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Thread: Donjon games do it again: Vanguard Princess

  1. #326
    when i try to pressure on knockdown, im getting eaten up by dp's and such.


    does reversal > meatie in this?
    11:23:41 AM Led: yes 'cause the guy use a trick
    11:23:55 AM Led: like using again and again the same blow
    11:24:05 AM Led: or grabing
    11:24:10 AM roadapple: XD

  2. #327
    This game needs to be ported to an original engine and online, like, yesterday.
    Currently playing: Vanguard Princess, Vampire Savior, Arcana Heart.

  3. #328
    The punch loli 2D assist has retarded amounts of stun. Pretty much every character has a stun combo with that thing.

    Also, I have nobody to play with so idk the answer to this yet. If you use her 6D assist, the opponent still blocks towards the point char right? It doesn't actually cross up, does it?
    youtube.com/rollisyourmother
    Compiling TvC vids, commentary, tutorials, combos, and match vids sorted by character.

  4. #329
    Quote Originally Posted by aqualung View Post
    when i try to pressure on knockdown, im getting eaten up by dp's and such.


    does reversal > meatie in this?
    Use your support for meatie in most cases. WAY safer.

    Quote Originally Posted by yourmother View Post

    Also, I have nobody to play with so idk the answer to this yet. If you use her 6D assist, the opponent still blocks towards the point char right? It doesn't actually cross up, does it?
    No it does not.
    Avatar by lolerskates

  5. #330
    Eri has an infinite.
    I'm not awesome to do it until 0% however, and it scales like a bitch.
    Plus it's not that easy, I tried for a long long time (sumazndude can attest to this) before I just gave up.

    Basically for damage restun: jC 5A 5B 6D 5B 5B 236AAA 6B 2C 2D 214B
    For 1 assist (regens itself) restun infinite: jB jC jB jC 5A 5B 6D 5B 5B 236AAA

  6. #331
    Infinites in this game don't seem so bad, since there's no match timer and they scale to 0.

  7. #332
    Support counter ruins any chances for infinites in this game.

    Infinites and long ass combos are just combo video material. This game is all about footsies and dealing damage in short combos.
    #Arcana

  8. #333
    http://www.youtube.com/watch?v=s8u-mCwCBpU

    lols, Can be started off of a low A/B, just some funny loop with Kurumi in the corner.
    youtube.com/rollisyourmother
    Compiling TvC vids, commentary, tutorials, combos, and match vids sorted by character.

  9. #334
    Quote Originally Posted by sibladeko View Post
    Eri has an infinite.
    I'm not awesome to do it until 0% however, and it scales like a bitch.
    Plus it's not that easy, I tried for a long long time (sumazndude can attest to this) before I just gave up.

    Basically for damage restun: jC 5A 5B 6D 5B 5B 236AAA 6B 2C 2D 214B
    For 1 assist (regens itself) restun infinite: jB jC jB jC 5A 5B 6D 5B 5B 236AAA
    That's pretty crazy that you can do jBC jc. jBC. Is that link pretty tight? I couldn't pull it off when I first learned about that chain.
    Jazzy NYC '99!
    ♫ Move Me ♫
    Team Wack

  10. #335
    Sugeno just need to launch a patch that makes you stun just for one time during a combo and thats it, infinites out.
    Currently playing: Vanguard Princess, Vampire Savior, Arcana Heart.

  11. #336
    omae wa mo shindeiru
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    Looks cooler than Pretty Fighter.
    SF4: Dan/Fuerte
    BlazBlue: Arakune/Ragna
    3S: Q/Ken

  12. #337
    Quote Originally Posted by Hayama Akito View Post
    Sugeno just need to launch a patch that makes you stun just for one time during a combo and thats it, infinites out.
    Can anyone in here type competent Japanese? Or I guess we could just link the vids lol
    Avatar by lolerskates

  13. #338
    Quote Originally Posted by Clear Sky View Post
    That's pretty crazy that you can do jBC jc. jBC. Is that link pretty tight? I couldn't pull it off when I first learned about that chain.
    Yeah it's a link. You have to be really freaking close to the ground on the first jBC, seriously I probably even wouldn't bother with it, I can do the other restun blindfolded by now though, just take my damage and leave it at that.

    On the other end other damage scale, 17 hits, 98%, starring Saki!

  14. #339
    Will probably upload my Saki material later. Been working on it since I got back from I dunno how many hours of BlazBlue. x_X
    youtube.com/hfblade

  15. #340
    I dislike having the need for these assists to combo. Guess some people really love them though, but I find doing certain motions really cumbersome already with keyboard or my TE stick, even qcf motions are difficult to get out with Luna consistently not to mention hcb motions.

    Oh well, can still do this combo without worry: Lazy Luna Combo 1

  16. #341
    Quote Originally Posted by Xiii View Post
    Oh well, can still do this combo without worry: Lazy Luna Combo 1
    The red combo counter means it's invalid, so that doens't work
    Avatar by lolerskates

  17. #342
    Quote Originally Posted by Xiii View Post
    I dislike having the need for these assists to combo. Guess some people really love them though, but I find doing certain motions really cumbersome already with keyboard or my TE stick, even qcf motions are difficult to get out with Luna consistently not to mention hcb motions.

