Harro everynyaaa. First time poster, long time lurker here with some info on our favorite crazed Muay Thai fighter.
As most already know, nJ.MK and nJ.FK are great for overhead and for fuzzy guard setups. Right now I wanna talk a little more about the nJ.MK fuzzy setup since on at least half the cast, you can follow it up with an EXAJK or on some characters even just the normal AJK into a followup.
The fuzzy setup that works on almost all characters is to simply nJ.MK as soon as the guy gets up. Problem with that setup is that it is extremely susceptible to DP mashing. A way to remedy this is to safe jump into a deep tJ.HK or a nJ.HK and then nJ.MK after you land, (tH.HP works too, but I find that it pushes me too back to follow up with a fuzzy guard on most characters). This let’s you hold down-back during the landing recovery of your jump to block any DPs that may come your way, but still leaves just enough time to set up your fuzzy. And depending on the character you’re against, you can then follow the nJ.MK into an EXAJK or a LKAJK. In the case of LKAJK or on some instances where the EXAJK will only land one hit, you can follow that up into a jab into any standard ground combo. On characters that take both hits of EXAJK, you can safe-jump nJ.HK and reset the whole fuzzy setup again and again as long as you have meter to burn.
In short: safe-jump tJ.HK/nJ.HK, land, nJ.MK>LKAJK/EXAJK (1 hit)>Ground combo or
safe-jump tJ.HK/nJ.HK, land, nJ.MK>>EXAJK (2hit) xx nJ.HK>etc
Below is a list of who cannot be setup with this fuzzy using this jump-in, and the characters that you can connect a nJ.MK into LKAJK or EXAJK. On some characters, only the first hit of EXAJK will connect while on the others, both hits will connect. If you don’t see a character on this list, you simply cannot do a follow-up after the nJ.MK. On some characters, the nJ.HK setup will not work because you will not be close enough to follow up the fuzzy guard. For the most part, either setups will work in midscreen or in the corner.
—Not Reliably Fuzzyable with safe-jump-in—
Guile, Chun-li(nJ.HK setup doesn’t work), Dhalsim, Makoto, Juri(nJ.HK setup doesn’t work), Bison(nJ.HK setup doesn’t work)
Zangief, Dudley (cannot followup into ground combo due to pushback), Hakan, Juri, Vega (fJ.RHK setup only)
—nJ.MK>EXAJT Comboable (1-hit)
Rose, Seth*, El Fuerte*, Dudley, Hakan (fJ.RHK setup)
—nK.MK>EXAJT Comboable (2-hit)
Balrog, Sagat, El Fuerte*, Zangief, Juri (fJ.RHK setup only), Abel, Rufus, Cody, Gouken, Vega, Bison (fJ.RHK setup only), Guy, Hakan (nJ.RHK setup)
*El Fuerte and Seth seem somewhat wonky (especially El Fuerte). At times the EXAJK will connect and at times it will not. It probably has to to with the timing of the EXAJK, though I’m not sure.