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Psychoblue · the Conductor of the Hype Train ·

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Psychoblue
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  • Re: MVC Infinite Lounge: WE ARE VENOM. DLC CHARACTERS LAUNCH WITH PATCH DEC 5TH

    If they're fun to play as I'll go for it. I didn't expect to land on Hawkeye like I have the past week being he didn't interest me in the slightest in Ultimate, but here we are.

    Capcom this year has made it a point to make sure the least visually appealing characters (Abigail) make up for it with stellar gameplay.
  • Re: Video Game General 5.0: The Game Awards 2017 Dec 7th @ 5:30 PM PT/ 8:30 PM ET

    @ Buying Capcom Fighters, I'm pretty much retired from active competition unless it's SFxT at EVO, so I can't fall back on the excuse that I'm only playing it because I'm chasing the CPT. I buy and play SFV and MVCI because I find it enjoyable enough to put time into and play other people in when the opportunity arises. I'll play some Tekken 7 if I'm feeling froggy, and if you challenge me to NBA Jam or NBA Playgrounds I'll be happy to throw down with the Suns Gorilla or with my KJ/Elvin Hayes team. I've been bringing my PS4 to work every Friday and my executive director has taken an interest in Ultra so we've been going at that. Lately I've been playing HSF2 on Fightcade with a friend of mine in the Netherlands: we met through Street Fighter and I'm actually spending a winter vacation with her in Eindhoven in January.

    Coincidentally I played KOF14 when it was at EVO 2016 and found it lame as hell, so I don't give that any time. I bought Central Fiction, my first BB, played it for a week and got bored. I felt the same way about Revelator. DBFZ looks like it'll be fun so I'll get that too. I actually just finished Xenoverse 1 on Steam after the game finally stopped deleting my save data every time I got close to unlocking the Bardock/Broly saga, and now I want to see what XV2 brought to the table being I heard they added a proper training mode.

    Hell, sometimes I fire up Daemon Bride Additional Gain on my laptop as it is legit my fave non-major IP anime fighting game and I agonize daily that I may never see it get a proper English release so I can enjoy the story mode with its cool-as-hell characters.

    Sometimes it's not about making a political statement. Sometimes you just wanna press buttons.

    EDIT: WTF Hecatom got banned!? I guess I'm running the Daemon Bride wagon alone for a bit.
  • Re: Video Game General 5.0: The Game Awards 2017 Dec 7th @ 5:30 PM PT/ 8:30 PM ET

    d3v wrote: »
    One wonders though, what does this mean for other forms of entertainment that have similar forms of random chance? Stuff like gashapon toys, blind box toys, and of course, CCGs.

    Now, you could say that the difference is that you can sell stuff from CCGs like MTG, toys, etc. However, that really doesn't address the whole gambling aspect, and the fact that you can make money off it makes it even more like gambling. Heck, PUBG lets you sell skins from lootboxes on the Steam marketplace, and people actually do gamble with them, and there are now even actual gambling sites for PUBG skins.
    Psychoblue wrote: »
    That awkward moment when your pay-to-win scheme is so deviant that it prompts the creation of state and national legislature.

    It's more about EA's size and the fact that it's Star Wars that's gotten the attention of governments.

    We've arguably seen scummier lootbox systems. I mean, Valve actually requires you to pay for keys to open lootboxes in CS:GO. And people have made a killing on actually gambling with those.

    Sounds like Capcom with on-disc DLC in SFxT even though ArcSys and SNK were doing it already with Blazblue and KOF13.
  • Re: Video Game General 5.0: The Game Awards 2017 Dec 7th @ 5:30 PM PT/ 8:30 PM ET

    According to this Wall Street analyst, gamers are overacting to Battlefront 2, they are underpaying for the content the game provides, and publishers should raise prices
    https://www.cnbc.com/2017/11/20/gamers-overreacting-on-ea-star-wars-game-firms-should-raise-prices.html
    KeyBanc Capital Markets says outrage over video game micro-transaction pricing is not justified.

    "If you take a step back and look at the data, an hour of video game content is still one of the cheapest forms of entertainment," the firm's analyst writes. "Quantitative analysis shows that video game publishers are actually charging gamers at a relatively inexpensive rate, and should probably raise prices."

