What's your point? Any Capcom fan boy would make the exact same fallacy: “Bla bla bla but everyone knows Capcom2017 isn't as good as the 90s version of them so give them a break.”All that screeching your doing is nice and all, but everyone knows made in China SNK isn't as good as the 90s version of them.
I’m not defending anyone, but rather making a correlation between Capcom’s methodology of conducting affairs and SNK'sNone of that is a legit argument for why Capcom doesn't have their shit together.
Classic Kyo & Geese DLC announced like 4 months before launch https://blog.us.playstation.com/2016/04/25/the-king-of-fighters-xiv-to-debut-august-23-on-ps4/Please link where SNK announced DLC chars for XIV before launch. I must've missed that part, but I'm sure you remember.
Don’t get it twisted, SNK is a half century old company ruined by their own marketing mishandling… twice. They’re just like any other company so why the special treatment? They sold out to a major Chinese company now so I suppose they’re good.Except KOFXIV was made by SNK after they have come from the brink of bankruptcy and had no choice but to leave the gaming industry for all of those years because surprise, surprise those sprites they made for KOFXII and XIII was so ridiculously costly it messed them up something fierce.
Wrong! Capcom is going through serious issues too. They are as desperate for money as SNK was. In 2013 Capcom had only $152M left https://www.google.com/search?q=capcom+152+million+usd. They have 41,122 million yen in debt (March 2017) http://www.capcom.co.jp/ir/english/data/pdf/result/2016/full/result_2016_full_01.pdf and It has been growing since 2015 (27,982 million yen http://www.capcom.co.jp/ir/english/data/pdf/result/2014/2nd/result_2014_2nd_01.pdf) while their net income keeps falling.…in comparison with Capcom who still allowed all of this to happen despite having the money to make them better.
OMD looks like you don’t know anything about SNK’s current state.You might as well see them as an indie company at this rate and thus there's no point in attacking them at all in this way
It's more than a decade past their bankruptcy and it's not like they had disappeared from the market or something. They were still coming up with "so so" titles.Don't get mad because people want true value from something they have to buy.
In March 2015, Leyou Technologies Holdings submitted a disclosure of interest document to the Hong Kong Stock Exchange, highlighting a "possible investment in a renowned Japanese video game developer." Later in August, it was announced that Chinese web and mobile games giant 37Games, along with an asset management firm, Orient Securities, had formed a joint venture to invest in Ledo Millennium, a subsidiary of Leyou Technologies. Through Ledo, the venture acquired Kawasaki's 81.25% stake in SNK Playmore for $63.5 million. The reason given for the acquisition was to gain rights to SNK Playmore's IP, and further develop them by following Marvel's approach to mass media, with games, comics, film and television.
The thing is there is a huge difference between the issue of KOFXIV models in the development period it's not about the "facial aesthetics" right? while in MVCi it's like they are really aiming to alter the face to look like that.
People here are considerate enough for this kind of usual results and so as I am also. (Not talking about polygons and hair but facial features)
The problem is why some facial aesthetics ends up like this (Not talking about polygons and hair but facial features) It's like they are trying to alter or radical change the facial features?
What do you call the case of Kyo then? From an asshole delinquent to slightly mature asshole to J-POP idol?!!!If this is intentional. it's like they just want people to gravitate to DLC costume or be the talked in social media by spreading it like memes for advertising.
What makes you think they made the game from scratch? Most of the battle system and mechanics can be ported to suit 2.5D environment. All their focus went to graphics and they've been talking about it like it's their sole selling point.And the cased of SNK is can be tolerated , acceptable and understandable after just reforming there company from another bankruptcy then recently develop a game 100% from scratch.
You speak about design yet you only made excuses for the non up to standards graphics.If this trend of loosely designing keeps on being like that. This mistake seems to have no direct problems for now but it will does gradually alter the future design to be more butchered visually because of continuous contradicting and inconsistent design to each other because of different influences and preference. People would change how they see the character.
I’m sorry where did they prove me wrong??? And what actual players? I don't know where you're going with that, I’m an actual player myself.Just because actual KOF players have proved you wrong, especially when it comes to the gameplay, doesn't mean you get to bring your stuff to other threads.
Not true everytime. I'll use an extreme example to elaborate.Is only one person still holding the stick/pad? If your answer is yes. Then you're only fighting one person. It's knowledge and skill vs knowledge and skill.
Was helpful advice and was something the player could have figured out on their own had they thought about it. Ultimately didn't mean shit because the other player was still better anyways which just proves my point.
Back in the day, I did.Do you compete?
My point is coaching=cheating since fighting games are closer to a chess match than they are to boxing.Well they aren't coaching in the middle of a match, so I don't see the harm in it.