Colonel-Gilgamesh, post: 7236485, member: 59746 wrote:
NOOOOOOOOOOO WE LOST OUR BEST NEMESIS REPRESENTATIVE!
insanelee, post: 7242591, member: 755 wrote:
pretty sure im still here :x
insanelee, post: 7174226, member: 755 wrote:
im just a scrub.
OnlyWingedAngel, post: 7242399, member: 53379 wrote:
Its ok Airtola has BWA
he gonna be like
blat blat blat put 3 holes in an enemy cruiser
and then stomp that thing to the bottom of the ocean.
SheldonCooper, post: 7261764, member: 49459 wrote:
does anyone know if DHC'ing into Devil Trigger is a viable option?
Dazed, post: 7262640, member: 53839 wrote:
um not to be the 'debbie downer' of this thread or anything, but...how is a char that uses both ground and wall bounces in their own combos supposed to be a good DT candidate...
Colonel-Gilgamesh, post: 7262645, member: 59746 wrote:
Because Nemesis isn't reliant on them. He could go for DR Relaunches or replace a wall/ground bounce and still probably be OK
Dazed, post: 7262672, member: 53839 wrote:
so the combo will do negligible damage and BWA will still take groundbounce (well, maybe you can DHC ASAP and get a free skydance reset in but nothing notewhorthy)...
Mayu808, post: 7262741, member: 60111 wrote:
I had some tech I wanted to test but I don't have any system to play on as of late, so can someone be ever so kind as to see if you can pull hard tag combos off the heavy launcher slam? I know after a wall bounce it just causes a straight up hard knockdown so I thought "hmm, if spiderman can do it, why not nemesis?" the only problem I see is maybe the hitstun deterioration or the moves recovery. I had a whole lot of shit I wanted to test out after evo, but I don't have anything to play on and I'm going fucking crazy right now...
OnlyWingedAngel, post: 7262851, member: 53379 wrote:
Maybe, but Rocket Slam H's recovery is horrid where an assist barely fits in to OTG.
I'm starting to think Capcom intended Rocket Slam H to be the "Armor Cancel" (s.H delayed cancel into DP H) because of its 11-30 frame armor startup, faster and longer than any of the other armor moves he has. Now that would work if he had hyper armor instead of super.
Colonel-Gilgamesh, post: 7262901, member: 59746 wrote:
Well, I'll tell you this first: You can do tag combos from Clocket L just fine and with more success, which I have tested. If you go back a few pages you should find them. But I will quickly test it out for you using the usual suspects(Doom for OTG potential, Dorm for Speed and hitbox). Problem is that Distance plays a key factor in these things and often you need as much time as you can get, which is why Clocket L works so well. I should have an answer for you soon.
Mayu808, post: 7262960, member: 60111 wrote:
Thanks, I was just wondering cause I was there the first time mamespider pulled off the hard-tag into doom from spiderman which I thought was pretty sick. It's like my mind was really set in motion to find this tech AFTER evo. Oh well, maybe a hard tag after nemmy's command grab will have the same effect as nova's air grab into tag for an unscaled combo.
Dazed, post: 7263177, member: 53839 wrote:
that gets 1mil meter positive in the corner if he tags to Hulk. Guess that's the solution to Nem's mediocre dmg. :]
Colonel-Gilgamesh, post: 7263260, member: 59746 wrote:
I did forget Hulk, but the point stands
OnlyWingedAngel, post: 7263266, member: 53379 wrote:
If you play Nemesis/Hulk, great DHC and Hulk gives Nemesis AA-Gamma Charge. But, they might lose entirely to Morrigan or Deadpool.
Dazed, post: 7263308, member: 53839 wrote:
I'm referring to command throw hard tag, not the Clothesline (I have no idea what that would work with anyway)
Colonel-Gilgamesh, post: 7263318, member: 59746 wrote:
Gamma Wave. I wasn't quite sure what you were going for so I assumed you could get a charge on incoming tag, Wave them, then Charge them in some fashion.
insanelee, post: 7265128, member: 755 wrote:
nemesis is not good. stop playing shitty people.
Fuzzykips, post: 7265141, member: 60569 wrote:
Thing I like about Marvel 3, is that every character is viable.
Mayu808, post: 7265136, member: 60111 wrote:
Or you could troll elsewhere