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grandabx · Flameater · ✭✭✭✭✭ OG

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  • Re: Dragon Ball Fighter Z announced! 2.5D, 3v3 and made by ArcSys

    EmblemLord wrote: »
    grandabx wrote: »
    With this game releasing in less than 3 months, there have been many play test. With some of these test have came the feeling that the play-styles of the characters are homogenized. Is Arc holding off from showing it's....Trump card(s) or is what is currently shown the best it's going to get?

    Having archetypes in title alone won't cut it. Theses things must be injected into the approach/execution of each archetype as much as possible with the lowest correlation to each other as possible.

    Universal mechanics seem to have very little back-n-forth counter tactics (currently too safe) and meter gain seems a bit too easy. Combo routes all seem to start and end the same way. I'm not sure if Arc has any plans to add the attribute system from Blazblue to DBFZ, but that would seriously help add value to normals/specials in the neutral zone (http://www.dustloop.com/wiki/index.php?title=BBCF/Attack_Attributes).

    To sum it up, is DBFZ all flash (nostalgia) with little substance or is there more?
    Sounds to me like you should be playing Guilty Gear.

    Not trying to be an asshole. But from how you post you seem intelligent. You also seem like you are holding out for this game to be something it isn't.

    Most of the time when people ask questions like this in my experience, they want someone to "convince" them. Instead I'm just going to challenge you to come to your own conclusion.

    The game CLEARLY is not Guilty Gear level or Blazblue level. This is factual information at this point.

    Now the question is, can you accept that? Is that ok for you. And guess what? If it's not ok for you then that's fine too because hey....GG and BB DO exist and you can play those. Play DBZF for what it is and be able to accept that yes the game will grow deeper as people explore the game as ALL fighters do. But also accept that unless the game gets an overhaul, it will not be on the level of depth as it's predecessors.

    I'm just waiting to see if the game's skill ceiling has been dropped. It's fine to drop the skill floor, but dropping the opposite is dangerous territory for a game they want to build E-sports around. Why buy a DLC character if their....function is the same as one already in the base roster or one I've purchased beforehand?
  • Re: Dragon Ball Fighter Z announced! 2.5D, 3v3 and made by ArcSys

    Here:

    Blue Gain meter
    Red Regain sparking
    Yellow Fast life regen
    Green Revive dead chars
  • Re: Guilty Gear Xrd -REVELATOR- one of life's gilty pleasures


    IF they were to wait over 9 months to add more content to GG, you can pretty much confirm it will be put on the back burner tournament-wise.

    DBFZ releases in 3 months. Tell me how that's affecting sales in 2017 please. When DBFZ is on the market, Bamco is going to start a pro tour (something GG has never had) and it's going to take attention away from any GG update released afterward. As people are awaiting DBFZ, you take advantage of the space in between. They've had plenty of time to make at least two new characters. Answer and Baiken were ready back in late January. You don't think they've making other characters after that?
  • Re: Dragon Ball Fighter Z announced! 2.5D, 3v3 and made by ArcSys

  • Re: Dragon Ball Fighter Z announced! 2.5D, 3v3 and made by ArcSys

    I HOPE there are many more characters in the base game to be revealed. Marvel vs Capcom 3 (first version) released with 36 character in the base game and those characters had waaay more special moves each with more varied playstyles.

    They also need to show which characters are in the Fighterz Pass.

    If I was them, I wouldn't wait to calm those on the fence down.

    This could go from hype to horrible in an instant.