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x64 · Fuck your SRK ·

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x64
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  • Re: USF2 Changelog and Wiki

    Off topic: this game support/has a replay saving system?

    Yes it does! For ranked/non-ranked netplay anyway. Forgot if you can record local matches.
  • Re: USF2 Changelog and Wiki

    Vance wrote: »
    I've updated the tier list for Ultra Street Fighter II based off of online data at https://askvance.wordpress.com/2017/09/04/what-is-the-latest-tier-list-for-ultra-street-fighter-ii-september-4-2017/ which now looks like this:

    A: Balrog, Chun Li, Ryu, Violent Ken
    B: Zangief, Dee Jay, Guile
    C: Akuma, Vega, Dhalsim, E. Honda, Ken
    C-: M. Bison, Sagat, Fei Long
    D : Evil Ryu, Cammy
    F: Blanka, T. Hawk

    This means Balrog and Chun Li are the first two characters to have more than 20,000 BPs online. They wouldn't have been my first two guesses, but there you go. :)

    Again I would warn against drawing too much off of BP. The top Chun-li for example (I think his name is Branch or something) is really not a good Chun. On top of that, he'll block you outright if you win too much against him. I also notice a lot of high BP/low PP among the top BP players, which like SF4 is something that is too easy to achieve and devalues BP.

    On a separate note, I noticed you mention Balrog losing his "throw loops" on your blog. While he technically loses a safejump throw off his hold against mirror Rog and Fei, his throw loop game (walk under tick after throw) is still a strong as ever. At least that's been my experience. I rarely if ever even get them teched.
  • Re: Ultra SF2 General Discussion - We need the CPS1 music!

    So I was playing Balrog vs V.Ken last night. Fired a super, it gets blocked, and the guy SRK's after the 4th blocked hit and fully connected. The Balrog super did not have the trademark slowdown after the 2nd or 3rd hit that usually happens near a corner. Never seen that once before. Also notice people getting hit with MP HHS when I'm playing Honda, taking one or two hits and then SRK'ing out of the next hit. That seems a little more plausible since the HHS doesn't combo into itself but it is also something I haven't seen before in ST.
  • Re: Ultra SF2 General Discussion - We need the CPS1 music!

    Vance wrote: »
    x64 wrote: »
    Were you the DJ? Sorry about not playing more, I was trying to get more matches against a high ranked V.Ken at the time.

    That was me! I used to go by the name littlecowpower on HD Remix and played Blanka exclusively, when he wasn't borderline garbage. Now I stick to Evil Ryu and only switch to Dee Jay or Blanka against the players I respect most.

    I've mained Zangief and Guile in past versions of SFII as well... Nothing but love for this strange game.

    How did you do against Violent Ken?

    I think I remember you on HDR. I was playing against MichaelLee. I'd say he has the most impressive V.Ken I've run up against so far. I think this might be his first time with SF2 because he lacks a few basics but he has V.Ken's skill plays down. Very adept at using the dash on wakeup to set up a 50/50 jab srk (that's completely safe on block). We probably played about 30 times yesterday and I think I beat him at least 20-10 but the way the game deals PP out I think I barely made change when it was all said and done lol.

  • Re: Ultra SF2 General Discussion - We need the CPS1 music!

    Jion_Wansu wrote: »
    Which characters are banned in tournament play? Just Shin Gouki?

    Also for tournament play, is the default the CPS2 sprites?

    There hasn't really been any real tourneys besides the 2old2furious and a few WNFs ones. Probably Classic mode with no shin akuma.