- She is best as a supporting(2nd) character. Besides armor, the assist is good for extending combos and a bit of lockdown. All DHCs are safe on block(except for rimoukon in some situations) with chireitou or tenraiha being an added pressure tool due to the low recovery especially on chireitou. Chireitou gives your THC an otg. Tenraiha DHC is kind of good for a surprise AA, good for baiting invul hypers, can set-up tenraiha loop if done right, and is a short range storm ice storm that’s good for happy birthday’s. Best with xf2+assist. Armor means no worries about incoming mix-up and a good counter for ouroborous, dark phoenix, meter stocked vergil, pretty much any xf3 character.
You can try her as 1st/point, but she’s not a very good battery and you’ll mainly have to focus on resets/ground oki to get good damage which isn’t too preferable in this game that favors one touch kills.
2.Off certain starters, yes. Otherwise find a character that can continue a combo after chireitou>hard tag if that counts.
Yes. Mid-air and mid-screen too. (st.M, cr.H, L gong)x3 work in the corner and midscreen. (j.H, L gong)x3 in mid-air.
Defend yourself with gongs, f+M/H anki hou H, tenraiha until you have them close enough to get in a blocked normal+senpu bu or just blocked senpu bu. Then call assist for mix-up opportunity. Even if they’re not biting it, make advancements with her plink dash+horizontal/beam assist. Use armor straight up to give yourself space or to counter install hypers(berserker charge, spiral swords, astral vision). From there, hard tag when your opponent is running away or continue to play point and reset your neutral game.
5.Yes but you must hit cr.H, f+H point blank for L senpu to combo.