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01-18-2006, 05:20 PM
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#1
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LoL Player
Join Date: Oct 2004
Location: Goiania - GO - Brasil
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LK Hurricane Kick -> Reset -> Raging Demon
Has anyone ever tried it? I've been thinking if it'd work .
Like:
d.mk -> lk hurricane -> front lp , lp , front , lk , hp ...
Or even
d.mk -> lk hurricane -> front lp , lp , front(hold) mp, lk , hp for a kara R.D ...
Can anyone confirm if it is possible ?
Thanks .
__________________
Sean - "Eu sou brasileiro e não desisto nunca."
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01-18-2006, 05:32 PM
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#2
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Sup! Nothing! Later!
Join Date: Dec 2004
Location: Newcastle, UK
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Yes it's possible, but timing it like that usualy causes you to miss. I find it better if you do it like c.mk, qcb+lk, lp (reset), lp, lp, forward, lk, hp. It seems to be the correct timing, works every time I do it that way. If you kara I'm almost sure you'll miss, though I'm not fully positive. I'm guessing the frame advancement wont help it, not that you really need if for that set up anyways.
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If they did, you'd best call child protective services. A woman reckless enough to give her kids CFJ cannot be competent enough to raise children.
spudlyff8fan - To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.
Last edited by Demon Dash; 01-18-2006 at 06:49 PM.
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01-18-2006, 09:56 PM
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#3
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ScrubTactics
Join Date: Apr 2005
Location: Zaibatsu
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its still real tough timing. Opponents can jump out a lot of times. Honestly.. i dont think its worth it. save the meter for a better setup or a regular super
Also, try using fierce as the reset. see if that helps
__________________
Originally Posted by Tin.
finally saw a fist of the north star vid.. i have no idea whats going on
all i know is 1p did some stuff and 2p died and then a horse came out and i was like "a To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. man hi2u horse!"
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01-18-2006, 10:12 PM
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#4
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Sup! Nothing! Later!
Join Date: Dec 2004
Location: Newcastle, UK
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Quote:
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Originally Posted by l337v1n337
its still real tough timing. Opponents can jump out a lot of times. Honestly.. i dont think its worth it. save the meter for a better setup or a regular super
Also, try using fierce as the reset. see if that helps
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So they can jump out of it? This is something I've wanted to know.
__________________
If they did, you'd best call child protective services. A woman reckless enough to give her kids CFJ cannot be competent enough to raise children.
spudlyff8fan - To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.
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01-19-2006, 03:19 AM
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#5
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LoL Player
Join Date: Oct 2004
Location: Goiania - GO - Brasil
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"Opponents can jump out a lot of times"
This is what I was afraid of :/ ...
Thank you guys .
__________________
Sean - "Eu sou brasileiro e não desisto nunca."
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01-19-2006, 05:03 AM
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#6
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Legend of Kirk Li
Join Date: Jan 2005
Location: VA Rep
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If you're ever able to start the demon from THAT close, unless they were holding up as soon as they landed, you will probably land it until they get used to it. At that range, if you tried to crouch block(the opponent) and THEN they tried to jump away, more than likely the demon would catch them because of the extra frames.
__________________
Are YOU still single?!?!?
R.I.P Reggie Etheridge
He tortured me...with his awfulness
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01-19-2006, 02:24 PM
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#7
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ScrubTactics
Join Date: Apr 2005
Location: Zaibatsu
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a normal person would press up as soon as they see the demon freeze. that should be tnough
edit- let me put it this way. If it were that simple, there would be no daigo/jwong videos, ko owning up with yun, etc. etc. etc. It would all be hey who gets the low hurricane into a combo first ok done demon. It would be way too broken
__________________
Originally Posted by Tin.
finally saw a fist of the north star vid.. i have no idea whats going on
all i know is 1p did some stuff and 2p died and then a horse came out and i was like "a To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. man hi2u horse!"
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01-20-2006, 06:20 AM
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#8
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LoL Player
Join Date: Oct 2004
Location: Goiania - GO - Brasil
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I don't agree .
I see the Raging Demon as a finish option , cause the 2 bars make a huge difference in the beggining/middle of the round . This is a very hard combo to try , and as Demon Dash said "timing it like that usualy causes you to miss." . Having it to work would not make Akuma top tier , or make the game broken . It's a high risk attempt .
--Edit--
IMO
__________________
Sean - "Eu sou brasileiro e não desisto nunca."
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01-20-2006, 04:26 PM
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#9
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ScrubTactics
Join Date: Apr 2005
Location: Zaibatsu
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Quote:
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Originally Posted by Firewaster
I don't agree .
