fact is if someone found something no one bothered to look at then he could potentially exploit it to great effects. If you don't want people to exploit what you're not familiar with then step up your game and cover the bases. Don't just say "ah but it won't work again."
  • PerthoPertho Capt of Team #Hellspawn Joined: Posts: 22,922 mod
    How to beat solo cere belle: Jump backwards. Laugh.

    How are you gonna jump back in a game where everybody has a air grab and when cerebella has a air command grab? you looking kinda suspect there buddy.
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  • Combo_KnightCombo_Knight DashUppah, Muhfuqqah! Joined: Posts: 5,314
    Honestly I'd have to say Double, solo double to me is the way to go.
    ---
  • AndoTheCommandoAndoTheCommando Sorry I'm late! Joined: Posts: 2,688
    Honestly I'd have to say Double, solo double to me is the way to go.
    Luger, Luger, Luger, Differently angled Luger, Luger, Luger... IT HIT! BIONIC CAR. You're in, reset central. Solo Double is actually scary, you can't dodge Lugers forever, not to mention the damage output.
    "If I can't beat it, it's probably broken."- Ben Perkins
  • Combo_KnightCombo_Knight DashUppah, Muhfuqqah! Joined: Posts: 5,314
    Luger, Luger, Luger, Differently angled Luger, Luger, Luger... IT HIT! BIONIC CAR. You're in, reset central. Solo Double is actually scary, you can't dodge Lugers forever, not to mention the damage output.
    Not only that but trolling with her oroboros is possibly the biggest flatliner ever. Her resets make people want to re evaluate their team setups lol. I have never played a character that I feel in the early stages of the game got away with murder like this before.
    ---
  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 59,217 mod
    Seriously, this mentality again? How does that change anything? If Valle revealed his unblockable setup immediately after he discovered it way back in the alpha 2 days I'm sure people would've caught on how to counter it, too (in fact, John Choi did). The fact is if someone found something no one bothered to look at then he could potentially exploit it to great effects. If you don't want people to exploit what you're not familiar with then step up your game and cover the bases. Don't just say "ah but it won't work again."

    My problem with solo teams is that they're pretty much devoid of what Alex Valle did during Alpha 2, Tokido did during CEO/Shadoloo Showdown or Kusoru did to win Final Round. Which is basically devoid of any real tools to turn into tech or things you would need to really throw people off enough to win a big major. It's basically a weaker form of K groove in an aerial rave style game which you need the extra characters to unlock extra mechanics in the game and improve your neutral game.

    The stuff that really unlocks this game is the systems and options you gain when you have more than one person on your team. Whatever you can do solo becomes improved with extra characters on your team.

    There's no popping your XF early on a team that wins you the match if you get 5 bars or staying up at super jump height while calling log trap tech for a one character team. You lose a lot of tech potential with a one character team. Just like R4 K groove Raiden...you'll have your good days and whatever, but in the end it's not going to be this shit that's winning majors consistently.

    Ain't nothin, Capcom's ruthless still producin.  Cut em a check or find yoself toothless.  Keep it shill with no confusin.  Niggas say I'm shill...they ain't hard I can prove it YEEEAH


  • DiemmeDiemme LORD OF THE GLITCH. Joined: Posts: 301
    Whenever Devil Jin and I agree on something, you should all shut up and follow suit. js.
  • M3SS3NG3RM3SS3NG3R Joined: Posts: 165
    snip

    I agree with a lot of that. I'm just tired of seeing people's condescension towards it simply because they guess it's noob or not viable against teams (and I emphasize *guess* cuz I don't think they seriously tried it).

    In any case, my thought on solo is that it's meant for either all out aggression or defensive play. The health keeps you alive while the high damage helps you capitalize on your opponent's mistakes and force him to switch or just flat out die. It's def not easy against teams but it is possible.

    But the best thing about it is probably the comebacks you can get. 1 character taking out 3 in rapid succession with a sliver of life left is satisfying as fuck. lol
  • DiemmeDiemme LORD OF THE GLITCH. Joined: Posts: 301
    I have tried it. A lot. In fact, in the three tourneys I've been to, not one solo team has even come close to taking a game. I even convinced two people with pick up an assist.

    If you're facing a rushdown team with a lockdown assist, or a keepaway team with peacock on point and an invincible assist, no singe team will be able to win unless they get in within the first 5 seconds of the game starting.

