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Shahenzan · to burn beasts ·


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  • Re: Are gamers full of negativity? Why are there so many complaints in every game?

    People were always gonna bitch, proliferation of the internet just gave more of them a voice

    Besides that, gaming is a more common hobby these days, so the community went from mostly enthusiasts to mostly casuals

    Said casuals are used to getting a gold star and a juice box for installing the game, so when they play anything that kicks their ass and tells them to git gud they get disgruntled

    also business practices have gotten worse over the years and people (rightly) complain about that
  • Re: The Street Fighter 5 General: The Wisest Thoth

    Zeku is the coolest precisely because of his youth-no-jutsu gimmick
    Forget ki blasts and psycho power, having the speed power and freedom of youth on tap is the best super power in the SF universe
    I wish I could go back to a time when my body wasn't a mangled mess lol
  • Re: The Street Fighter 5 General: The Wisest Thoth

    Skort wrote: »
    Real talk, how do you people think DragonBall FighterZ will do ?

    There are a lot of Dragon Ball fans but they are not necessarily fighting game fans. The game itself looks pretty damn fun and very loyal to the anime series. I just hope it won't fall of the radar before it even manages to build a playerbase.

    It's going to sell fine, theres going to be a lot of interest in it
    The game itself looks rather simple but I promise you that it being an ArcSys game things will get difficult, I bet that...
    - there will be combos based on IADing after a grounded normal
    - converting max damage off of a stray hit will probably not be easy. ArcSys games typically have a lot of variables to account for like the damage/hitstun proration of different button strengths. Marvel infinite has this too, but it's different because in Marvel you can throw your combo confirm moves during a blockstring and if it doesn't work out just tag. DBFZ seems to have a lot of unsafe specials or punishable starters, so you'll likely need to be careful with your strings or keep a pressure extending assist on deck if you want a safe offense. Moves that give you really nice long windows to do what you want on hit are more rare in ArcSys games too.

    That game is going to look a lot different when people are consistently punishing raw homing dash, it's going to be drawn out ranged fights with explosive damage and mixups once someone gets in, which is probably a more patient game than the DBZ crowd bargained for.
  • Re: The Street Fighter 5 General: The Wisest Thoth

    Vhozite wrote: »
    So like, when you hear some random died on the news, do you (or anyone here ig) actually care? Like your affected emotionally or whatever?

    No, I don't get emotional over hearing a "random" person died. I don't think anyone really expects anyone to get emotional since death is a fact of life, and a person dying is an inevitability not a tragedy. Specific circumstances of death might move a person to feel for people they have no ties to, or deaths on a signficant scale, but that's not the point.

    The point was that you're cheapening the value of a life because it isn't explicitly tied to your own. Yet your life as it is only exists because of people who wanted to ensure a better quality of life for other people, even those who have no direct ties to them. It's an attitude that speaks of either a lack of thought, or a lack of appreciation for others, and both are things that will only serve to make the world a worse place for us all to live in.

    but uh
    on topic, i dont understand why menats inputs overlap like they do
    shit is whack
  • Re: The Street Fighter 5 General: The Wisest Thoth

    menats vtriggers:
    vt 1 - wisdom of thoth
    vt 2 - i cant negative edge/double tap but i love me some brown girls