I see the Raging Demon as a finish option , cause the 2 bars make a huge difference in the beggining/middle of the round . This is a very hard combo to try , and as Demon Dash said "timing it like that usualy causes you to miss." . Having it to work would not make Akuma top tier , or make the game broken . It's a high risk attempt .
--Edit--
IMO
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making it easy would make it broken. its not easy (but is possible) and thus it already is a high risk attempt (most times missing) and not broken.
__________________
Originally Posted by Tin.
finally saw a fist of the north star vid.. i have no idea whats going on
all i know is 1p did some stuff and 2p died and then a horse came out and i was like "a To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. man hi2u horse!"
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01-21-2006, 04:40 AM
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#10
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LoL Player
Join Date: Oct 2004
Location: Goiania - GO - Brasil
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We both said the same thing
__________________
Sean - "Eu sou brasileiro e não desisto nunca."
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01-21-2006, 10:05 AM
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#11
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ScrubTactics
Join Date: Apr 2005
Location: Zaibatsu
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oh i thought there was a misunderstanding earlier when you said "i do not agree." nm.
__________________
Originally Posted by Tin.
finally saw a fist of the north star vid.. i have no idea whats going on
all i know is 1p did some stuff and 2p died and then a horse came out and i was like "a To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. man hi2u horse!"
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01-21-2006, 02:10 PM
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#12
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LoL Player
Join Date: Oct 2004
Location: Goiania - GO - Brasil
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If it was easy to do , it would be broken .
That's what I meant .
(This will lead us nowhere lol)
__________________
Sean - "Eu sou brasileiro e não desisto nunca."
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01-21-2006, 06:25 PM
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#13
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ScrubTactics
Join Date: Apr 2005
Location: Zaibatsu
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which is what makes it fun
__________________
Originally Posted by Tin.
finally saw a fist of the north star vid.. i have no idea whats going on
all i know is 1p did some stuff and 2p died and then a horse came out and i was like "a To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. man hi2u horse!"
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02-10-2006, 08:58 AM
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#14
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Feeding the donkeys
Join Date: Jun 2004
Location: Long Island,NY
PS3 Gamertag: CaptainRyu
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Why not D+mk xx lk HK jab (reset) dash demon?
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Av by Yeahdood120%. Thanks.
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02-10-2006, 09:59 AM
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#15
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Dr. Feelgood
Join Date: Jul 2003
Location: LA
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If you're going to do a reset, why not do something relatively useful, like SAI or KKZ?
__________________
You want some juice? I know you do. Link to needle: http://forums.shoryuken.com/showthread.php?t=202523
How-to Q: http://forums.shoryuken.com/showthread.php?t=102904the
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02-10-2006, 04:07 PM
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#16
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Registered User
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Because the Ragin' is always best.
--tsukaihatasu
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02-10-2006, 04:26 PM
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#17
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Registered User
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What's up Dave?! How's law school?
On to business:
No reset connects, so a potentially better Raging attempt would be:
short hk>ANY>mk DFlip>Dive Kick>Ragin
the demon flip dive kick will take you over their head, and the sudden change of direction will cause them to panic by block or attack which will come too late to save them because of proximity. This is the very heart of unsafe, but why even use RD if you want safety? I do this frequently, and it works, but cancelling RD directly from dive with no intermediate attacks is F*K*G hard.
--tsukaihatasu
(L from BCade)
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02-21-2006, 01:43 PM
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#18
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With 20% more hate!
Join Date: Jan 2006
Location: Fontana, Ca
PS3 Gamertag: Coming Soon
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Akuma has several different ways to snatch people to hell. I alone have master 3 outta 5 ways to get people.
If you interested then try this difficult one
start from Half screen away and if your enemy is coming at you
jump towards D+mk, f,d,df+ HK+HK in mid air (if you succefully jumped over enemy) before you land with the kick perform the Shun-goku-satsu.
I wish I had a video fed to show everybody but if the above work your enemy will try to rush and low clip you but fail cause they'll be left open for the kill.
1 of the best reset I was taught was if someone jumps and you hit them with a mid-air hurricane kick (Mk) hit them with a FP to reset them. Quickly perform hell murder and they can't get away (especially in the corner).
If you want my other ones PM me cause there not for the board!!!
__________________
Shin Shun Goku Satus on all those who appose me....
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02-21-2006, 05:07 PM
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#19
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ScrubTactics
Join Date: Apr 2005
Location: Zaibatsu
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i may be misunderstanding these.. so let me see.
the first one is basically a divekick, then a roundhouse demon flip to go to the other side, and then a demon?
