I occasionally stream so you can see how boring poking around in the memory is.
[8/6/2014 8:19:53 PM] Pasky: jedpossum, hacker of the obscure fighting games
jedpossum, post: 7535029, member: 17765 wrote:
The speed is different as they the changed how turbo worked on it. Instead of skipping frames they made it play more frames in the same amount in time.
Turbo Game Frames Shown Frames Speed
DC 0 32 32 1.00
1 32 26 1.23
2 32 25 1.28
3 32 24 1.33
4 32 23 1.39
5 32 20 1.60
6 32 16 2.00
HDR 0 32 32 1.00
1 38 32 1.19
2 39 32 1.22
3 40 32 1.25
4 41 32 1.28
ARC (Based on Dammit's data)
0 ? ? ~1.27
1 ? ? ~1.32
2 ? ? ~1.37
2 ? ? ~1.45
Smashbro29, post: 7537196, member: 15036 wrote:
Is this lag also on the HD mode? That'd suck. I kinda like the rebalance too.
Rufus, post: 7539375, member: 5673 wrote:
I assume you mean remixed mode, and I'm pretty sure the lag is the same.
Smashbro29, post: 7539389, member: 15036 wrote:
HDR is a solid game too.
eltrouble, post: 7539442, member: 50728 wrote:
Many members would disagree with this statement. Ultimately, politics killed HDR long before it came out.
Smashbro29, post: 7539447, member: 15036 wrote:
I'd love to read what's wrong with it. I'm no ST pro.
eltrouble, post: 7539460, member: 50728 wrote:
Asides from politics I don't really feel like getting into right now, HDR basically took a game that everybody loved and made some changes to it that basically made certain matchups completely different. As with anything, some of the changers were good, some were bad, and nearly all of them were questioned and heavily scrutinized. It was popular for awhile until SF4 came along and pretty much removed a vast majority of the HDR playerbase, while the core members of the community stuck with ST. Eventually, low turnout and lack of organization and support for HDR lead to its current demise in the competitive scene, at least until someone bothers to step up and hold HDR tourneys if there's any interest. Currently there's been a lot of support for the ST community, so that's where the focus is now.
CWheezy, post: 7539748, member: 7583 wrote:
Most of the reasons aren't that great, like complaining about an easier motion or something.
EDIT: I mean, it isn't perfect (Things like balrog not being nerfed enough, and HDR Bison Devil's Reverse, while leaving his power level mostly the same but giving him a small escape, actually makes bison feel a bit too slippery when he shouldn't be), but rejecting an improvement because it isn't perfect is...something, I suppose
Smashbro29, post: 7539470, member: 15036 wrote:
Bah, I thought it was super cool.