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DevilJin 01 · Get some shill in yo system · mod

Its cool. I ended up doing a lot of eating around different places and money matching, hanging out in the salty suite etc. You were the first good Spencer I've played in a while so it was good playing you the few games I did. Next major we meet up I should have my new theory team ready.

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DevilJin 01
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  • Re: The Street Fighter V General: Orbs, Orbs Everywhere

    mowr wrote: »
    Is there a way to guess in chess?

    Chess is so figured out that it boils down to "Which of the set of top tier play-orders am I gonna use?" so yeah, it kind of does have a guessing game element because at the top level, players are gonna have sets of plays that they will start the match with and THEN attempt to adapt if the play order they chose ended up being sub-optimal for the opponent's chosen strategy.

    Not that I've played much Chess, but I feel like that's what it probably boils down to. Someone making an unoptimal decision or basically getting as close to guessing as you can in a quick effort to counter measure what someone is doing. Eventually the person who has the weaker order over time is going to have to make decisions that could work out, or the opponent already has beaten them to.


    I think the only beings that are capable of not guessing in anything competitive are computers. Hence why the best Chess computers never lose to humans.

    The reason Chess is more skill based than Street Fighter is because both players have access to identical moves. The only luck I would imagine in Chess is if you are black or white which dictates the play.

    I guess the only other way I can think of it is this - If two robots play 100 games of chess flipping both sides they should theoretically end up close to 50/50. If two robots play Zangief vs Nash they should theoretically end up closer to 60/40 ( or whatever that match up number is).

    One more thing. It's not inconceivable that by chance you might take a game off of Punk or Tokido because these things do happen. I'd say it would be impossible for you to take a game of chess from Magnus Carlson.

    Pertho already touched on how Chess and SF are 2 different things really to begin with. The main thing that's different about SF compared to Chess in my eyes is that most other competitive games/sports have much longer matches or bouts before a winner is declared. Like Chess I'm assuming CAN end fast like SF or a UFC event, but you most likely have to make some really retarded play or have some opening gambit that probably isn't very likely to work in the year 2017. UFC can have really strong opening gambits like a kick to the head that usually is a one hit KO.

    In SF the basic goal is just to deplete someone's lifebar twice to win a match and that can be done a lot of ways very quickly. That's considering all SF games aren't quite as momentum based or random as certain anime games or Marvel. Marvel 3 has situations where if the opposing player touches you with something, the rest of the match is essentially a TV show play of your death. Hokuto No Ken can have 2 second rounds. Those type of games allow multiple ways to UFC kick your opponent in the head.



    Past that if we assume Chess and SF are close enough to be compared, I guess you could say that SF technically gets as close to chess as it gets if you play Ryu vs Ryu. Particularly SF2 HF Ryu mirrors to weed out random things like half life damage frame 1 invincible supers, focus attacks and crush counters. Still have random dizzies, but yeah.

    In general the amount of things required to happen to win a match in Chess is much more involved than SF. In SF it's all about accounting for a lot of things, but in the end you can use like 20 percent of those things as long as they account to someone's life bar depleting twice. Whereas in Chess you have to normally get rid of the pawns, then the knight, bishops and rid them of their power piece Queen so it's easier to tackle the king. You could theoretically go shortcut that, but you can't just cut through a sea of pawns and other pieces to deplete a life bar twice and win. This is why like you said that Magnus guy probably hasn't even "randomly" lost to anyone.


    With that said, even Magnus is still a human being and has most likely lost matches to other players through being forced to make unoptimal decisions that he would have been able to account for with more time or if the opponent was planning a different strategy after he planned. If you put Chess engines/computers into the equation I'm sure that forces even the best human Chess players into guessing.
  • Marvel vs Capcom: Infinite. A history of BADNESS. Will this bad Marvel be TOO BAD?

