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Hadoking · The ReoGeo Successor ·

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Hadoking
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  • Re: KOF XIV General Discussion - Congratulations to ET, the winner of KOFXIV at EVO2017!

    d3v wrote: »
    So what's going on. Originally we heard that the KoF panel was cancelled by SNK. Now we're hearing that it there was never one planned in the first place.

    Next we'll be hearing that SNK never existed at all
  • Re: Fantasy Strike - easy to execute fighting game

    Cronopio wrote: »
    Hadoking wrote: »
    SFV is, arguably, one of the most read heavy,tactics, and fundamentals based fighting games out there and yet it doesnt move at a snail's pace.

    This description is arguably the farthest away from what SFV actually is.

    That is, arguably, a good point seeing as I dont play the game.
  • Re: Fantasy Strike - easy to execute fighting game

    LordxMugen wrote: »
    Yomi was great until Battlecon buttblasted the shit out of his game and concept. Its like Guilty Gear/BlazBlue but as a card game. Also, the thing about "copied movies" is intentional because Yomi/Fantasy Strike was originally supposed to be a card game version of Street Fighter (NOT UFS RELATED!!) and capcom didnt support it so he just took the concepts and characters and basically made his own thing that apes the fundamentals and design of the street fighter concepts. If you dont like it? Oh well. If you want to talk about MORALITY, there was a thread about how sirlin used a fan gamer's art design (like outright stole) for the PNP version of Puzzle Strike. There was ALOT of stink about that in boardgame geek. I didnt pay much attention to it, I just know there was a bit of a stink about on their forums. And fair being fair, his version of Magic (Codex) is still alot better and more fully realized than most CCGs that use the concept.

    As for the Fantasy Strike game itself, Friday Night Fisticuffs made a believer out of me for the concept it was going for. When i first saw it, I thought it looked kinda dumb. It still does, but its supposed to be for fun and the slow speed is because of how the life bar is. This aint supposed to be Marvel or Guilty Gear. This is supposed to be about tactics and fundamentals. Im still excited for it, if for no other reason than because Geiger is the shit, especially in Yomi. Looking forward to it.

    You can have strategy without freezing the game for half a second of each hit. SFV is, arguably, one of the most read heavy,tactics, and fundamentals based fighting games out there and yet it doesnt move at a snail's pace. Slowing down the game to increase tactical play is artificial designing akin to raising the frame delay on SFV. Its purpose could have been accomplished in other ways and overall just leads to an overall less enjoyable experience.
  • Re: Fantasy Strike - easy to execute fighting game

    LiangHuBBB wrote: »
    game looks dope


    What's with the ridiculous amount of hitstop on moves?
  • Re: KOF XIV General Discussion - Congratulations to ET, the winner of KOFXIV at EVO2017!

    What the hell is SNK doing? Good translations? This isnt KOF!