2k3 boss edition floating about on GW


#1

It changed the motions for a lot of moves: things I noticed

LDMs can be done by anybody - even non-leaders
Boss selectable
get 5 stocks without losing a character

Movelist changes
King’s Trap shot is back to old motion
Maxima’s SDM is double fireball+AC
Ash’s flashkick is DP+ K : throws him into Duolon tier I think

I’m curious as to how it was done, and wondering if he could make a frankenstein 98 now…

He has no clue how to balance stuff, but it’s still impressive work.


#2

Who is “he”? I don’t really care about the Boss Edition, but I’d like to find the bootleg version of that atleast… ANd the emulator they gave me to run that sucks.


#3

he is whoever did this ROM and jacked around with it.


#4

a 68k programmer? unless he stole original srcs from snk…


#5

the first three things can easily be done by memory editing. I have no idea how changing move commands would work though.


#6

I used to do this type of thing for Diablo II and DIablo II Expansion. When it comes to commands for moves, there could be a variety of ways to do this. I assume one way you could do it is for each character move, assign some value to it, and this value is used to point into a lookup table which contains the actual motions itself…if this is how it works, then it will be VERY easy for me to edit.


#7

Hello hex editing