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BootyWarrior · One of the few people to play KOF on this site. ·

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  • Re: KOF XIV General Discussion - KOF XIV: Special Anniversary Edition out in the Americas

    *NA KOF Community

    Everyone else is spectating. Still laughing at the leaks, and this article comes right after the leak where SNK is trying to appeal to the NA market.
  • Re: KOF XIV General Discussion - KOF XIV: Special Anniversary Edition out in the Americas

    I knew that EH article would make it here. The complaints on the netcode is funny, if you play SFV(guaranteed so yeah you), MVCI and even Tekken you got no right to shit on XIV's netcode when you're perfectly fine playing in doodoo ass DBZ teleportation matches.

    Why did they use Tekken 7 Geese on a KOF article? Is it too hard to look up Geese images on here?
  • Re: KOF XIV General Discussion - KOF XIV: Special Anniversary Edition out in the Americas

    The whole "leak" is copypasta material.



    SNK are very aware of their poor reputation in the US, and they're extremely desperate to fix that. Putting Geese in XIV was a bid to throw the American fans a bone, since statistically he's known to be particularly popular in the states. Needless to say, that didn't work very well, because the game still drastically underperformed in America. They did some market research and have decided to tailor most of NGBC2's design and motifs around American tastes. This was a factor in deciding what characters wouldn't return, particularly Shermie and Hotaru, since they're not convinced Americans will like sexy or cute female characters. These characters will likely not be removed from KoF, but since NGBC2 is being developed with the American market in mind, they decided to scrap them here.

    I was told that Kula's drastic change in appearance and personality is part of an attempt to rebrand the character as their "mascot" for the American region. They found that a lot of American gamers seemed to really enjoy cyberpunk elements and androgynous/masculine female characters so they based Kula's redesign around those elements and gave her a less cute, more aggressive personality to fit her new look. I was told that they were inspired to do this because of the success of similar dark reboots like the Devil May Cry one from Capcom. They're hoping that they can use the new Kula to promote the SNK brand in the US, and if she's popular they might consider altering Kula in the main KOF games to match, but only for the US version. I asked why they wouldn't just create a new character, and was told that they considered it but they wanted to do something new with a fan favorite and take advantage of their existing popularity.

    Additionally, they altered or outright removed a lot of the sexual elements of other characters due to the reception that popular games like SFV and MKX had for cleaning up their female characters. They first thought of this when Capcom altered the camera angles on R. Mika and Cammy. Allegedly, they had no clue that American audiences were sensitive to these types of things until very recently. I was assured that these changes were not being made with eSports in mind, but rather because they've seen the various controversies over sexualized female characters from Western gamers and the outcry from the mainstream gaming media. They believe that they'll reach a bigger audience this way, because their core fans will support them no matter what, and with these changes the average American gamer demographic will be more likely to jump onboard.




  • Re: SNK New Project

    Beef between leakers?

    LARK8vl.png?1


  • Re: KOF XIV General Discussion - KOF XIV: Special Anniversary Edition out in the Americas

    In the China comics Ryo's team had a pretty good fight vs team K;. K' was the striker so there was no main character bullshit, it was Maxima, Ramon, Vanessa vs King, Ryo and Robert. It was a well done fight and you got backstory on Maxima, since he took out King then took heavy moves from Ryo but got back up and only K' knows what drives him.

    Also in the Chinese comics
    • They amp up the edge on Iori, I think they'll do the same in destiny. He comes off as a straight villain instead of an anti-hero.
    • K' basically got Iori's personality telling Ramon and Vanessa that they'll be killed if they lose the match(against Ryo and Robert, Maxima lost to Ryo).
    • Kyo is once again looking like a bitch, they really don't like Kyo's real character where he's an alpha male, cocky, douchebag,
    • FF characters don't exist, you only see Mai beat Kyo and when she won everyone including herself was like "wut" it was funny. Then Iori was ready to kill Kyo.
    • Geese on a mammoth.
    • Kyo and Iori having a heated race against each other.

    I should get drunk and have a marathon through the Chinese KOF manga. Instead of Ryo getting punked it was the Psycho Soldier team who got solo'd by K'.