2nd one is an aerial hurricane kick.. standing fierce, demon? these seem pretty iffy.
oh and i completely agree with tsu- a lot of the demon stuff here is maddd unsafe (anyone with a little knowledge will know what to do) but yeah, why demon if you want to be safe?
just incase people try to do this to you though. if someone demon flips in your face or over you... shoooryuuuuken. One of the main reasons i dont use demon flips after resets anymore. ok well i still do, but im just a lot more careful about it now.
Remember the other demon stuff guys! Blocked sweep into demon, cross over demon, divekick-in-front-of-your-face-but-whiff demon, short hurricane kick, fierce, short hurricane kick, demon (2nd short hurricane will whiff, and ofcourse the dash and kara dash demons. There are a lot of other ways, but these are a few of the best.
__________________
Originally Posted by Tin.
finally saw a fist of the north star vid.. i have no idea whats going on
all i know is 1p did some stuff and 2p died and then a horse came out and i was like "a To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. man hi2u horse!"
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02-21-2006, 07:13 PM
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#20
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With 20% more hate!
Join Date: Jan 2006
Location: Fontana, Ca
PS3 Gamertag: Coming Soon
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[QUOTE=l337v1n337]i may be misunderstanding these.. so let me see.
the first one is basically a divekick, then a roundhouse demon flip to go to the other side, and then a demon?
2nd one is an aerial hurricane kick.. standing fierce, demon? these seem pretty iffy.
oh and i completely agree with tsu- a lot of the demon stuff here is maddd unsafe (anyone with a little knowledge will know what to do) but yeah, why demon if you want to be safe?
the first one is basically a divekick, then a roundhouse demon flip to go to the other side, and then a demon?
when you try it, it will look wierd at first but if you master it, u can throw off so many people that it will left them defensless. Also if you don't want to demon when they bait SA1 will get them clean.
2nd one is an aerial hurricane kick.. standing fierce, demon? these seem pretty iffy.
Yes cause it will reset them after the standing FP, kidda like a 3 or 3 hit juggle and your oppoinet will have to land before they can react but it will be too late cause you already started the frame for the shun-goku-satus. I did it training mode and it works.
__________________
Shin Shun Goku Satus on all those who appose me....
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02-21-2006, 09:22 PM
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#21
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ScrubTactics
Join Date: Apr 2005
Location: Zaibatsu
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haha... sorry man, i think youre going to have to try that on people. Im almost certain an opponent can jump out of the demon in the 2nd scenario (try it outside of training mode and tell the person to jump as soon as he sees the demon activated)
The first case, you can get dragon punched in middle of the dive kick and they can move a little.. but i'll have to mess around and look at the distance assuming one dosent get dragon punched. but basically, cross over demon, right?
__________________
Originally Posted by Tin.
finally saw a fist of the north star vid.. i have no idea whats going on
all i know is 1p did some stuff and 2p died and then a horse came out and i was like "a To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. man hi2u horse!"
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02-21-2006, 10:54 PM
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#22
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With 20% more hate!
Join Date: Jan 2006
Location: Fontana, Ca
PS3 Gamertag: Coming Soon
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Quote:
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Originally Posted by l337v1n337
haha... sorry man, i think youre going to have to try that on people. Im almost certain an opponent can jump out of the demon in the 2nd scenario (try it outside of training mode and tell the person to jump as soon as he sees the demon activated)
The first case, you can get dragon punched in middle of the dive kick and they can move a little.. but i'll have to mess around and look at the distance assuming one dosent get dragon punched. but basically, cross over demon, right?
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Right! it's like a cross up without touching them (yet) but in training mode try putting the player in the middle and do the D+MK in-front of them (but don't hit them) then the demon dive kick (f,d,df + Hk) and you end up on the other side of them. Against online the best way to start it is right before they get up after a knock down or if there thinking about coming it
I call it the air walk set up...
__________________
Shin Shun Goku Satus on all those who appose me....
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02-22-2006, 08:57 AM
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#23
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SBO5 Team UK
Join Date: Feb 2005
Location: London, UK
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Shin Takuma - we haven't played for quite awhile which is why you think those demon setups work  Just kidding man
Your 'air-walk' setup is a more complicated variant of a setup I use - but very rarely since it is a gamble. I just jump over them as I would do if I was about to attempt a cross-up, but do the dive kick so that I land well out of throw range - DEMON. This catches people a lot because they expect to see a cross-over hit, but are also ready the tech a throw in case your cross-up attack missed. The dive kick taking you just that little bit away makes 'not so sharp' opponents think that you tried to attack them, missed, and that they can throw you - thus they eat the demon.
