Ghosts and Goblins is pretty clunky but Daimakaimura/Ghouls and Ghosts is a masterpiece of the genre and a notch above the best Castlevania (which are still great games, but not as tight as an arcade game is).
Magnificient level design, visuals, enemies and bosses, fun and varied weapons and excellent use of RNG. Only flaw is that a couple of weapons are garbage and you need to actively avoid them to win. Still top 5 Capcom game, easily.
GCs weren't a problem in AC, once people figured out how to play against her she became just another character. There was nothing wrong with her design and it was a breath of fresh air in a series heavily slanted towards offense. People complain about Axl a lot in this game too, some people just want everyone to be variations of rushdown.
If I play Baiken I want good defense, for good offense there's the majority of the cast already.
And it's not only her GCs, they messed her tatamis too. Just a bad design overall.