Ever since the announcement of 3S Online has been made, there’s been so much flaming going on over one thing: The notion of 3S getting re-balanced. Everyone is in pretty consistent agreement over the game needing to have superb netcode, a lobby system, hd filters, an extensive training mode, etc. But half the community is for a rebalance and the other half is clearly against it.
I was thinking of why it’s like this, why are so many people resistant to even the smallest changes? I don’t think you can justify it by saying that people have been playing the game for so long they don’t want to learn anything new or somesuch. Because you have to keep in mind KOF98UM and 02UM which is exactly what people want out of 3S online. Extensive trials, training, a great re-balance, we’re just missing good netcode here. People have been playing the OG 98 and 02 for years and I didn’t hear any complaints from the diehards about re-balance or Iori not being the worlds #1 rape machine anymore.
Those against a rebalance of 3S make the claim that it will splinter the community. A rebalance wouldn’t splinter the community anymore than a sequel. People still play Alpha 2 over 3, but there’s still those that like the broke-ness of 3. China still loves the fuck out of KOF 97 and Champion Edition even though there’s superior games. The point is that people play what they want. HDR did not destroy the ST community. ST is alive and well on GGPO and it’s at SBO this year.
At the end of the day the argument against a rebalance of 3S is rendered totally invalid. It’s like the David Bowie song Changes.