I think the explanation that his hitbox gets pushed out too far for the 3rd cr.lk to combo is correct.
Well I would like the faster startup frame as it was before not only because I should be able to throw out more cr.lks because they won’t be pushed back as much before my next cr.lk comes out but also for better footsies and punishment options.
A couple of examples:
I used to be able to out footsy ken when he does f+mk into cr.mk with cr.lk into exgh. I would usually get a counter hit on his cr.mk. Now, not so much anymore unless he spaces it out extremely poorly. If I’d try it now, he’d usually get the counter hit.
I used to be able to tag Gouken’s DP move with cr.lk into exgh on block. If he’s absolutely perfect, I might have missed, otherwise, it’s a pretty easy punish. Now it’s a bit harder. He has a lot more leeway.
There are other stuff too that have become harder. Like blocked Recka from Fei. I used to be able to punish 1 blocked recka. Now, it’s harder or I’m not even sure if it’s even possible now.
So to sum it up, I’d rather have faster start up rather than more hit stun. But I’d love it if they even gave him more hit stun but, unfortunately, I really doubt anything is going to be changing about Zangief…