3s New Player FAQ // Directions -- START HERE


#12

I agree. Discussions and theories can only go so far… Although they are great and very helpful a lot of the time, I think the absolute best way to get good at third strike (aside from discussion, watching videos, etc.) is simply playing other people and playing the game as much as you possibly can. Learn from your mistakes, learn everything there is to know about your character, learn about the different match ups, learn the punishments and setups that work well, get your execution down and then play play play. Then after time and experience, you will have knowledge of the game itself and knowledge of the mind aspect of the game… and you will most likely THEN be a good player.


#13

Co-sign.

I’m no longer a beginner, and now it’s almost like I have to start over because Chun’s just so much better than Alex.:annoy: :wasted: :confused: :sad: :shake: :bluu:


#14

Keep powerbombing their asses! Don’t become another chun player :wink:


#15

Stay on the ground would be a good thing for starters:P To make it even more fun: don’t dash. Just enforce it till you feel totally comfortable with it, then start loosening up with jumping and dashes. It really makes a HUGE difference.


#16

:confused:
ryu not is bad …you can win only need practice and work …i think for yourself and understand the game …

i not think this match ups table suck …i think “how the lot of people use this” is mistake …(he try “no-think”)

excuse me english


#17

THis is according to the Japanese match up charts. Take note that the japanese are insane with the “top tier” characters. Ryu is considered 9 because the other shotos have alot more speed with only a small power compromise. Also, comparing the movesets of each of the characters and the different crossups/ cancels/ SA’s and speed in general, Akuma (Gouki) and Ken outclass Ryu. Of course, this is only a statistical chart. So, an excellent Ryu player can still control a fight, but isn’t nearly as versatile as one of the other shotos. (Though Ryu has some devastating set ups and combos. I prefer doing a normal attack, throwing out a hadoken, and then canceling into SA II). But then again, alot of people have always considered Ken better than Ryu and, up until SF3. Akuma was damn near invincible. But hey, if you want to play ryu, then play as Ryu. Maybe its up for one of the Ryu masters at this forum to move him up from 9th. Also, maybe if there were MORE Ryu players, he would move up much higher.


#18

This is JAPAN ONLY chart. It ll gives you almost nothing if theres no strong comp in your area like, say… russia…


#19

Sorry if it’s been asked before, but which version of 3s on consoles is the best?


#20

http://candycabinetcity.com/?p=102

there’s more on the arguement… I’ll post it up later.


#21

Thongboy…where’s part2?


#22

Not much info, so here goes… 3rd Strike is all about mind games and out thinking your opponent. The idea is to take what your character has and abuse it to overcome your opponents weaknesses. In most cases match-ups are relatively important as some characters have very strong play styles, like Urien or Yun for example.

If you’re new to the game and their isn’t much active competition in your area you’re really going to have to do some studying, like watching match videos. Knowing what moves each character should/does use and how they work to gain results is essential, as if you go into competition blind you’re going to see some really extravegant things and get overcome pretty often.

Don’t listen to people when they say “you should use this character…” Quite simply, they’re up them selves. Explore all the characters and find one that works best for you. When you do, stick with them and practice. Learn their moves, priorities, bread and butter combos and most importantly, mix-ups. Also, don’t forget to punnish, it’s one of the most common ways to deal damage in 3rd Strike and it can add wonders to your game by adjusting to do so.

Anyway, other people can give way better advice than I can, but this is the basic aproach you want to take the game…


#23

Thanks for the link. I have both a ps2 and a dc and was wondering if the ps2 US sf3 anniversary was a perfect arcade port.


#24

Don’t listen to that bull crap, PS2 is the way to go. Only problem with the US version is the match recording feature doesn’t work on play back.


#25

The PS2 replay save feature records and plays everything just fine, but the catch is that if you pause the game at any moment during a match, then the playback will only have movement only up until the point of the pausing of the game.


#26

Untrue…


#27

Really? Hmmm…I played around with the replay feature and it seemed to only ruin the recording whenever the actual fight was paused and unpaused. Then the playback would play fine until the point that the fight was paused, then the characters would just stand still until the time ran out. Basically becoming a waste of a replay.

If anything i’ll check it out sometime again to double check, but yeah if there could be some sort of emphasis on why it’s untrue, that would help me out. :wonder:


#28

Because it’s been said a million times that it’s fucked in the US version… It’s never worked when I tried it either…


#29

Ah I see. :wonder:


#30

Why would both DC versions differ btw? Just asking because I’m usually using that to practice. Aren’t they the same ports but translated.


#31

Does anything talked about here apply to say… the JP version of 3rd Strike on PS2? I’m a bit paranoid now :o