    WARNING: This is a history of badness

    A lot of people are worried about how bad this Marvel will be. Yet, Marvel has historically been the bad game or the game that isn't meant to be clouded with lots of rules and function for great competitiveness. With that said, is there a point where it's too much? Is there a point where every aspect of Marvel being bad from the graphics, to the story, to the DLC to the gameplay just ends up being so bad that people won't like the badness? Let's go to the history of the badness to see what has led up to the badness that we are at now.



    The very FIRST Marvel game. Xmen COTA. The beginning of the biggest issue with Marvel games. The extended amounts of time where a 2 player game becomes a 1 player game.


    X681gm.gif

    There's a reason you don't hear about any tournaments for this game. People are just trying to forget the bad things that can happen to you in this game. It also doesn't have Gambit which is another atrocity. Needless to say, Silver Samurai did not get to play that round and Wolverine's combo did not stop until he lost all 100 percent of his health.



    Then in Marvel Super Heroes the 1 player stuff continues with random things like gems randomly giving people powers and creating large amounts of variance in what should be a simple, competitive event between the Marvel Super Heroes.
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    Again, people know better than to show up at tournaments playing this competitively. It also removed most of the Xmen which is again an atrocity. Any Marvel Super Hero themed fighter tends to remove these great characters.



    Xmen vs SF does have a good amount of the great Xmen being an Xmen based game. It fuses them with Capcom characters who have gained DBZ like special powers to fight against such uncanny beings. It sounds all great until the 1 player stuff starts again.


    oYxERN.gif

    Not a terrible game, but with all of the 1 player stuff it was still pretty bad




    Marvel Super Heroes vs SF might have been the only ok Marvel game because not much one player stuff, but Wolverine and Omega Red were too good.


    Marvel vs Capcom 1 was nice enough to throw in Gambit and a few more Xmen, but there was just too much bad stuff. Supers like Ouroboros that allow you to do damage to the person even if they're blocking, playable characters that can't be put in any real hit stun or combos, 2 bar super techniques that allow you to have access to infinite spamming of supers for at least 10 or so seconds and Red Venom Infinintes for more 1 player badness.




    Look at this. 4 characters on screen all having access to Inifnite Supers. There can be no coherent neutral played here. This is the epitome of BAD. This would never touch Evo.
    Rg3Wgz.gif



    This game is so bad it even made a boy's dad slam his wallet on the ground. He must have been so appalled at GWM going through that super hit stun that he just threw it.

    k5qzZr.gif




    Marvel 2 had the signs of a good game. Put in a game with a lot of Xmen, some new Xmen even. A decent amount of modes and allowing you to put 3 characters against 3 other characters. The problem was that in the end, the game had TWO Wolverines and they were both bad. A game that has 2 bad Wolverines in a series where Wolverine has traditionally always been strong is a travesty.

    This most likely led to other bad things happening such as

    The infamous snapback glitch. Game becomes one player and you lose your important assist for offense and defense because you called him bad one time. Just one time.
    0gG4YV.gif


    A history of thugs running rampant





    More thugs promoting smoking as a way to become better at fighting games.









    Marvel 3 pretty much needs its own section.


    We had multiple black people warn us of the issues of this game.


    This man explained how Marvel didn't need characters like Arthur and Haggar. Characters that are primed to return in Marvel Infinite, which may very well be the most bad Marvel ever.



    This next black man goes into the terrible mechanics of the game and why you shouldn't play it competitively. He is so discombobulated over the situation that he has to explain things in the middle of traffic. Because playing Marvel 3 is like throwing yourself into traffic.





    We even had a Latino guy warn us of the many issues of this game. He mistakingly thought the gameplay was good. His fault, he's not tournament competitive. He does go into the other big issues such as issues with connecting to players online, a game that released for 60 dollars with a lobby that has NO SPECTATOR mode. You have to watch life bars deplete on a card which is like being forced to not play Counter Strike for 5 games straight because you lost once. The game has short, 1992 ish SF endings that have no full motion video, CG or anything actually compelling. The roster is also somehow smaller than its prequel which makes zero sense for a 3v3 game. They also put in dumb characters like MODOK. He even made a joke that they would make a Super Marvel vs Capcom 3. Just a joke of course.






