JedahsMinistry wrote: »
Supercade isn't bad, but it's still an old version of Finalburn without the Win7 fixes, tests above show similar skipping problems.
That's interesting. I wonder why Damdai hasn't upgraded it? Is he even aware there's an issue?
Duffman wrote: »
You can sort of solve this. Disable global v-sync if you have it and turn off aero for ggpofba (you can set it in compatibility settings).
The fix is to limit fps 2 frames below your refresh rate. So 58 for 60 hz. You can do it with Nvidia inspector or RadeonPro software.
As you can see, there is ocassional jumps in framerate, but otherwise, the is no stutter and controls feel way more responsive, pretty much solved input lag for me.
BoggleMinds wrote: »
//EDIT: It only works well offline unfortunately. When playing online (e.g. FightCade) if you limit FPS to 58 or 59, you'll get micro desyncs every few seconds against the opponent as presumably they are running at 60 fps. It introduces a lot of stutter/lag which is obviously bad. I think it's really unfortunate that we're still stuck with this old FBA version. Personally the only way I'd enjoy FightCade is if I dual boot with XP, which is a hassle and your average user isn't going to bother..
Sp00kyFox wrote: »
I was just setting up and playing FightCade for the first time and I too noticed problems with stuttering gameplay under windows 8.1. only way for me to fix that was to set the blitter to "experimental (DX9)", deactivate "auto frameskip" and switch to fullscreen.