Anyone up for some casuals? I’m interested in developing my Dudley some more. I feel like I’m falling into some bad habits such as jumping too much or becoming too defensive when I should maybe push the envelope a little more. It would be cool to spar with someone to maybe get some feedback on what I should really work on. Also, I’m not sure on how much I should vary my style vs a different character/player or if I should work more on getting them to play against my specific way of playing…I hope that makes sense…haha
My XBL tag is oo Waggs oo.
Don’t expect anything special out of me. Just trying to improve.
Try to catch him out of his escape route. Akuma jumps back with fb as you move in? Wait for when hes bout to jump and throw fireball to go passed his fireball so that your fireball hits him before he lands.
Take that idea and make something like it.
Unless hes just whiffing at random there will always be tracks, even if its not very precise. You can always use the idea of what his options are to guide you to a narrowing solution.
There are plenty of great Ibuki players. Check out videos of Aruka, Atsushi, Xiao/Shao, Yoiyami, Higa, Kuroda, they’re all sick with plenty of variation. She’s a very technical character, but a lot of people say she’s fun to play so just overcome your own doubts and get to it.
Akuma? I’d say it can get pretty close because in this particular matchup, both characters can really deal some good damage and stun.
Hugo gets owned by Ibuki because her low health is barely a factor here. She’s just way too fast and has a lot of safe options to make it hard for Hugo to do anything outside of anticipating stuff to parry.
Not to mention Ibuki just seems to be inherently good against big characters(Urien, Hugo, Alex, Q).
I use Ibuki all the time and I can attest to what a lot of people here are saying. Hugo does get rape by Ibuki most of the time. I’ve played against some really good Hugo players online like TTFHRIP and it was really easy to get the win with Ibuki.
I have not found an answer to Akuma, he just seems to shut down Ibuki all the time. I still have a lot to learn myself, but I can’t get around Akuma or some really good Makoto players.
Expect Chun Li of course to mop the floor with you if you don’t know what you’re doing. Chun Li/Ken will just destroy you thanks to Ibuki’s low health as well.
Hexsells is right…
With Ibuki I never really found myself playing the same way I do against Hugo as if I was playing against a good Ken. You have to adapt to all the changes. It really is easy to face larger characters like Urien. Just take a look at the first fight for example:
Q, just like Hugo, is a big target for target combos and the rest the Ibuki offense madness:
You’re going to lose big sometimes it happens, I get blown up by the silliest of things that are face palm worthy. If you need any help, please ask or watch some of my videos if you need a clear idea of what the casual ibuki player is like. I’m not perfect, so forgive me lol. Good luck…
Edit: I’m quite aware that Azure posted his inquiry almost two weeks ago, but still… here it is in case he comes back to reads this thread.
What are some ways to counter Akuma Demon flip pressure/grabs with Yang? Jump jab, Roll Kick, Command Dash? I’m a novice player and most certainly a shitty Yang so what are some options. I usually just shoryu with Ken when I read a grab but Yang has a slow dash and different anti-air options I’m not aware of. Maybe I just listed the options but my reactions and akuma matchup knowledge are awful.
Yeah, I usually get frozen when i’m in the loops. I’ll hold block all day if i can. When I wrote that first comment, I was thinking about corner demon flip pressure.
But like you said, it seems from that as long as I read demon flip throw then I have ample opportunity to escape with walking. Just checked out the frame data as well, so I just need to be more cognisant of the situation. Thanks, helped me reach an epiphany.