As a young lad who has bright ideas for the future, I REALLY want to make a ton of fighting games. Upon talking with a friend about potentially making a 2d hand-drawn fighting game, It occurred to me that the sprites would have to be 60 fps to keep up with the game itself. But then I turned on my 3ds and played Blazblue, in which the sprites seem to be 30 fps.
How fast are they exactly? Are the sprites 30 fps or 60 fps? If 30, then do they just use hotboxes at 60 frames per second? Are there any disadvantages to playing with 30fps sprites?
This would help a ton, thanks!