4:3 Support in PS360 Fighting Games


#1

I’m compiling a list of PS3 and 360 games that support 4:3 aspect ratios, if you know of any game that’s not listed please post in this thread and I’ll add it to the list. Thank you.

Red = 16:9 only
Green = 4:3 support
Gold = Might have 4:3 support (unknown)

Xbox 360
Cyber Troopers Virtual-On Oratorio Tangram
Dead or Alive 4
Darkstalkers Resurrection
Marvel VS Capcom: Origins
Marvel VS Capcom 2 (The menus are 16:9, but the actual game itself is 4:3.)
SoulCalibur (Minimal borders)
Street Fighter II’ HF
Super Street Fighter II Turbo HD Remix
Street Fighter III: Third Strike Online Edition
Street Fighter IV
Yie-Ar Kung Fu (Minimal borders)
Marvel VS Capcom 3
Battle Fantasia (There appears to be a “Display Setting” option in “Options”, but it’s greyed out so I assume that’s only for HD.)
GGXXACP
Fighting Vipers
Skullgirls
Virtua Fighter 2
Dragon Ball Z: Burst Limit
Naruto: Ultimate Ninja Storm Revolution
Phantom Breaker
Dragon Ball Z: Raging Blast
Ōgon Musōkyoku

PS3
Darkstalkers Resurrection
Marvel VS Capcom: Origins
Marvel VS Capcom 2 (The menus are 16:9, but the actual game itself is 4:3.)
Super Street Fighter II Turbo HD Remix
Street Fighter III: Third Strike Online Edition
Street Fighter IV
CHAOS CODE
Guilty Gear XX Accent Core Plus R
Dragon Ball Z: Raging Blast 2
Marvel VS Capcom 3
Fighting Vipers
Skullgirls
Virtua Fighter 2
Dragon Ball Z: Burst Limit
Naruto: Ultimate Ninja Storm Revolution
Dragon Ball Z: Raging Blast
Phantom Breaker


#2

No responses as of yet so, I’ll post my own research.
-edit-

Putting information in the OP instead.


#3

I know Marvel 3 does letterboxing as well.


#4

I’ll update the OP instead, and I’ll add that to the list. Thanks!

Tested some more games and added them to the list.


#5

Why is this list useful?

The screens in MvC2 XBLA/PSN are messed up: the textures don’t map properly to either 4:3 or 16:9 so you’ll see weird artifacts on stages: typically you can just go left on the stage to see where things break down. :sad:


#6

I own a Sony PVM, so it’s nice to know which games support this so I can play on it without the screen being too small. I have a HD CRT as well, but the PVM’s quality is gdlk by comparison. It’s also useful for anyone who generally wants to know since it’s easier to get a 4:3 component CRT at goodwill or garage sales than it is to get a decent gaming LCD. CRTs being nice with the input lag and such and lack of ghosting and general picture quality.

In unlikely scenarios, P360 arcade cabinets that want to use a arcade crt monitor that’s 4:3.


#7

I use a VGA monitor as well, and I wish more games supported 4:3 properly. I can understand not putting it in new games, but I get furious when I play a port/emulation of a game that’s natively 4:3, but the devs were so lazy that it gets both letter boxed and window boxed on 4:3 screens.

Super SF2 HDR is 4:3 and I would imagine SF3TS and Marvel Origins is as well.
SF2HF obvoiously is 4:3, but it’s such a lousy port that nobody should even bother with it.


#8

All the Capcom remakes (MvC2, MvC: Origins, Darkstalkers Resurrection, 3SOE) do 4:3 on both systems.


#9

I guess they have more sense than Sega.
VF2 isn’t full screen on 4:3 monitors.
I almost bought it too, but as soon as I saw the botched full-screen support, I decided against it.

Yie-Ar Kung Fu has just a small border on 4:3 monitors, which is okay by me. Konami gets my money this time.


#10

We used to play the PS3 version of VSav on CRTs.

Also, for the emulated PS Classic stuff, Rival Schools and CvS2 also run in 4:3, but that’s to be expected since they’re emulated.


#11

Hi dude, good question!

This subject is almost a softcore Tech Talk topic so I’m sure that’s partially why it was never addressed it here. The other reason is that I don’t think this info has ever actually been compiled anywhere before.

I saw this thread when you first made it, got curious too, did a bunch of testing myself, and never got around to writing up the results!

I’ll post what I have piece-by-piece.


#12

^ Thanks!

Added suggestions posted so far and from my own testing I found that Phantom Breaker, DBZ Burst Limit, Ōgon Musōkyoku, do not support 4:3.
However! I found that Dead or Alive 4 and Soul Calibur (with slight bordering) do support 4:3.

I notice that any of the recent SEGA ports do not, even if the game is natively 4:3.


#13

The disc version of Virtua Fighter 5 works just fine. I’m not sure about the newer version.


#14

Street Fighter III:3rd Strike does not display full screen on 4:3 monitors.
Bah! I should have downloaded the trial before wasting $4.


#15

Shouldn’t there be an option to make it do so?

The other IG ports have it.


#16

It always displayed in 4:3 for me. Do you have the screen set to normal mode in the settings?


#17

Yes. It’s letterboxed no matter what setting is selected. Normal just adds bars on either side.


#18

CPS3 rendered games at 384x224, which isn’t a 4:3 resolution. This is why its looks letter boxed on CRTs.


#19

This is just straight up 16:9.
CPS2 games are the same resolution as CPS3, but they display in 4:3 as they were always intended.


#20

Darkstalkers Resurrection does not support 4:3 on XBOX360 using the VGA cable.
How did you test that one? Composite video?
Maybe these games are coded not to support 4:3 in HD, regardless of resolution.
I’m going to connect my console to an old tube TV and report back.