    It's not viable.
  • M3SS3NG3RM3SS3NG3R Joined: Posts: 165
    Well put it this way. A solo is basically a character with a toned down lv3 xfactor activated at all times. Sure it doesn't have the speed boost but the health regen and chip negation can all be roughly translated to the increased health. Now would anyone trade their teammates for that toned down lv3 xf with Hsien-Ko or Ironman? Maybe not. What about Zero or Wesker? Maybe. What about Phoenix or god forbid, vanilla Dark Phoenix? A lot of people would gladly jump on that.

    So the real question is not that solo is theoretically not viable or even practically not viable at this early stage of the game. It's "who's the Phoenix in this game" and "how do I go about exploiting the xfactor with this character?" Now there may very well be no Dark Phoenix in skull girls. Maybe not even Wesker. Only time will tell and only if people spent that time trying to explore this option. Hence I think telling everyone "you're dumb for playing solo" is premature at the moment and may potentially prove you to be the dumb one later. That's my 2 cents.
  • lookatthisjackasslookatthisjackass Call me "nap" Joined: Posts: 119
    You're retarded. That's my 2 cents.
  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 59,217 mod
    Well put it this way. A solo is basically a character with a toned down lv3 xfactor activated at all times. Sure it doesn't have the speed boost but the health regen and chip negation can all be roughly translated to the increased health. Now would anyone trade their teammates for that toned down lv3 xf with Hsien-Ko or Ironman? Maybe not. What about Zero or Wesker? Maybe. What about Phoenix or god forbid, vanilla Dark Phoenix? A lot of people would gladly jump on that.

    So the real question is not that solo is theoretically not viable or even practically not viable at this early stage of the game. It's "who's the Phoenix in this game" and "how do I go about exploiting the xfactor with this character?" Now there may very well be no Dark Phoenix in skull girls. Maybe not even Wesker. Only time will tell and only if people spent that time trying to explore this option. Hence I think telling everyone "you're dumb for playing solo" is premature at the moment and may potentially prove you to be the dumb one later. That's my 2 cents.

    Well that's my thing about people talking about 1 character teams. It's not really much like XF to me.

    Firstly...the reason XF is so strong is because you already get 2 characters before that XF3 character to womp on a team with...and then that XF3 character is there for the comeback. As good as XF3 characters are...what makes them stronger is that you gotta deal with 2 other bullshit characters first before you get to them. Which means your team and assists can get tore apart before you even face the XF3 character which is obviously stronger than a solo character in this game. T

    In this game you're basically just fighting a character that if they hit you you will probably lose a character, but instead of having to worry about your team getting tore apart by 2 other point characters and then the XF3 character having better frames and movement than you...you get all of your tools available to you to just fight a solo character that has a bit more health and damage output. Which means you'll always have your lockdown/combo extension and invincible assists available to you to help deal with the solo character. Once people optimize their combos on 2 and 3 character teams I only see it starting to get rough regardless of character used.

    There's no building a bunch of meter for the solo character first either so they can do whatever they want like XF3 Vergil or Strider. They gotta fight with one meter at the start of the round which limits their ability to be anything close in relation to an XF character.

    Relate it to R4 K groove Raiden, not XF. Still very good but it's not something you can really relate to XF because XF is designed to power up in a game that forces you to play teams.

    Ain't nothin, Capcom's ruthless still producin.  Cut em a check or find yoself toothless.  Keep it shill with no confusin.  Niggas say I'm shill...they ain't hard I can prove it YEEEAH


  • Jet Set DizzyJet Set Dizzy Night of the Defender Joined: Posts: 2,270
    How to beat solo cere belle: Jump backwards. Laugh.
    Enjoy that corner bro.
    "No, that's the extent of my knowledge. I just smash the keyboard with my elbows for a few hours a day and somehow this game happened."- Mike Z
  • DiemmeDiemme LORD OF THE GLITCH. Joined: Posts: 301
    Enjoy that corner bro.
    If you want to test that theory, I have paypal. :D

    Cere loses to back jump. She has literally no options except that air command grab, which is easily stuffed by... well pretty much anything. She needs to be buffed.
  • Jet Set DizzyJet Set Dizzy Night of the Defender Joined: Posts: 2,270
    Lol no thank you, just because I'm bad doesn't mean Cerebella is bad. I'll play you though, just not betting anything.
    "No, that's the extent of my knowledge. I just smash the keyboard with my elbows for a few hours a day and somehow this game happened."- Mike Z
  • M3SS3NG3RM3SS3NG3R Joined: Posts: 165
    You're retarded. That's my 2 cents.

