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Naeras · Terribad ·


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  • Re: Dungeons & Dragons

    Darksakul wrote: »
    jae hoon wrote: »
    Having my first session as DM on Sunday, we will see how this goes.

    Just stay cool, have some prep time before, and when in doubt wing it.
    As "some" players will derail what ever you had planned.

    My very first session with my current group confirmed this. The DM had detailed notes for like 8 different scenarios on how we'd get out of a surrounded building, which included everything from trying to fight our way out the front and climbing through a window, to more creative solutions like setting the building on fire or blasting a hole in one of the walls. We chose the one option he hadn't planned for, which in hindsight was a pretty obvious one.

    He learned a lesson, I think.
  • Re: The SRK Science Thread 2.0

    Jion_Wansu wrote: »
    MCP wrote: »
    When I started my M.S. (not biology, robotics and I did air traffic research), I had helped as an undergraduate researcher on a paper, but was not added to the author list. I helped do the software for a great learning opportunity.

    I intended to stay on as a PhD and was convinced to go out and get a job immediately after a M.S. I first published after I finished my M.S. while starting my post university job.

    At that job, I did much research and was co-author, or sub author, on about a dozen papers over 5 years. I mostly did software and then scientific analysis in air traffic research. That was a lot of fun, but underpaid.

    My new job is almost entirely software engineering and I'm on only one paper about to be published. Most of the time I simply support the platform so that scientists and partners can publish their results. That's fine with me. I'm not an academic.

    The high end of publications are like ten papers a year. Those people are the rare ones who can work 90+ hours a week and handle several different subjects at once with more than a few different partners.

    They're pretty weird and interesting. Most people want to have lives outside of work and so, having a few papers a year is fine. Most of my professors are around 3~4 publications a year, if they're full time professors (some have companies now)

    Funny thing. Seems like the higher ones degree, the more underpaid you are. Then you have those people that barely went to school taking home 6 figures and such...

    Only if you're in academia.
    I wish that was supposed to be funny. :(

    With that in mind, I'd encourage everyone in this thread to read this. It's one of those things that's hugely problematic because science is really fucking important, but there's fairly little will behind solving this stuff because it only directly affects a very small part of the population (namely, the people working in science), and a lot of these issues take actual time and effort to solve, and may even have to be done at an international level for the differences to be felt.
  • Re: Tekken 7 Discussion

    Veggie wrote: »
    Naeras wrote: »
    Yuri_AcTN wrote: »

    Same combo, different damage output.

    Wall damage is weird. I believe hitting people slightly later in the wallsplat-state will yield different scaling, but I'm not quite sure how that works.

    I know this is kinda a late reply but this is actually right. Hitting the opponent low enough against the wall changes the combo scaling to 60 percent instead of whatever it normally is. Example: if Leo uses b1,4~Knk~d/f 1+2 at the wall the 1+2 hits way late and gets 16 damage(60 percent) no matter how long the combo before it was.

    Edit: Didn't see someone already said this. Whoops.

    It's all cool. Our thread is Hollywood now.
    You still competing in SF or are you all Tekken now?

    lul nevermind that was Veggey.

    I can answer that: he still travels for SFV-tourneys at times, even though he's hated the game from day 1:V He's okay-ish at Tekken but he doesn't really play it, can't be bothered learning all the strings and stuff iirc.
  • Re: Tekken 7 Discussion

    If he's going in at predictable timings you can often just snipe him on the way in with a mid-hitting keepout-move (mid-hitting to ensure he doesn't crush your high with a hellsweep or something). This does mean pre-empting them entirely, so you might get whiff punished if they wavedash forward and then backdash/sidestep to bait out your move, but it means you avoid the mixup entirely if it works, and get rewarded with some (often decent) damage.

    You can also sidewalk to your left in anticipation to avoid most of the wavedash-options, which also gives you a whiff punish.
    Post edited by Naeras on
  • Re: The SRK Science Thread 2.0

    Does anyone in this thread have a M.S in biotechnology. I was thinking about pursuing a degree in this field. I just wanted to know the challenges in school, ups and downs, and other advice someone could give me.

    I finished my M. Sc. in molecular biology in 2015, specializing on signaling pathways in cancer. What I can say about it is that there are good opportunities for an academic career (if your project involves the word "cancer" people will throw money at you), so if that's what you're interested in, go for it. The field is also expanding extremely rapidly, to the point where it told Moore's law to go fuck itself, and there will always be new stuff to keep working on. The international community is also really connected on this, and there are a lot of opportunities to work abroad, so if you want to travel somewhere, that's definitely a perk.

    Keep in mind, however, that you're kind of locking yourself into a full Ph. D. The job opportunities don't really open up before you have one, unless you're very well connected. And even after the Ph.D. you'll likely still be doing postdocs for several years afterwards, unless, again, you have connections. So make sure to network aggressively while you're studying. That's even if you want to go Ph. D. / postdoc, of course, because that opens a lot of doors.

    Also be aware of the fact that the labwork is really hit-or-miss. I know some people who truly love the day-to-day labwork, and love the preparation, precision and documentation that goes into this. If that's your thing, this is somewhere you can probably do really well. I personally realized that I didn't enjoy it. Partially because I got carpal tunnel in my thumb from pipetting too much. Partially because it takes so long to see progress, and even when things work I have to repeat everything ad nauseam, so I personally feel it's rather unrewarding. But worst of all is losing several months of worktime to a tiny detail which it's incredibly hard to trace back to its source, which has happened several times (I once had to throw away 4 months of data because it turned out a lamp in my instrument was faulty). This happens to everyone, so be prepared for it. And it sucks just as bad as it sounds like.

    Cautions aside, I still love the field. And being able to say that I've genetically manipulated cancer cells (and, more recently, tried to make yeast cells shoot lasers) is really fun. But you need to actually like the work on the experiments you're doing, instead of just being interested in the science. I didn't, so I jumped off to do programming and project management instead rather than continuing with a Ph. D. (in retrospect I should probably just have done bioinformatics, lol)