New to SF5.
Beyond the standard startup/active/recovery stuff, is there more advanced game data available? Throw ranges, airborne frames, un-throwable moves, timestop etc.
I’m looking for more detailed information, like the stuff from the old Japanese mooks. For example in All About Street Fighter Zero 3 they would detail how many frames of invulnerability a move had, what kind (total vs just upper or lower body) and when it started/ended. It’d be nice to have this sort of information for, say, SF5 Ryu, to better make sense of what his different DPs are used for.