More pushback on hit for ex kunai and j.LP, f+MK target are basically buffs to the corner carry. Landing both is basically a double whammy of corner carry with a plus a bunch standing reset. Hardly fair for the opponent and has potential to get nerfed again. Mid screen 50/50 doesn’t work on big characters any way it just happened to work out that most of the big characters aren’t played by many CPT players. So basically you see 50/50 wreak havoc on regular characters, but don’t see Ibuki get to play as many matchups where she’s forced to use standard reset options. The extra corner push means you’ll get to push every character to the corner faster where the 50/50 reset is much easier to set up and gives you enough room to walk around and fake cross them up.
c.MK being plus 3 on hit is big deal for neutral as well as being plus 3 on hit off a low essentially gives her the equivalent of a plus 3 on block normal in the neutral as long as you clip their legs. Right now Ibuki doesn’t have a plus 3 on block normal (she doesn’t need one) but this is effectively the equivalent of one if you clip the opponent’s legs at a close enough range. Ibuki having a real low threat makes her just about complete neutrally. No more auto pilot stand blocking/walking backwards vs her and pressing buttons on command dashes. Your toes get clipped and you give her a frame trap with s.MK or c.MP that can’t be interrupted by 3 frame jabs. Improves her ability to lock people down with proximity block also.
There’s only a few other characters with non cancelable c.MK’s that have 2 or more plus frames on hit. For reference; Rog is plus 2 on hit, Urien is plus 4 on hit and Vega is plus 7 on hit. So for her to have something that puts her inbetween for frame advantage and sets up counter hit combos is really good. Most other characters are plus 1, 0 or minus on hit for a non cancel c.MK.
Being able to finally get a normal that can trap 3 frame jabbers into s.MK or c.MP is a big deal. Gives you easy one hit confirm into standing reset or c.MP into EX kunai or LK command dash if you’re feeling good. You can hit c.MK from max range and still press c.MP or s.MK without getting jabbed out. Right now you have to use s.MP which is finnicky with the range and has very specific timing. if you’re off timing at all you will get counter hit.