I just came back to argue (I saw a debate on page 535) again that Dhalsim is top 5 in Marvel 2 still. Disbelievers, revive Marvel 2 tournament scene and you will see!
Beats top 4 in 1v1
Beat Cyke assist via angles
Beat Psyclocke assist via angles
Beat damaging keepout assist (Tron, CapCom, Doom) via rush with sweeps, which hits those assists meaty and can be SJ cancelled to more rush or insta-block. Also can layer cover from own assist (or countercall), if if opponent tries to punish, all normals cancelable to instant startup teleport.
Builds mad bar
Solo death combos since strike doesn’t scale
Unfly infinite to corner
Can kill from anywhere on stage from far c.lp and Sent-a, otherwise solo, with bar you build in the combo. This punishes a lot of stuff otherwise unpunishable.
IM 2nd gives GB anywhere on stage (DHC to sent and this leads to like 80% life, 100% if corner)
Sim assist gives Sent unblockable to recombo in corner for 0 bar
Most people who argued against him being high tier argued he was too hard to learn and execute with. There were some learning barriers to get over along the way (dealing with Commando, for example), but I played pretty well late-game, and any limitation from my results were more that I was playing in Seattle with absolute beats who were ridiculously good players, more than a reflection of the character’s tools. The difference between early and late game Dhalsim knowledge was probably more significant than any other single character in the game, including all of the big 4.
“Top tier Dhalsim is really fun to play against though: his top level gameplay is more transformative than anybody else’s top tier gameplay.”
… Also, I <3 you all and miss Marvel 2. When are we going to revive what was obviously the best fighting game the world has ever seen? Enough with this current-gen swill–let’s play what’s good instead of what’s new!