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OceanMachine · ROCKET LAUNCHER GOD ·

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OceanMachine
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  • Re: Dragon Ball FighterZ General: DBZ Subforum Edition

    Oh look, we got Goku with Saiyan armor and a scar on his face.
  • Re: Dragon Ball FighterZ General: DBZ Subforum Edition

    His opinion about Vegeta seems to be a personal thing. "Every other good player and their mothers play Vegeta so I'm gonna be edgy and say he's actually bad".
    Even if SonicFox is an amazing player, we know he loves to find out some broken shit of relatively underused or underestimated characters and make it work so well it they end up getting nerfed. Take anything he says about tiers with a grain of salt.
  • Re: The SFV Lounge: SRK is ALIVE. AE Hype is BACK! DISCORD going the way of DISCO

    Abigail's theme would've been cool if they didn't throw some random death metal screaming in it.
  • Re: The SFV Lounge: SRK is ALIVE. AE Hype is BACK! DISCORD going the way of DISCO

    Za Fuuru wrote: »
    Dude fighting games market has never been so big.

    Dude SF II sold like 6 million. SF IV series sold like 5 million. What the hell are you talking about? Of course not as big as FPS market, but now it shrank due to revival ending with SF IV series.

    Dragon Ball is a fighting game? Are you serious? You think people buy Dragon Ball FighterZ because it's a good fighter? Dragon Ball is first a 1984 manga. Then a TV series called DBZ. Then MAYBE it's a series of video games.

    The SF V netcode is good, if you wanna play well from fucking San Francisco to fucking New York, it's not gonna happen unless both players have a very low ping. United States are too big, we in Europe get very good matches with very low lag when we stick to near countries.

    SF2 had basically no true competitors besides MK who didn't even come close in terms of sales. Same for SF4 that single-handedly revived a dead genre. If fighting games were dead devs would just invest on their safe market that is consoles and arcades, yet every FG dev right now releases games on Steam almost at the same time as consoles. If the market was dead ArcSys wouldn't have released 4 titles in two years, Arika wouldn't be doing EX Layer, Namco wouldn't be reviving Soulcalibur, Capcom wouldn't have attempted to revive MvC.

    I'm in Europe with one of the best connections you can afford in the region, I'm able to play people in East Coast US with almost no rollback, and guess what? I still get one sided lag. And it has nothing to do with distance. It's just unbelievable that this is even a thing in a competitive title and that it has not been fixed in almost two years.
  • Re: Dragon Ball FighterZ General: DBZ Subforum Edition

    idk, people at ArcSys like to throw in wack mechanics that lock moves behind RNG or some other condition out of your control. I think in fighting games you should always be able to choose what you want but that's just me.