The second setup - people can ALWAYS jump away after a reset. Sometimes it LOOKS like they have no choice but to land into it - and therefore they dont bother trying to jump. If they simply hold up when they see the demon start, they'll get away.
And share the knowledge man - if you have a few demon setups that you think are good, let people know. Otherwise they wont develop counter measures for them which in turn will leave you with the same setups for the rest of your life.
Once I told everyone about my initial setups when I first learnt the demon, they never worked again. Then I had to develop better ones which I thought was impossible. But I found some. Then people started trying to counter those. Then I went all the way back to my initial ones again. Etc Etc - now I dont even use 'setups' per se - I just see the situation and I KNOW if I can get a demon in or not.
Ironically speaking, I see such openings numerous times in a match. And the opponent probably knows it as well. But they also know that I WONT do the demon at that point because it would be a bad move. Any ideas why?
Give your opinions - WHEN WOULD LANDING A DEMON BE A BAD THING DURING A GAME?
__________________
SF4 = scrub fighter 4, jab fighter 4, noob fighter 4, balrog fighter 4, turtle fighter 4, mash fighter 4, down back fighter 4, shite fucker 4. To think a SUPER version is on its way... To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.
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02-22-2006, 11:15 AM
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#24
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With 20% more hate!
Join Date: Jan 2006
Location: Fontana, Ca
PS3 Gamertag: Coming Soon
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Quote:
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Originally Posted by HarmoNaz
Shin Takuma - we haven't played for quite awhile which is why you think those demon setups work  Just kidding man
Your 'air-walk' setup is a more complicated variant of a setup I use - but very rarely since it is a gamble. I just jump over them as I would do if I was about to attempt a cross-up, but do the dive kick so that I land well out of throw range - DEMON. This catches people a lot because they expect to see a cross-over hit, but are also ready the tech a throw in case your cross-up attack missed. The dive kick taking you just that little bit away makes 'not so sharp' opponents think that you tried to attack them, missed, and that they can throw you - thus they eat the demon.
The second setup - people can ALWAYS jump away after a reset. Sometimes it LOOKS like they have no choice but to land into it - and therefore they dont bother trying to jump. If they simply hold up when they see the demon start, they'll get away.
And share the knowledge man - if you have a few demon setups that you think are good, let people know. Otherwise they wont develop counter measures for them which in turn will leave you with the same setups for the rest of your life.
Once I told everyone about my initial setups when I first learnt the demon, they never worked again. Then I had to develop better ones which I thought was impossible. But I found some. Then people started trying to counter those. Then I went all the way back to my initial ones again. Etc Etc - now I dont even use 'setups' per se - I just see the situation and I KNOW if I can get a demon in or not.
Ironically speaking, I see such openings numerous times in a match. And the opponent probably knows it as well. But they also know that I WONT do the demon at that point because it would be a bad move. Any ideas why?
Give your opinions - WHEN WOULD LANDING A DEMON BE A BAD THING DURING A GAME?
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Good point and your right about the set ups expect I hit some guy in mid-air with a hurricane kick, a FP for a juggle right into the demon...I always connect cause they were so confuse but many have just jumped straight over it.
Try is one just for fun (you can get people with this, if there stupid to do it!)
halfway across the screen throw a red FP fireball then perform the demon (see the pic  ) it will look like a race between akuma's fireball and him! now people who love to parry fireballs are 82% supect to get grabbed  It's a gambling combo that pays off in 2 ways...either there get hit by the fireball or get grabbed. If they parry it = the end!
I called it the "shadow-walk" set up, it will make you laugh if they parry it
now if they super on the get up (depending on what art they use) you may end up getting hit with there super but it a gamble that pays off well in my case
__________________
Shin Shun Goku Satus on all those who appose me....
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02-22-2006, 08:23 PM
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#25
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ScrubTactics
Join Date: Apr 2005
Location: Zaibatsu
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hmm.. i guess those setups are alright if youre playing against people who dont play much.. but you need to realize, demon setups are mostly demons that are not escapable after the super freeze activation thing appears. "confused" so mashes out stuff dosent really count. I used to do stupid demons all the time but then i learned how nice it is actually landing non-escapable demons and working it into your game (and not making your life goal a demon)
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Originally Posted by Tin.
finally saw a fist of the north star vid.. i have no idea whats going on
all i know is 1p did some stuff and 2p died and then a horse came out and i was like "a To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts. man hi2u horse!"
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