- *, **, walk***, RT, c., qcf+, c., dpf+, c., f+ (side switch), c., qcf+, c., ender or new loop
* and ** are any two attacks that better helps your positioning for the next part. qcf+ pushes you back, s. slightly forward. Do whatever fits vergil's positioning best without dropping the combo. I use Cap hyper CS, swords, s., qcf+
walk***, you want to walk with swords activated so you are almost at the tips of the blade but not quite. Your goal is that * and ** will put you close to this and you will simply make small walk adjustments after. When you RT it should not drop them, provide enough room that the follow up connects (they drop out of too close to the wall), and you are doing RT just before sword loop ends.
This will not work on heavies late in combos and Wolverine/Cap with their side switch issue, but its optimal in damage and meter gain.