I’ve been a Hugo player for almost 2 years and this is something i noticed with Hugo’s 360. Basically the throw slams your opponent down on the floor and they stay there.
In the past I’ve had situations in which i parried the opponent’s moves, retaliate with a 360 while cornered and STILL find myself in the corner after performing it. (when they use quick recovery)
With that in mind, is it worthwhile to do a 360 after parrying or is it better to use the LK wall throw -> HK backbreaker just to relieve the pressure?
Any suggestions are welcome.