Marvel may be old, but its still not figured out yet. There are some dynamics to the game that I think will add to the depth of high level gameplay. Well, I haven’t seen them hor-ed out yet to the point where it makes or break a round.
like purposely speeding up flying screen for faster mixups
sents magic flip em around cross up
new types of FSD that put you into BETTER position to hit someone.
mixups new assist kill setup that is out of control. Seriously ground breaking.
sents flight glitches that allow him to fuck up the game. Making assits coming out the wrong way. Making HIS assist come out behind the opponent.
Hell, theres even a new type of guard cancel that **NO ONE **is using @ all and its old as hell. Its so revolutionary that i’m dumbfounded that its not beind used more. To guad cancel something w\o pushblocking? god like.
the recently discovered guard break magnetro figured out. I thought it was but wasn’t quite sure till he proved it. Actually its not even a guard break. Its you just getting hit and you can’t do shit about it.
keeping a character to automatically face the opposite way even though i’m on the original side in which case he has to switch directions to block me and if you’re fast enough, theres barely anytime to react.
I even know of a way to make your character stand up the wrong way after a knockdown or otg roll which will add frames to your getup animation because your character has to get up the wrong way, then turn around. That only equates to more time to mix someone up. Not to mention that they just woke up the wrong way and more than likely fuck up blocking because of how wrong it looks.
Also, that I can make your character purposely wiff when I want if your trying to move around a certain way. Then when they wiff, you go get that ass. That shit is really top tier and if you don’t know the inner workings of the game, you’ll never be able to figure it out and die to it. This is very crucial in a game where you lose in 1 hit.
i’m even convinced that you can control the other characters sprite to forcefully make them walk into something even though they’re blocking or trying to attack. I don’t exactly know its quite done yet but i’ve witnessed it enough times to know that its fucked up and if its happening consistently, its a glitch that can be figured out to use for high level play.
for the brief time I picked msp, i figured out how make psylock unblockable (to an extent) as well as make her come out fwds or have it come out fwd and aim her assist backwards based upon the opponents position in relation to psy.
the point of this isn’t to brag about what I know but rather to let people know that if you never try to further your gameplay every day, you’ll eventually run into a wall and think thats it. Theres tons left in this game to exploit and it can only help you as a player in the long run.
The only time anyone can ever say thats it to marvel is when the entire game is figured out. Thats when its done and judging from what I know and comparing to what people are doing on tape, theres plenty left to hor out. I understand that people hold back on tape to keep their own personal secrets, i do it too, but i’ve watched tonssssss of marvel footage and even old school vhs tapes made from bad copies just to see if anyone is trying to break the game to further their setups or maintain proper spacing and its really not there. However, the gameplay, the execution and the strategy is there but I think somewhere along the line, people forgot to keep innovating and just started copying each other.
Turn that DC on and hit training mode.