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x64 · Fuck your SRK ·

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  • Re: Street Fighter 30th Anniversary Collection (PS4, XB1, Switch, Steam)

    What are some good joysticks for Xbone?

    With MadCatz dead only Hori and Razer make official sticks IIRC. Hori sticks come with their own proprietary joystick and buttons while the Razer comes with full Sanwa. If you're used to Sanwa the Hori sticks/buttons are fairly similar but there is a usage curve to get used to. If you want to go custom, can't go wrong with a Brook Unversal Fight Board pcb (compatiblity with PS3/PS4/XB360/XBone).
    Zx-tole wrote: »
    Sad days, no street fighter the movie the game listed in this collection

    I know there is a high likelyhood of this being a joke post but I'd imagine there are licensing/royalty issues abound for this game to see a re-release. Not to mention the negative connotation the movie brings.
  • Re: Street Fighter 30th Anniversary Collection (PS4, XB1, Switch, Steam)

    There has never been an SF game that was ported to console and ended up being arcade perfect. Something was always slightly off (speed mostly).

    ST on DC?

    That is the best port of ST out there but still has some issues. Even with the dipswitches set correctly the speed the game uses before the "Round x Fight" is set to Turbo 0 which is jarring, plus a few other oddities (Screen aspect ratio is off slightly, some new character bugs).
  • Re: Ultra SF2 General Discussion - We need the CPS1 music!

    Jion_Wansu wrote: »
    O. Ken is better than V. Ken

    I never got too deep with old school street fighter, what makes O.Ken better?

    Outside of normal health, nothing. V.Ken has everything O.Ken has otherwise, only better. Even without the command dash V.Ken is arguably better.
  • Re: USF2 Changelog and Wiki

    Off topic: this game support/has a replay saving system?

    Yes it does! For ranked/non-ranked netplay anyway. Forgot if you can record local matches.
  • Re: USF2 Changelog and Wiki

    Vance wrote: »
    I've updated the tier list for Ultra Street Fighter II based off of online data at https://askvance.wordpress.com/2017/09/04/what-is-the-latest-tier-list-for-ultra-street-fighter-ii-september-4-2017/ which now looks like this:

    A: Balrog, Chun Li, Ryu, Violent Ken
    B: Zangief, Dee Jay, Guile
    C: Akuma, Vega, Dhalsim, E. Honda, Ken
    C-: M. Bison, Sagat, Fei Long
    D : Evil Ryu, Cammy
    F: Blanka, T. Hawk

    This means Balrog and Chun Li are the first two characters to have more than 20,000 BPs online. They wouldn't have been my first two guesses, but there you go. :)

    Again I would warn against drawing too much off of BP. The top Chun-li for example (I think his name is Branch or something) is really not a good Chun. On top of that, he'll block you outright if you win too much against him. I also notice a lot of high BP/low PP among the top BP players, which like SF4 is something that is too easy to achieve and devalues BP.

    On a separate note, I noticed you mention Balrog losing his "throw loops" on your blog. While he technically loses a safejump throw off his hold against mirror Rog and Fei, his throw loop game (walk under tick after throw) is still a strong as ever. At least that's been my experience. I rarely if ever even get them teched.