a gief

zangief

#1

I just want 2 say that a groove gief is the shit. Like gunter said if u are a lil more than half way on the screen and there near the corner they cant jump. A good trick I do sick when i slam them i hop over 2 them and in the middle of a hop i buffer the 360 2 slam them when there gettin up. This of coarse wont work if they have a good wake up anti air. If you are a good gief player and a good a groove player i say go for it. I use 2 play v-ism gief in alpha 3 and lemme just tell u i was scary


#2

They can’t jump anyway. RC Lariat = too good. Zangief must be fought on the ground.

And V-Gief in A3 and A-Gief in CvS2 are two totally different entities. CvS2 A-Gief is nowhere near as good as V-Gief. You should not base your team around A-Gief - as in, you want to use A-Gief so you pick A-Groove and surround him with 2 other characters. If you are already USING A-Groove, he’s not a totally worthless character, however… especially if you have Bison/Sakura on the team.


#3

Hey first of all i wasnt comparin the 2 i wuz just sayin. I bet roll cancled lariats r great n all but i cant roll cancle. As far as my team i dont base it around him. I use gief/rolento/eagle in a groove. But thanks for the opinion


#4

Easiest roll cancel in the game, learn that shit, it will make your gief a million times better.


#5

What about RC 360’s? Pros, Cons?
I think it would be a really cool thing , except if u miss it. But it still has pretty good recovery time…is it possible for this to be really effective?


#6

I was talking to PokesYOU the other day about A-Gief. I started playing him a bit myself, and it’s definitely worth some fun if nothing else. RC SPDs would make Gief damn near unstoppable, even by, say, “Perfect Parry P-Geese.” The recovery of SPD is slightly longer than his roll invincibility though I believe. Even so… too good. Higher God-tier even. Then there’s Gief’s other 360, which would be great midrange blow-through when RCed.


#7

He doesnt even really need RC 360’s that bad, though they sure as hell dont hurt, RC lariat if used correctly is just wrong.


#8

what’s the best hand positioning/technique to RC lariats?

thanks


#9

I use my thumb and pointer finger to press roll and then just roll my hand across the punch/kick buttons (depending on the situation).


#10

Does Zangief have any good custom combos? I play with Zangief in N groove, but now I’m trying to build an A groove team and I’m thinking about putting Zangief on it. I came up with a combo that takes about half of the enemy’s life but it requires Zangief to corner the enemy, so it isn’t as practical as it could be.

The one I made up, you activate, s. fierce, s. fierce, s. fierce, s. fierce, c. roundhouse, s. fierce, s. fierce, s. fierce, then do the anti-air super (I forget the name).

If the opponent isn’t cornered, you can only get the first standing fierces and crouching roundhouse, and nothing else. What to do?