    One more black man. Sanford Kelly. Warned us that WOMEN were beating MEN in this game. A game has to be VERY BAD for that to happen.






    THEY WARNED US, but we didn't listen. We kept playing


    What happened?


    A BABY beat a tournament veteran in Marvel. The worst seemed to happen.




    Then you had people mashing supers at the beginning of rounds with characters that have no health.





    THE WORST THEN HAPPENED. A white man (supposedly also part Filipino or something, but visually very very white) was able to win EVO in Marvel. In a CAPCOM game. Something that has never happened until then and luckily not since. Yet, it did happen. The worst happened. He won essentially running away and spamming cheap stuff until he got 5 bars. Not sure whether to attack or defend against a character with a 1 frame command grab, half screen teleport in multiple directions and a gun that shoots at the speed of an actual gun. Only all of these fraud tactics combined could let this happen.






    Then remember that joke about how they needed to make a Super Marvel 3 on another disc to fix all of these problems? Well, they ACTUALLY DID IT! They came with more badness. The entire newly entering Marvel cast is full of Marvel characters that no one cares about. No CABLE again! You have to spend 40 extra dollars for NO CABLE?! I mean is @NickRocks remembering this shit? No MFING Cable again. You spend this 40 extra dollars where you are locked out of playing with other people online who will switch to that game, unless you buy it yourself. Something they could have easily done as a free or cheap download. Oh and they grace you with that spectator function for that 40 extra dollars.





    He told people not to buy it, but they did any way. Capcom testing the limits of their fanbase. Capcom lured people into buying the game with their hopeful boasting of the netcode being "lightning fast" and the netcode was just as bad as it was before. Basic bnbs being very difficult to do as usual and reacting to things being very tough.



    Now...Capcom is going for the ULTIMATE BADNESS. Seemingly INFINITE amounts of badness with Marvel vs Capcom Infinite. We all have a pretty good idea of the INFINITE BADNESS in MVCI, but here's a quick rundown of what could possibly make this the BADDEST and therefore the LAST Marvel vs Capcom made by Capcom ever.



    - BAD GRAPHICS
    - BAD ROSTER
    - BAD GAMEPLAY (it looks good now, but it's Marvel so it'll get bad later, the space stone looks pretty bad)
    - INFINITE, BAD DLC
    - BAD ROSTER THAT IS ONLY SELECTED ON FUNCTIONS AND NOT OUT OF THE HEART AND LOVE FOR THE FANBASE (yes I mentioned bad roster twice because it's THAT BAD)
    - BAD PR GUYS THAT ACCIDENTALLY RELEASE THE SAME TRAILER OVER AGAIN AND ARE MORE SILENT THAN INJUSTICE 2's PR DURING THAT ONE POINT WHERE THEY DIDN'T SAY ANYTHING
    - ITS A LOT BADDER THAN DBZF WHICH IS GOING TO BLOW IT OUT OF THE GOT DAMN BAD WATER THE GAME IS COOKING IN
    - BAD FIGHTING GAME PRO SHILLS LIKE JWONG AND F.CHAMP WHO PRETEND THE GAME IS BETTER THAN SFV SO THEY CAN HAVE SOMETHING ELSE TO MAKE MONEY OFF OF INCASE SFV DIES. EVEN THOUGH THEY KNOW GOING TO MARVEL TO ESCAPE A BAD GAME IS LIKE GOING TO JAIL TO ESCAPE BAD WEATHER


    Will this be the BADDEST Marvel ever and sell worse than the WORST SF ever SFV? Time will tell. 2 months after launch will be quite telling for the NEWEST AND LAST BAD GAME.