    Kindly GTFO and come back when you have some beef.
    snip

    Well DP with LV3 x-factor is perfectly capable of killing a team of three undamaged characters. It just never happens because you need to build 5 bars with the other two first. IMO it's probably the perfect case to draw parallel to since:

    1. The two other chars on DP's team usually don't cause lethal damage due to having to save for meter while a solo in skullgirls can actually start dishing out the hurt right from the start.
    2. Once transformed DP starts with no gauge. A solo in skullgirls doesn't have access to lots of gauge from the get-go, either.
    3. The low health of DP reflects on the fact that a solo in skullgirls would likely have sustained potentially significant damage due to prior exchange.

    That's why I compare it with X-F, particularly a phoenix team setup. But yeah I do have some serious doubts on whether any character in skullgirls is capable of doing what phoenix does or if their effective play styles prove to be similar even if they are found to be viable in solo.
  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 59,217 mod
    1. The two other chars on DP's team usually don't cause lethal damage due to having to save for meter while a solo in skullgirls can actually start dishing out the hurt right from the start.

    Anybody who's good with a Phoenix team will usually kill at least one of your characters before Dark Phoenix even comes out. It's rare that all 3 people are left to fight Phoenix and that's a huge compound on top of things.
    2. Once transformed DP starts with no gauge. A solo in skullgirls doesn't have access to lots of gauge from the get-go, either.

    Again...Dark Phoenix has most likely killed characters before this and Dark Phoenix gets access to normals that put projectiles on the screen that make her nearly untouchable by all but like 4 of the new characters and one or 2 of the old characters. Then she gets XF2 or 3 available to her where those normals that cover up the entire screen get even faster and she gets combos that are impossible to drop that you can auto confirm from a huge distance away. It's just not the same at all even there.
    3. The low health of DP reflects on the fact that a solo in skullgirls would likely have sustained potentially significant damage due to prior exchange.

    Yeah it's just the only thing you're getting for taking hits is the ability to eventually land a hit and kill somebody. The way the game is going you won't need to pick a Size 1 character if you want to kill someone in one combo or combo, reset into another combo.


    In general Phoenix is a Marvel 3 thing. Mike Z would not create anything like her in Skullgirls. She's just designed to be as cheap as possible with the only downside of having low health and needing to harvest meter for her. She has no real weaknesses that are like actually interesting or intellectual in the typical fighting game sense. This is why I like Skullgirls a lot because everyone has the same health like old games so balance is forced to be made around tools and not giving a character everything with the only downside of low health or needs meter.

    Solo characters are easier to compare to stuff from older games than anything that's in Marvel 3. Marvel 3 is just another level of craziness that doesn't really apply to this game.

    Ain't nothin, Capcom's ruthless still producin.  Cut em a check or find yoself toothless.  Keep it shill with no confusin.  Niggas say I'm shill...they ain't hard I can prove it YEEEAH


  • Mr. XMr. X Non Stop ∞ Climax Joined: Posts: 20,239
    Cerebella has 3 throws that grab an "in air" opponents: Air Normal Throw, Air Command Grab, Anti Air Command Grab

    She's like Potemkin 2.0 and I think I'm going to use her before I hate her.
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  • MacarrattiMacarratti Joined: Posts: 1,421
    If you want to test that theory, I have paypal. :D

    Cere loses to back jump. She has literally no options except that air command grab, which is easily stuffed by... well pretty much anything. She needs to be buffed.

    She also has excellabella, which is unblockable on the way up, and just has a huge ass hitbox anyway. It also has significantly less startup and end lag than jumping and throwing, is untechable and leads into DEADLY corner combos. It is BUILT for taking on people up-backing. Yes, mid screen that up-backing MIGHT avoid some shit, but once you hit that corner, you will HAVE to deal with Cerebella, and the corner is where any mistake you make will be magnified due to her corner damage. (btw, I'm not talking about either teams or solos. Just general matchups).