    Oh well, can still do this combo without worry: Lazy Luna Combo 1
    I thought you liked games with short combos. Make up your mind, lol.

    But having assists to combo is pretty much the whole point of the game.

  18. #343
    Quote Originally Posted by someAzNdude View Post
    Support counter ruins any chances for infinites in this game.

    Infinites and long ass combos are just combo video material. This game is all about footsies and dealing damage in short combos.
    I'm not sure what you mean by this. You do know support counter is when you get hit while your OWN support is active right? Then you momentarily can't use your support.

    Additionally, you can't use support while your'e in hitstun, so the combos are certainly possible, it's jsut unlikely that you'd land random j.C's or have enough meter at the time since you'd probably be using your supports alot just to get in and start doing stuff.
    Avatar by lolerskates

  19. #344
    Quote Originally Posted by Gasaraki View Post
    I'm not sure what you mean by this. You do know support counter is when you get hit while your OWN support is active right? Then you momentarily can't use your support.

    Additionally, you can't use support while your'e in hitstun, so the combos are certainly possible, it's jsut unlikely that you'd land random j.C's or have enough meter at the time since you'd probably be using your supports alot just to get in and start doing stuff.
    Actually now that I think about it Gasaraki's right.
    Ken you tricked me lol you were just mashing support before you were actually hit and it would trade.

    Also, not mine but, Saki 100%

  20. #345
    Quote Originally Posted by sibladeko View Post
    Actually now that I think about it Gasaraki's right.
    Ken you tricked me lol you were just mashing support before you were actually hit and it would trade.
    Another reason it's unlikely you'd land a huge combo.
    Avatar by lolerskates

  21. #346
    There isn't really need for changing the language stuff,just download NTLEA_086_BETA from here:
    http://www.mediafire.com/?eo10w0cohqi
    And do the setting as the following screen(should be working fine even without lang installed...unless this thing isn't unicode,then you will need to install it.)
    http://f.imagehost.org/0560/001_5.png
    http://f.imagehost.org/0668/002_13.png
    Result?
    http://g.imagehost.org/0770/003.png
    Profit well get.
    Tips from:
    ttp://game1.ali213.net/viewthread.php?tid=2777876

    EDIT:
    You might to have japanese lang installed in XP/Vista to make it work.Since it come with japanese font that can display the text.

    And some extra tips:
    It seems that for training mode you need to be in versus mode then press whatever you've assigned as player-two's F button then player-one's F button.
    It's just that P and E are the defaults.
    I had this problem at first because I'd assigned them to different things without realising.
    boss assist is useable in random. You have to random it like randoming dragon/unicorn
    http://img12.imageshack.us/img12/5996/vpbossassist.jpg

    ...have to admit that i forgot who say those but credit much to them.

    I'm pretty sure this one is mine thought:
    A+B+C when you pause your game to get back to main menu.
    Last edited by rikimtasu; 07-10-2009 at 01:53 AM.

  22. #347
    jeez louise staff girl is hard to get anythign good with. Though with shooting girl she probably ahs decent mixup and keep away. As long as that 6a is an overhead.
    Last edited by FullMetalRoss; 07-02-2009 at 01:12 AM.
    The Power of Christ Compels you Bitch!
    Join the Necro Bōryokudan

  23. #348
    Quote Originally Posted by Gasaraki View Post
    Another reason it's unlikely you'd land a huge combo.
    Well from watching the match vids earlier, big combos aren't so frequent as expected.

    Anybody bothered trying out Natalia (short haired blondie) yet?
    YOMI TACTICS TEAM/KAGURA OFFENSE FORCE
    Aria/Lolerskates||Ephidel/Fir

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  24. #349
    Quote Originally Posted by sibladeko View Post
    Actually now that I think about it Gasaraki's right.
    Ken you tricked me lol you were just mashing support before you were actually hit and it would trade.

    Also, not mine but, Saki 100%
    SCREW YOU/ALPHA10TH

    you brokes the game D:

    someone link him the videos D: this needs to be fixed


    Edit: well actually looking at the combo and how close to the ground you have to be, its gonna be hard imo to get that %100 actually in. Unless people donts know how to block high
    Jiyuna:
    95% of people posting have never played BB (CHECK OUT THIS COSPLAY), 4% posting are huge scrubs (HAKUMEN IS EZ LOL), .99% are decent, and .01% are WORLDCHAMP.

  25. #350
    Quote Originally Posted by Lolerskates View Post
    Well from watching the match vids earlier, big combos aren't so frequent as expected.

    Anybody bothered trying out Natalia (short haired blondie) yet?
    Yeah she's kind of fun. She's got high damage and mixups, but can't combo for shit and she's kind of slow. She needs to rely on her assist, and her loli guage fills slowly, so she's gonna be a lot of turtling and command grabbing imo.

    Quote Originally Posted by Twinniss View Post
    SCREW YOU/ALPHA10TH

    you brokes the game D:

    someone link him the videos D: this needs to be fixed
    Don't get carried away. This requires you're in the corner hitting a combo from a kind of slow jump in with (by my estimation) 4 levels of loli guage saved up. A lot of this stuff, with the exception of maybe the eri redizzies, is really situational so far.
    youtube.com/rollisyourmother
    Compiling TvC vids, commentary, tutorials, combos, and match vids sorted by character.

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