Hey guys, I play a multitude of characters but have been focusing mostly on Adon. As I’m sure most players know, the air is a huge part of Adon’s game but I’m struggling dealing with Hugo’s.
His anti air grab can get you from anywhere on the screen if you aren’t firmly on the ground, and I do mean ANYWHERE.
Even a back dash, which is a hop animation gets pulled up into it. I mean, Cammy’s drill gets sucked into it, I assume Honda’s headbutt isn’t safe either…
So I guess I really need some firm ground game advice to deal with facing Hugo since every one of Adon’s moves involves him leaving the ground.