Blanka Changes in AE (so far) (last edit 11/30/2011 Hong Kong Time)
- Rock Crusher (Toward + Medium Punch) has less recovery. Rock Crusher, into Far Standing Light Punch into Beast Roll is possible now.
? Beast Slide (Down-Toward + Hard Punch) has less active frames, as a result the whole animation time is shorter. Also, his hitbox during recovery has been increased. Properties changed, seems to have a better block stun, so it seems harder to punish…
- His Forward Hop (Toward + 3x Kick) has more grounded frames of animation during start up, making him easier to grab out of it.
EX and LP ball on block remains the same as before, MP ball is shortened on block, and HP ball on block is the shortest distance making it easiest to punish. On hit everything remains the same.
EX Backstep Rolling’s (Rainbow Ball) forward distance has been reduced a little, so it’s harder to escape from the corner. It is still possible to move forward and back based on joystick movement, though.
- EX Electricity has a 5 frame startup, which is 5 frames faster than it was in SSF4. EX Electricity now has the same startup time as Light Punch Electricity.
+EX Rainbowball can now go backwards…
Choco Blanka’s report
? ChocoBlanka feels most of his changes are minor.
? When a Hard Punch Beast Roll is blocked, the distance Blanka bounces away is REALLY short. Medium Punch Beast Roll is also shorter, as reported. It’s easier to be punished now. Beast Rolls aren’t as mindless as they were before, but they’re still useful.
? Light Punch Beast Rolls bounce away on block seems to be the same as before. The EX version seems unchanged as well.
? EX Rainbow Ball’s distance is about 2/3rd of what it used to be, but it also changed so that he bounces a little bit back as well. You could get punished from escaping with this now, depending on the character you’re up against.
? Blanka’s Beast Slide (Down-Toward + Hard Punch) had its blockstun increased, so that you can use the tip more easily.
? Range on Blanka’s hop forward seems to be increased. Choco said she’s very happy about this.
? Standing Medium Kick comes out faster.
? Crouching Medium Kick seems to have better priority, again Choco is happy about this.
? Choco warns she could be wrong about some of this stuff, as its only the first day she played.