http://www.youtube.com/watch?v=xSdmTHbqcbw
What's going on guys, Saki here. First and foremost, I'd like to say that if this is something that has been founded, I've looked for two days now and found NOTHING on this anywhere. I discovered this by accident while using Balrog a few mornings ago. So far I've only tested this with Ryu, Chun Li, Balrog, and Sagat. This might be common knowledge, and if so, bear with me folks.. Thank you to Samma for the input correction/editing cues.
EDIT:
Because this has been founded long since, and before (I was unaware, therefore my original disclaimer will remain) I apologize for the misconception of a new finding. I have also changed the name for the sake of it not being a brand new discovery, however for those of you who STILL did not know this - and my lack of post deleting power, I will edit some phrases in this main post.
Dash Active - (Or whatever it's REALLY Called)
What is it? Quite simply, a quick way to execute a backdash from ANY position. The input is simply b, mp+mk, b. If you are already holding back whether you are standing or crouching, all you have to do is press mp+mk, b. It also works for dash forward, as I'm now figuring out. The input is just as easily f, mp+mk, f. See note on Sagat below.
Pros and Cons
+ Extremely Easy to perform.
+ Quick backdash on guard, so you don't have to bring the stick to NEUTRAL first.
+ ARMOR on the mp+mk input, INVINCIBILITY on the back input.
+ CHARGE CHARACTERS: Retain Charge and allows for Backdash Ultra. I'm still doing extensive testing with the properties of this, but so far I don't see it working for Guile or Vega.
+ Some characters have different reactions (I'm still looking these up as we speak). SAGAT for example looks as if he's faking a move for one, AND it cuts his backdash distance in 1/2. Useful? If his back dash distance is halved, that means he will recover quicker using b, mp+mk, b instead of just regular b, b as a backdash. Edit: If you f, mp+mk, f with SAGAT, you will get a longer dash.
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- First input (mp+mk) has armor, HOWEVER, if the opponent executes an armor breaking move, or reversal/counter hit (Something that normally breaks armor), you WILL Eat the hit.
- As far as I know, you CAN BE THROWN out of the startup of this move.
- If you absorb a hit, you won't be able to Ultra afterwards (as far as I can tell - but I think my inputs are off for this one.)
That's all I've got folks. Feel free to let me know what you all think about this.






