Hello, I am making a video with some stuff I’ve figured out recently regarding Oro unblockables (almost all of it is recorded on a VHS tape already). My problem is that I have absolutely no access to a 3s arcade machine; all of the combos were simulated on DC by setting the dummy to “No Guard”. I’ve read posts, seen videos, etc., so I understand the whole concept behind unblockables. However, I would appreciate it if someone here could confirm that all of these do indeed work on the arcade version of the game.
If you volunteer to do this, I’ll PM you a list of all of the unblockables on the video. When you are done testing, please PM me the results. If it turns out I’m clear to make the video, you’ll be in the credits. If it turns out I can’t make the video, then you’ll still receive thanks, as well as a Kirby Dance emoticon courtesy of my friend.
BTW, a related question for all: If you use the jump-straight-up RH to break the opponent’s guard, does the fireball need to hit once or twice to allow you to combo close Strong afterward? It would seem that twice is the answer; one hit to break the guard, another to knock the opponent toward you and allow close Strong to connect. If I’m wrong, please let me know.
Thank you all in advance,