    Wall Street is freaking out as EA caves again to social media outrage over its 'Star Wars' game Wall Street continues to worry over "Star Wars" game
    7:05 PM ET Fri, 17 Nov 2017 | 00:50
    Gamers livid over Electronic Arts' in-game moneymaking strategy in its new "Star Wars Battlefront II" title are overreacting, according to one Wall Street firm.

    "We view the negative reaction to Star Wars Battlefront 2 (and industry trading sympathy) as an opportunity to add to Electronic Arts, Take-Two, and Activision Blizzard positions. The handling of the SWBF2 launch by EA has been poor; despite this, we view the suspension of MTX [micro-transactions] in the near term as a transitory risk," KeyBanc Capital Markets analyst Evan Wingren wrote in a note to clients Sunday.

    "Gamers aren't overcharged, they're undercharged (and we're gamers). … This saga has been a perfect storm for overreaction as it involves EA, Star Wars, reddit, and certain purist gaming journalists/outlets who dislike MTX," Wingren wrote.

    Shares of Electronic Arts have declined 10 percent month to date through Monday. Wall Street is worried controversy over EA's "Star Wars Battlefront II" in-game monetization model will hurt the video game's sales.

    Wingren noted there is now a "slightly higher probability" the title will not hit his 13 million sales unit forecast.

    The analyst estimated cost per hour for a typical "Star Wars Battlefront II" player. He said if a gamer spent $60 for the game, an additional $20 per month for loot micro-transaction boxes and played around 2.5 hours a day for one year, it comes out to roughly 40 cents per hour of entertainment. This compares to an estimated 60 cents to 65 cents per hour for pay television, 80 cents per hour for a movie rental and more than $3 per hour for a movie watched in a theater, according to the firm's analysis.

    "If you take a step back and look at the data, an hour of video game content is still one of the cheapest forms of entertainment," he wrote. "Quantitative analysis shows that video game publishers are actually charging gamers at a relatively inexpensive rate, and should probably raise prices."

    As a result the analyst reiterated his overweight ratings for Electronic Arts, Activision Blizzard and Take-Two with price targets of $134, $78 and $144 respectively.

    Electronic Arts announced Thursday it temporarily turned off all in-game purchases in "Star Wars Battlefront II" in response to the negative sentiment from the gaming community.

    The initial uproar centered on in-game purchases in "Star Wars Battlefront II." They allowed players to save time by paying extra money to accelerate the "unlock" of major characters like Darth Vader.

    The gaming community flooded social media and Reddit with thousands of negative posts, saying the company is unfairly compelling consumers to spend more money for content that should be part of the initial $60 game price.

    "Star Wars Battlefront II" officially launched on Friday, but portions of the game went live on Nov. 9 for the company's EA Access and Origin Access subscribers.

    "Despite its inconvenience to the popular press narrative, if you like Star Wars and play video games at an average rate, you're far better off skipping the movie and playing the game to get the most bang for your buck," Wingren added.

    Activision Blizzard and Electronic Arts did not immediately respond to requests for comment. Take-Two declined to comment.

    Activision Blizzard shares dropped 0.3 percent Monday, while Electronic Arts declined 1.1 percent, and Take-Two fell 0.3 percent.

    Shit like this are why Indie games are becoming more and more mainstream while AAA titles continue to fall off. These big budget are getting too rich for our blood, and asking people to pay so much money just to get a somewhat full experience is ridiculous.

    With DLC characters, you can at least pick out the one you want the most and gradually work your way towards the others as funds come in and curiosity reaches its peak after learning the rest of the cast. From what I'm reading about BF2, it's pretty much "pay extra or you will die." NBA2K is like that too with MyPlayer: it's almost impossible to do Career Mode unless you shell out an extra $30 on release to get the VC you need to level them up just to play through the levels at a reasonable pace.
  • Re: Video Game General 5.0: The Game Awards 2017 Dec 7th @ 5:30 PM PT/ 8:30 PM ET

    That awkward moment when your pay-to-win scheme is so deviant that it prompts the creation of state and national legislature.