That's a surprise, because Rondo was already the easiest Castlevania game I played by far, metroidvanias aside. One can finish the game with more than 20 lives, if he doesn't screw up much. The only hard sections are the alternate route in stage 2 (after killing or evading the Behemoth, either falling from the first or third holes), and the great armors in stage 5' - in case you got there with less than half heath bar. And no, I ain't talking about using Maria, since she's there for your younger sister to play and not die, in case you have one.The Rondo remake is arguably easier than the original. And they didn't really redesign much. The levels follow the same path, they just look different. And which armor knight are you talking about? The Bible is really the way to go in DXC, it hits multiple times sometimes, clears a path around you and there isn't anything that I'm aware of that's immune to it. Stage 4 is one of my least favorite levels overall, but they made it really beautiful in DXC, so I can stomach it more there.
JJust for the sake of curiosity, here are some differences up until SSF2, since in ST they are very different:In Super SF2, Ken's tatsu didn't knock down. Ryu's did. It's been like this up until now.