The action RPG will support co-op for up to three players offline.
Online co-op will not be supported.
Secret of Mana is due out as a digital-only release for PlayStation 4, PS Vita, and PC worldwide on February 15, 2018.
In Japan, the PlayStation 4 and PS Vita versions will also be released physically.
The PS Vita version of VA-11 Hall-A will launch in North America on November 14 for $14.99, Sukeban Games and Wolfgame announced.
It will be compatible with PlayStation TV.
My name is Alan Costa and I’m a Senior Associate Producer here at NIS America.
I'm heading up the Ys VIII: Lacrimosa of DANA revision project directly under our president, Mr. Takuro Yamashita.
I’ve started this blog series to keep you all apprised of our progress for the revision and plan to make this a weekly update.
So, what exactly are we doing with this revision? Well, as NISA President Mr. Yamashita mentioned in his message, we are addressing the localization of Ys VIII from the ground up including the below:
- - Reviewing and revising the translation with a new translator
- - A complete re-edit of the script (voiced and unvoiced) as well as corrections to item names and descriptions with a new editor
- - Voice re-recording
- - Debugging the new build
We also intend to incorporate external feedback and I’ll be sharing more details on what exactly that entails in a later update.
This is going to come as no surprise to many of you, but after beginning this revision, we have realized that due to the scope of this undertaking, we will unfortunately not be able to release by the end of this month as we had originally intended.
I don't want to throw out a hard date then have to backtrack again, but, barring any unforeseen issues, we are currently looking to get this out early next year.
On that note, as we want this version to be the definitive release of the title, we will be holding the PC version back to coincide with this release as well.
While this does constitute a further delay of the PC version, please rest assured that this time will be used to further optimize the game.
Thank you so much for reading and please look forward to another update next week! If you have any feedback, please do not hesitate to head on over to the Steam discussion page.
To All Customers of Ys VIII,
Thank you for all the feedback and support we have received since the launch of Ys VIII. It has come to my attention that the quality of the Ys VIII localization has not reached an acceptable level by our own standards, but most importantly by yours. As president of NIS America, Inc. I want to apologize to you personally for this grave error. This situation should not have happened – especially to a game as wonderful as Ys VIII and by a company that strives to deliver the very best customer experience in each title. We have begun internally to investigate the causes of this situation as well as to implement steps to ensure that a similar situation does not occur again.
As for Ys VIII itself, we will have a new translator and editor go over the entire localization to fix grammatical errors, typos, inconsistencies, and also to take a fresh look at the dialog and characterizations. For the script, where necessary, we will re-translate and re-edit the game including updating voicework to reflect these changes. We plan to have this work done by the end of November and will offer the updated localization free of charge for both the PlayStation 4 and PlayStation Vita versions of the game via patch. The Steam version of the game will include this localization in its initial release.
We humbly request your patience in this process.
Again, as the president and CEO of NIS America, Inc, I deeply apologize and vow to you that we will bring the quality of the localization of Ys VIII up to the high standards that it and you deserve.
Please allow us this opportunity to restore your faith in NIS America, Inc.