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Kurokun

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Kurokun
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  • Re: Video Game General 5.0: The Game Awards 2017 Dec 7th @ 5:30 PM PT/ 8:30 PM ET

    カニノケンカ (Crab Battle) - announcement video



    http://www.siliconera.com/2017/11/12/next-game-neo-aquarium-series-crab-battle-now-development/
    The Neo Aquarium series includes wacky titles such as Neo Aquarium – The King of Crustaceans –, and Ace of Seafood, and this time the basic concept is much simpler, being a one-on-one crab fight, where the goal is to successfully flip over the enemy crab for 3 seconds.
  • Re: Video Game General 5.0: The Game Awards 2017 Dec 7th @ 5:30 PM PT/ 8:30 PM ET

    Blindknagg wrote: »
    Welp, it was nice knowing you SRK niggas.

    Z4nsa6b.gif

    41fbdacbd85277886c173bbc441bf00b8d2b6d166c19cb0610b9d329a03e3a3c.gif
  • Re: Video Game General 5.0: The Game Awards 2017 Dec 7th @ 5:30 PM PT/ 8:30 PM ET

    http://nisamerica.com/blog/ys-viii-lacrimosa-dana-localization-update
    https://gematsu.com/2017/11/ys-viii-localization-fix-pc-version-delayed-early-2018
    Hello everyone,

    My name is Alan Costa and I’m a Senior Associate Producer here at NIS America.

    I'm heading up the Ys VIII: Lacrimosa of DANA revision project directly under our president, Mr. Takuro Yamashita.

    I’ve started this blog series to keep you all apprised of our progress for the revision and plan to make this a weekly update.

    So, what exactly are we doing with this revision? Well, as NISA President Mr. Yamashita mentioned in his message, we are addressing the localization of Ys VIII from the ground up including the below:
    • - Reviewing and revising the translation with a new translator
    • - A complete re-edit of the script (voiced and unvoiced) as well as corrections to item names and descriptions with a new editor
    • - Voice re-recording
    • - Debugging the new build

    We also intend to incorporate external feedback and I’ll be sharing more details on what exactly that entails in a later update.

    This is going to come as no surprise to many of you, but after beginning this revision, we have realized that due to the scope of this undertaking, we will unfortunately not be able to release by the end of this month as we had originally intended.

    I don't want to throw out a hard date then have to backtrack again, but, barring any unforeseen issues, we are currently looking to get this out early next year.

    On that note, as we want this version to be the definitive release of the title, we will be holding the PC version back to coincide with this release as well.

    While this does constitute a further delay of the PC version, please rest assured that this time will be used to further optimize the game.

    Thank you so much for reading and please look forward to another update next week! If you have any feedback, please do not hesitate to head on over to the Steam discussion page.


    Best Regards,
    Alan


    http://steamcommunity.com/app/579180/discussions/0/1479857071254545131/


    NEVER FORGET...

    http://gematsu.com/2017/10/nis-america-apologizes-quality-ys-viii-localization-fix-due-end-november
    To All Customers of Ys VIII,

    Thank you for all the feedback and support we have received since the launch of Ys VIII. It has come to my attention that the quality of the Ys VIII localization has not reached an acceptable level by our own standards, but most importantly by yours. As president of NIS America, Inc. I want to apologize to you personally for this grave error. This situation should not have happened – especially to a game as wonderful as Ys VIII and by a company that strives to deliver the very best customer experience in each title. We have begun internally to investigate the causes of this situation as well as to implement steps to ensure that a similar situation does not occur again.

    As for Ys VIII itself, we will have a new translator and editor go over the entire localization to fix grammatical errors, typos, inconsistencies, and also to take a fresh look at the dialog and characterizations. For the script, where necessary, we will re-translate and re-edit the game including updating voicework to reflect these changes. We plan to have this work done by the end of November and will offer the updated localization free of charge for both the PlayStation 4 and PlayStation Vita versions of the game via patch. The Steam version of the game will include this localization in its initial release.

    We humbly request your patience in this process.

    Again, as the president and CEO of NIS America, Inc, I deeply apologize and vow to you that we will bring the quality of the localization of Ys VIII up to the high standards that it and you deserve.

    Please allow us this opportunity to restore your faith in NIS America, Inc.

    Sincerely,
    Takuro Yamashita


    ...THE RECEIPTS

    NISA Ys 8 localization fail. - imgur gallery

    https://imgur.com/a/g6f8y
    Post edited by Kurokun on
  • Re: The Official PLAYSTATION® Thread: E3 - PS4 Pro November 10th $399

    PS-Vita-Value-Pack_11-01-17.jpg

    https://www.jp.playstation.com/blog/detail/5934/20171101-psvita.html
    https://gematsu.com/2017/11/ps-vita-16gb-value-pack-launch-november-22-japan
    Sony Interactive Entertainment Japan Asia will release a “PS Vita 16GB Value Pack” in Japan on November 22 for 19,980 yen (plus tax), the company announced.

    The bundle will include a PS Vita (PCH-2000 series) Wi-Fi model (in either Black or Aqua Blue), a 16 gigabyte memory card, and all the standard cables.
  • Re: Video Game General 5.0: The Game Awards 2017 Dec 7th @ 5:30 PM PT/ 8:30 PM ET

    Sword Art Online: Fatal Bullet - Dengeki Live Stream (gameplay)
    • 26:03 to 35:55


    https://gematsu.com/2017/10/10-minutes-sword-art-online-fatal-bullet-multiplayer-gameplay
    ...the group takes on a quest where the objective is to deal more damage to the “Judgment System” enemy than the opposing team.
    The task is to deal 100,000 damage to the enemy within five minutes.
    The second battle is a similar quest with the enemy “Shooting Phage.”