If you guys constantly engage in fireball wars you should…
**-Try using U2 to go through it **
>I say this because it sounds like you have found yourself in this situation often. I normally go with Ultra 1 vs Ryu, but if he is Hadoken happy I switch to U2.
>Go to training mode and put Ryu on record, do a hadoken and test you reactions and more importantly know the distance you can do it safely and effectively.
>Take your time doing it, remember he’s not guile, you don’t have to guess, you can do it on reaction. Last thing you want is a Ex TU.
Try Kara Upper cutting through it
>Learn when to do a Kara Tiger uppercut. HP TU has great invincibility which allows it to literally go under on coming fireballs. Works great on Guile too.
>Don’t get carried away with it, know when to do it, pick up on patterns.
TIME your jump
>If no one is doing anything on screen there is no need for you to jump forward
>As mentioned earlier, pick up on patterns, jump in only when you picked of a poorly timed hadoken and MAKE SURE you at least get a knock down.
>Just get out of there sometimes, but do it safely.
>If you’re backed in the corner just stay composed and block, if you take damage, meh, it’s a video game after all
>Don’t let him follow your pattern, try to switch things up
>Make him think you’re going to throw shots when you’re not going to.
>Randomly through out shorts and jabs, crouching and standing, buffer a TU, when he jumps punish, if he stays on the ground throw a TS.
>Always keep him guessing.
I find fighting Ryu far more easy than Ken, don’t ask me why but Ken’s wake up game + Sagat’s mammoth frame is incredibly frustrating for me.