    That, and what goes up, must come down, and her command grabs have excellent range. You cant avoid everything. And all of this is assuming you have enough of a life lead to make the cerebella WANT to rush you down. The idea that you can just bunny hop your way out of confronting Cerebella just doesn't add up.


    As for the solo debate, I feel they are weaker as a whole, but not unviable. To choose a solo is similar to choosing a traditional grappler in most games. You have some gimped tools, but threaten a level of damage that cannot be ignored. And just like most traditional grapplers throughout the years, yes, they tend to be weaker compared to other options. But there's also the variable of playstyle. Just as some people choose, and rock with low tier grapplers in fighting games, so will some choose, and rock with solos in this game. Some people play best when using solos, or want to go for dat damage.

    I don't see solos being a DOMINANT or even COMMON ratio as the game matures, but there's way too much raw power packed into solos to ignore, and a handful of people will rock them, and tear shit up with them.
  • KonachinKonachin Joined: Posts: 263
    And Tokido and Kusoru will never accept a money match or a FT10 against people like Wong, FChamp, or PR_Rog because they're too scared that they'll figure out their play style/tricks/mixups.

    So why did Kusoru played a ft10 against Justin at Final Round and beat him 10 to 8?
    Don't talk shit you don't know.


    Edit: Also, it's funny to see people talking as they're already experts in this game lol, too funny I would say.
  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 59,217 mod
    snip

    The turning your character into an old school grappler thing was the same analogy I was looking for somebody to use.

    Ain't nothin, Capcom's ruthless still producin.  Cut em a check or find yoself toothless.  Keep it shill with no confusin.  Niggas say I'm shill...they ain't hard I can prove it YEEEAH


  • DimeDime Wasting time Joined: Posts: 11,585
    The turning your character into an old school grappler thing was the same analogy I was looking for somebody to use.


    even though i wont be in on this argument... try not to forget that oldshcool grapplers are generally mid tier or lower.

    with like the possible exception of og t-hawk and his option selects into 100% death "combos"
    imho, solos will be viable, but barely so. i dont see them getting past mid tier in all honesty, which means that there viability will be based around the game itself and not them, themselves. ie if the game is well balanced they will be viable... barely. if the game ends up not balanced and there is an obvious top tier... i have a 95% expectancy that solos wont be up there and that the tops will make them irrelevent.


    also DJ, whos your bro usiing in this game? since he likes that animu stuff it seems that hed be going in hard on this just like you.


    -dime
    Gettin' my derp on.
  • kokocipherkokocipher Butt Scratcher Joined: Posts: 75
    There is no best character nor best team. This game really does depend on your skills. If you're going to solo, then stick to whoever you like and stick with her forever. Every character has at least one tool for every situation, so you just need to be loyal to your character, do not underestimate normals or unorthodox specials as those are hidden gems. The only draw back with soloing is that you'll have to have a really solid defense against mix-ups. If your defense is solid, the reward can be huge.
  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 59,217 mod
    even though i wont be in on this argument... try not to forget that oldshcool grapplers are generally mid tier or lower.

    with like the possible exception of og t-hawk and his option selects into 100% death "combos"
    imho, solos will be viable, but barely so. i dont see them getting past mid tier in all honesty, which means that there viability will be based around the game itself and not them, themselves. ie if the game is well balanced they will be viable... barely. if the game ends up not balanced and there is an obvious top tier... i have a 95% expectancy that solos wont be up there and that the tops will make them irrelevent.


    also DJ, whos your bro usiing in this game? since he likes that animu stuff it seems that hed be going in hard on this just like you.


    -dime

    Oh yeah he's running Filia (HK hairball)/ Cerebella (Cerecopter) / Ms.Fortune (Cat Strike)

    Ain't nothin, Capcom's ruthless still producin.  Cut em a check or find yoself toothless.  Keep it shill with no confusin.  Niggas say I'm shill...they ain't hard I can prove it YEEEAH


  • Age_of_FoolsAge_of_Fools Joined: Posts: 706
    I think a solo needs a good reversal option to make up for the lack of raw tags, dhcs to safety, reversal assists, or alpha counters. Otherwise they'll be free to good team-based pressure. Based on that I'd say Parasoul is the best option for solo vs teams.

    I'm biased, but I think Cerebella's the best 1v1.
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