He’s got great tools, the web zip line is great (even with the start up), he can swarm against long range projectile characters way better than most others, and he does pretty good damage on his own.
But his close range seems to be really bad. Standing M is like the only normal in the game that whiffs on most crouching characters (that I know of)! Really? It’s very annoying when I get the drop on somebody in the corner and accidentally pull out s.m instead of c.m, and they get a free punish where I should have. His normals are so short that his magic series often whiffs when I hit them all, but try to hit S. What’s even worse is that web zipline/glide/whatever to S (his best tool) pushes opponents BACK, even on hit, again, making my follow ups whiff, unless I’m in the corner.
I’ve been trying to have Spidey be one of my mains, cause I love him so much, and I even found a good team for him (Spidey (WebBall), Dormammu (Purification), Doom (Homing Missiles)). Tossing jokers into purification with forward throw (i think its forward) is too funny, plus it combos into maximum spider if you plan for it. Very hard to get off on a regular basis in a match though. They have a good DHC series too, with Maximum Spider->Floating Bomb->Sphere Flame. It does alot of damage, and you can even switch back to spidey after Dormammu or Doom’s super and hit Maximum Spider again, and it will hit. But it’s bad enough getting randomed out in MvC3, but unless I’m like mashing on jabjabjabjabjab all the time, Spidey seems to randomly whiff to much and gets exposed too easily. I don’t want to have to switch him out, but if he can even do what small job he does have, which is get in, hit string, air combo, etc reliably, there’s no reason to have him around. Stupid Capcom, can’t even get a simple character right!
Advice anyone?!? Pretty plz