Am I one of the only people to think A3’s music took a turn for the worse, besides a few stages: Rose’s? The classic style of music had it’s last run in A2. I think that paired with the crappier stage selection in A3 (and many have no parallax scrolling) really gave A2 the atmosphere that really has not translated to any SF afterwards. No game really touches the stage selection of SF2, of course, but A2 is close. A2 had/has the potential to be the final real classic SF outing IMO. I mean if they took a few chars from A3 and made some adjustments, A2 could be the definite Street Fighter game in it’s history. It has all the right elements and upgrades yet retains the aura that Capcom was early known for.
I mean I’ve played SFIV and it really bored me to death as the elements really didn’t come together and retain that feel that old school gamers loved: Stages sorta suck, graphics are not in classic style and the music is… forgetable. A2 does all that right and IMO the programmers of 4 lost out on a chance to translate that to the new generation.
That is my rant