Adon Strategy and Match-up Thread

That’s what footsies are all about! Dancing around in and out of range to catch something or in this case punish.

I’ll have to look up the frame data on that move and see if any of Adon’s other tough matchups have an Achilles heel such as this. But the JK won’t be safe on anyone with a command throw.

Im used to play against ryus, and dont have many problems against them, but blankas are something different. I know you CAN punish blankas roll with U1, but for one reason or another I only have landed it once in at least 10 attempts. I think timing is strict here. You can use the U1 against a blocked normal honda sumo headbutt and it will hit 100% all the time, but with blanka if you use the U1 immediately after a blocked roll, you wont get the last animation that inflicts the real damage.
cr. HP seems to work against blanka somehow. Right now I think the matchup is a 4-6, and a turtlefest.

My 2 cents say that the blanka matchup is 5-5. Neither character has a safe approach. Both characters can be punished on blocked specials with ultra 1. It really comes down to who can be more patient. Noone is getting damage in this matchup unless they punish or take a risk.

In regards to punishing blanka balls with u1, you have to wait a second or so before punishing. If you do it right away and you get a reversal, you’ll likely only get the first 3 hits. You have to hit blanka after he lands, but before he recovers, which is like a 2-3 frame window.

I’m not sure if it’s been posted before, but i feel it’s important to note that t hawk’s condor dive can be punished with u1 as well. It’s like honda’s fierce headbutt, in that you can do it asap, and it’ll hit fully every time.

Played at a local tournament this past weekend. finished 9th out of 43. /sadface.

Lost to honda and rufus.

can’t say i’m experienced in either of those matchups yet.

for honda, I was doing well with zoning with to stuff headbutts. when headbutts weren’t coming, well timed jaguar kicks did the majority of damage. Being the genius I am, after finding out this was working I stopped doing it and eventually lost.

for rufus, I lost 3/4 matches do to ultra 2 eating my jaguar kick. I think i got hit a total of 4 times. 3 as an ultra kill from ultra’ing my jaguar kick and 1 from a jumpin. Not much to say about this matchup. Don’t Jump. Don’t do random jaguar kicks. Good defense and Knowledge that you can rising jaguar fadc or trade rising jaguar into ultra in some cases will keep Rufus from dive kicking you to death.

Adons alt, colors 2, 5, 7, and 10

best colors


Adon’s dash > Blanka’s crossup. Hell Adon’s dash > every crossup.

It’s that quick wake up mixed with that buff forward dash. You can even go under demon flip and cross up tatsu.

Ya, I play Guile as my main so after a year of having an awful dash combined with an awful wakeup game with Guile, having Adon’s epic dash is glorious.

You’re from Seattle?! Have we met? Come out to a tournament/session and play. Seattle knows the Adon match up pretty well now since I’ve been using him constantly.

yes adons dash is awesome and i must agree with jester on that blanka match up its who ever is more patient but in that keep in mind that blanka hits hella hard and us adons don’t got life like that lol

I just had a OMG bull sh*t moment. I had no sign of a health bar against Sagat. Sagat had enough health to survive a few attack attempts, but would lose to Ultra 1 if landed. He was NOT using tiger shots, so I figured I’d go for a hail mary. I did hard jaguar tooth right into ultra 1 on the off chance he picked to do anything after the tooth to punish him. Sure enough he did----he picked some low kick, not sure if medium or light, but he picked a kick, my ultra came out same time and he was able to block it, even though during the animation start up you can see Sagats foot sticking out all stupid, so he should have been punished.

It’s depressing to see that match lost when I felt I should have won by making the right call there. I’ve also had this happen if someone does a jump in kick attack(generally Ryus who do hard kick jump ins on my wake up). I’ll try to punish with Ultra 2 or 1, and it always gets blocked even tho right as Adon does it you can see the other characters foot stuck through my entire body. I know I know start up frames, blah blah, but it’s so fuggin stupid. :confused:

EDIT: Zlatko: unfortunately, Adon’s startup for both ultras is rather slow and I’m sure he threw out a low short. Which at most is 4-5 frames. If he would’ve thrown the low forward, you wouldve stuffed him in the face. IMO

to reiterate on what you said, the Honda matchup I think is one of Adon’s worst matchups. Honda has options to keep you out so you literally have to just be solid and rely on a really good footsie game. Frustrate the player and make them come to you. Because Honda has a hard time getting in from outside of footsie range. Once he is in, he’s in. But that’s what good ol RJ-FADC-… is good for :tup:

I’m having a shitty time against Viper and Vega man. viper’s rushdown is serious and Vega’s footsie game is good as well. Any enlightening y’all can do would be win

Yup them’s the way the cookies crumbles for Adon sadly. :frowning: Viper I’m still alright with by making good use of tooth to train them into thinking it’s going to be a hard one most of the time so they will try to punish, then you start doing some medium and light ones to get openings, and of course jaguar kick is always a solid way to punish her if she is trying to come at you. Just focus absorb burning kicks often is the hard part of this match up.

Vega however I am at a loss. I just can’t beat good Vegas, even some flowchart/crappy ones get me. If I Focus absorb his claws when he comes down they start to go for the grab which gets me all the time. If I try to stay on him he will end up getting away one way or another. He and guile are just hard to keep pressed down for me. I’m still trying to figure out what is a good way to get them to play your game, but sadly in fights I’m always playing theirs. :frowning:

Could anyone lay down some quick info on Balrog and Bison matchups? I have lots of trouble trying to take them both down, especially when they turtle.

Against Bison, jump forward with fierce ( any other attack will get beaten with his s. HK ) to get close to him, or use lk jaguar kick to gain space fast but make sure you hit him.
Against Balrog, try baiting dash punches, if they whiff use jaguar kicks or try crossing him up. Beware of his bull anti air. Also use far s. HK because its 2 hits and it can hit him in the 2nd hit even if he is using an ex dash punch.

Just added some stuff on rufus section

After blocked EX Messiah

Overhead finisher
-:hk:Rising Jaguar beats it
-dash under and do any combo

Low Finisher
Rising Jaguar beats it

Delayed flip kick finisher
:hk:Rising Jaguar trades but not in your favor

Flip kick fadc back
:hp: Super beats it

s.hp xx hp galactic tornado
-:hk:Rising jaguar before the galactic tornado comes out.

Does Adon have any option selects? If so, how is it done?

adon’s only option select is his neutral jump mk xx air jaguar kick. If the neutral air mk connects (or is blocked) the air jaguar kick will come out. If it whiffs, adon will land without performing any jaguar kick.

HE has so many more lol

Stang I just want to point out that Adons normals will beat out dive kick pressure in fact all of his standing normals except short. Basically Jab is the best choice for close pressure it will hit him out of the jump, but when already in dive kick animation fierce works, both close and far. So just some food for thought. Strong and forward are used for a little bit farther distances